Dungeon Sprint DCSS version 0.35-a0-326-g9da0311f7a (webtiles) character file. Game seed: 3243229031436093560 0 BlasphemerAmon the Magician (level 1, 0/15 HPs) Began as a Djinni Air Elementalist on Apr 29, 2026. Was an Initiate of Yredelemnul. Slain by a scorpion simulacrum (13 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:17 (95 turns). BlasphemerAmon the Magician (Djinni Air Elementalist) Turns: 95, Time: 00:00:18 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 22 God: Yredelemnul [......] SH: 0 Dex: 13 rFire + + . (33%) h - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-1 HP) @: flying, wreathed by umbra, lit torch A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (3%) You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch Inventory: Hand Weapons h - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity c - a +6 ring of dexterity d - a +6 ring of intelligence e - a +6 ring of intelligence f - a +6 ring of strength g - a +6 ring of strength Wands f - a wand of mindburst (7) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking g - 7 scrolls of fog i - 5 scrolls of identify f - a scroll of fear Potions a - 10 potions of curing w - 9 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Forgecraft - Level 3.0 Fire Magic - Level 3.0 Ice Magic + Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Static Discharge Conj/Air 32% 3-5/arc 5% 2 c - Swiftness Air 16% N/A 11% 3 d - Airstrike Air 8% 2d(2-18) 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can now light the black torch and reap souls in Yredelemnul's name. You can now recall your undead harvest. You see here 5 potions of magic. You start waiting. You start waiting. g - 7 scrolls of fog; i - 5 scrolls of identify; f - 2 scrolls of fear b - 4 scrolls of blinking (gained 3) You see here 4 scrolls of amnesia. You lift the black torch aloft and begin your conquest of the Dungeon in Yredelemnul's name! There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. You encounter a scorpion and a scorpion simulacrum. Found a +5 sling and a book of Flames. Found a transporter. Cast which spell? (? or * to list) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (asleep, 100% to hit) The zap hits the scorpion. You feel better. The scorpion is lightly wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, umbra, 71% to hit) The zap hits the scorpion. You feel better. The scorpion is moderately wounded. The scorpion stings you but does no damage. Press: ? - help, Dir - look around, f - activate Look: a scorpion (moderately wounded, umbra, chance to affect: 97%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The scorpion looks frightened! The scorpion simulacrum is unaffected. The scorpion simulacrum hits you. The scorpion simulacrum freezes you. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You feel much better. The scorpion simulacrum hits you. The scorpion simulacrum freezes you! The cold chills you terribly! Ouch! That really hurt! You die... Your body vanishes in a gout of umbral fire. ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.:.).▓ ▓..s..▓ ▓...Z.▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a scorpion (fleeing) and a scorpion simulacrum. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Djinni Air Elementalist began the quest | for the Orb. 0 | D | BlasphemerAmon set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {valour} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a burning altar of Makhleb. 7 | D | Found a transporter. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a hazy altar of Hepliaklqana. 15 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 20 | D | Found an opulent altar of Gozag. 33 | D | Became a worshipper of Yredelemnul the Fallen 91 | D | Entered arena 2. 91 | D | Found a transporter. 91 | D | Encountered a scorpion 95 | D | Slain by a scorpion simulacrum Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Shock || 2 Invoke: Light the Black T || 1 Drink: Heal wounds || 1 Read: Fear || 1 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 42 | 0 | 1 | 94.0 | Dungeon | 94 | 94 | 0 | 42 | 0 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 94 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Yredelemnul | 0 | 325 | 15 | 0 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+