BlastDusk Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 1, D:1) a +0 club (17, -21, D:1) a +0 short sword (17, 3, D:1) a +0 dagger (18, -22, D:1) a +0 ring mail (18, 2, D:1) a +0 club a +0 club (19, 1, D:1) a +0 sling a +0 club (19, 9, D:1) a +0 robe (21, -5, D:1) a +0 spear (26, -9, D:1) a +0 club Level 2 of the Dungeon [Shop] Qomemada's Weapon Emporium a +0 spear of flaming (103 gold) the +11 great sword of Imbalance {drain, rElec rF- rC+ Int+3} (1218 gold) Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 hand axe (42 gold) a +2 long sword of electrocution (289 gold) a +0 short sword (42 gold) a +0 mace (42 gold) (3, 4, D:2) a +0 hand axe of venom (5, 8, D:2) a +0 spear (6, -16, D:2) a +0 dagger (7, 10, D:2) a +0 dagger (12, -7, D:2) a +0 dagger a +0 robe (13, 20, D:2) a +0 robe (15, 13, D:2) a +0 club (21, 7, D:2) a +0 ring mail (34, 29, D:2) a +0 dagger a +0 ring mail (38, 25, D:2) a +0 short sword (50, 30, D:2) 6 poisoned darts (51, -17, D:2) a +0 club (58, 40, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 3 atropa-tipped darts (2, 1, D:3) a +0 ring mail (21, 7, D:3) a +0 club a +0 club (21, 12, D:3) a +0 dagger (24, 28, D:3) a +0 dagger (25, 14, D:3) a +0 dagger a +0 club (26, 10, D:3) a +0 dagger (26, 14, D:3) a +0 dagger (26, 19, D:3) a +0 dagger (27, 13, D:3) a +0 war axe (27, 26, D:3) a +0 long sword (33, 30, D:3) a +0 scale mail (44, -2, D:3) a +0 club Level 4 of the Dungeon (1, 0, D:4) a +0 club (5, -3, D:4) a +0 spear a +0 robe a +0 whip (6, -3, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (21, 14, D:5) a scroll of noise Level 6 of the Dungeon (0, 0, D:6) a howler monkey corpse (22, 28, D:6) a +0 club an orc corpse (skeletalised by now) (27, 10, D:6) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen)