Dungeon Crawl Stone Soup version 0.34-a0-1889-g843a6e3170 (webtiles) character file. Game seed: 12566285254097127720 49 BladeHeart the Conjurer (level 3, -1/20 HPs) Began as a Gargoyle Conjurer on Dec 21, 2025. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (2017 turns). BladeHeart the Conjurer (Gargoyle Conjurer) Turns: 2017, Time: 00:03:00 Health: -1/20 AC: 9 Str: 12 XL: 3 Next: 77% Magic: 4/6 EV: 9 Int: 18 God: Gold: 93 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . (100%) b - +1 hand axe rCold . . . (100%) (no offhand) rNeg + . . (50%) c - +0 ring mail rPois ∞ (0%) e - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons b - a +1 hand axe (weapon) d - a +2 dagger of draining Armour a - a +0 robe c - a +0 ring mail (worn) e - a +0 helmet (worn) Potions d - a potion of haste {unknown} f - a potion of enlightenment {unknown} j - a potion of moonshine {unknown} k - a potion of attraction {unknown} C - a potion of cancellation n - a potion of berserk rage {unknown} Skills: + Level 1.2 Fighting + Level 1.1 Axes + Level 1.1 Armour + Level 1.8 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 6% 1 b - Searing Ray Conj 36% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 38% 1 Lesser Beckoning Tloc 2% N/A 52% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 54% 3 Confusing Touch Hex 1% N/A 77% 3 Gloom Hex/Necr 2% N/A 77% 3 Fulminant Prism Conj/Alch 5% 3d7 83% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 83% 4 Curse of Agony Necr 1% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You barely miss Terence. Terence is heavily wounded. You hit the endoplasm. Terence hits you with a +0 hand axe. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You hit Terence. Terence barely misses you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is almost dead. (Press . to maintain the ray.) Terence barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you but does no damage. Unknown command. Magic courses through your body. Terence hits you but does no damage. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (almost dead, 81% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." *,* *,* *,,,............## *,* *,***##* #.#**#.####.#..... *,***,**,..#** #.# *.####.###.## *,,,,,,,,....* #.# *.####.#..... ******<,,....#*#.# *.####.#.#.#. *,,,,.....##.# *.####....... *,,,,........# *.######.#.#. *,,,,.......@# *.######..... **,,,,,,,**#@# #.#####...).# ***,,,,,,* #.# #.......###.# *****,**,,,*,* #.##########.###.. ,,,,,,,**,**,* #.......###..###.. *****,***,**,* #######)###..<.... *,,,,,**,* #...##....... ********,* #............ *,* #...##....... *,* ######....... You could see Terence. Vanquished Creatures An adder (D:2) 8 endoplasms 7 hobgoblins 3 quokkas 2 ball pythons (D:1) 4 bats (D:1) 3 frilled lizards 3 goblins 5 kobolds 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 300 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/5 303 | D:1 | Learned a level 2 spell: Searing Ray 877 | D:1 | Reached XP level 3. HP: 20/20 MP: 1/6 878 | D:1 | Reached skill level 1 in Axes 1502 | D:2 | Reached skill level 1 in Fighting 1791 | D:2 | Reached skill level 1 in Armour 2004 | D:2 | Encountered Terence 2017 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, minmay_misc_feat_alley, palyth_stone_intersect, chequers_serial_rivers_micro_c D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 1 | 1.1 Fighting | 1 | 1.2 Armour | 1 | 1.1 Dodging | | 1.8 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 4.5 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Hand axe || 22 Cast: Magic Dart || 80 Searing Ray || 2 Drink: Magic || 1 Read: Identify || 1 Enchant weapon || 1 Revelation || 1 Armour: Robe || 5 Ring mail || 14 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2021 | 2002 | 19 | 32 | 1710 | 2 | 1010.5 | Dungeon | 2021 | 2002 | 19 | 32 | 1710 | 2 | 1010.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1486 daAuts D:2: 534 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+