Dungeon Crawl Stone Soup version 0.32-a0-932-g546787307d (webtiles) character file. Game seed: 14206168064378090382 20 BlastDusk the Apothecary (level 2, 0/19 HPs) Began as a Demonspawn Alchemist on Apr 16, 2024. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:05:20 (906 turns). BlastDusk the Apothecary (Demonspawn Alchemist) Turns: 906, Time: 00:05:21 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 0/5 EV: 11 Int: 15 God: Gold: 35 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) k - a +0 ring mail Jewellery g - a ring of wizardry Scrolls d - a scroll of blinking {unknown} e - a scroll of immolation {unknown} j - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of curing {unknown} h - a potion of mutation {unknown} i - 2 potions of might {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 1.2 Conjurations + Level 3.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 b - Mercury Vapours Alch/Air 14% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 6% 3d8 26% 2 Blink Tloc 2% N/A 32% 2 Lesser Beckoning Tloc 2% N/A 32% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ([? Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Found 12 gold pieces. The adder barely misses you. The bat barely misses you. A goblin comes into view. It is wielding a +0 club. The adder completely misses you. The goblin hits you with a +0 club. Found a flail. The bat misses you. The adder bites you. You are poisoned. The adder poisons you! Casting: Mercury Vapours (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (48% to hit) The sting hits the adder but does no damage. The adder is poisoned. Malevolent energies surge around you. The goblin suddenly stops moving! The bat suddenly stops moving! The adder suddenly stops moving! You feel sick. You feel sick. Found a glowing whip, a silvery potion and 8 gold pieces. You feel sick. The goblin closely misses you. You see here 2 red potions. You feel sick. The goblin is no longer paralysed. The goblin misses you. You feel sick. You are no longer poisoned. The bat is no longer paralysed. The adder looks more healthy. The goblin attacks as it pursues you! The goblin barely misses you. The bat closely misses you. The goblin hits you but does no damage. Your magical contamination has completely faded away. You hit the bat. You kill the bat! The goblin closely misses you. The goblin hits you with a +0 club. You die... # .# .. .#. ... .. ...! .## # ....###+#.. .. ........)#####.$. .......@.<#...# ).....ggS.....# .......!......# .............)# ..............# .......#.....## .......#.....# .............# ......$.###### You could see an adder (paralysed) and 2 goblins. Vanquished Creatures 5 bats An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 5 kobolds 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlastDusk the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 214 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 215 | D:1 | Found Ypiylok's Magic Scroll Shoppe. 580 | D:1 | Found Juyton's Weapon Shop. 632 | D:1 | Learned a level 2 spell: Mercury Vapours 906 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms, serial_curves, eino_curves_01, eino_curves_01, eino_curves_03, serial_shops, nicolae_shop_hallway_plus, nicolae_shop_tiny_statue_garden, shop D:2: layout_basic, basic_altar Action || total ---------------------------++------- Melee: Dagger || 35 Cast: Sting || 28 Mercury Vapours || 1 Stab: Paralysed || 1 Armour: Robe || 31 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 905 | 905 | 0 | 78 | 602 | 2 | 452.5 | Dungeon | 905 | 905 | 0 | 78 | 602 | 2 | 452.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 888 daAuts D:2: 16 daAuts