Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 16951108324322377282 4 BladeHeart the Chopper (level 1, -1/13 HPs) Began as a Gnoll Wanderer on Jan 3, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (24 turns). BladeHeart the Chopper (Gnoll Wanderer) Turns: 24, Time: 00:00:26 Health: -1/13 AC: 3 Str: 12 XL: 1 Next: 60% Magic: 1/1 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . (100%) a - +2 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) b - a +0 sling Missiles c - 9 boomerangs (quivered) Armour d - a +0 leather armour (worn) Scrolls f - a scroll of fear Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 6.4 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 2.4 Ranged Weapons + Level 4.4 Throwing + Level 4.4 Armour + Level 0.1 Dodging + Level 2.2 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 0.1 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 2.4 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. You closely miss the jackal. The jackal bites you but does no damage. x2 The kobold throws a stone. The stone hits you but does no damage. You barely miss the jackal. The jackal is almost dead. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. x2 You closely miss the jackal. Your bite misses the jackal. The jackal is almost dead. You barely miss the kobold. You hit the jackal. The jackal closely misses you. The jackal bites you but does no damage. The kobold hits you but does no damage. The jackal bites you. You hit the jackal. You kill the jackal! You barely miss the jackal. You hit the kobold. You kill the kobold! The jackal barely misses you. You hit the kobold. The kobold is moderately wounded. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the kobold. You kill the kobold! You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Items here: ( ) ††. You miss the jackal. The jackal is lightly wounded. The jackal bites you. You die... ## ### ### ... .. .. #.## #. )# #... .#.# ...#..###.. ..........## .#...#.)#..# .......@.#.## .#. ###..#.h.#..###... ......####......# ...............## #.#...........## .. ...###.##.....# . ...##.....#..... ...#.....<.##.... ...##.....# .... You could see a jackal. Vanquished Creatures 2 jackals (D:1) 2 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | BladeHeart set off with the following items: a +2 hand axe, | a +0 sling, 9 boomerangs, a +0 leather armour, a scroll of | fear. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 24 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, serial_shops, nicolae_shop_well_armoured Action || total ---------------------------++------- Attack: Normal || 7 Melee: Hand axe || 15 Throw: Boomerang || 7 Armour: Leather armour || 17 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 8 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 8 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+