Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11429077786207119629 1 BlastDusk the Caller (level 1, -5/13 HPs) Began as a Merfolk Summoner on Apr 24, 2024. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (87 turns). BlastDusk the Caller (Merfolk Summoner) Turns: 87, Time: 00:00:17 Health: -5/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 1/3 EV: 9 Int: 14 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Inner Flame Hex/Fire 1% N/A 56% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The bat hits you but does no damage. The bat closely misses your quokka. Your quokka closely misses the bat. The bat closely misses your quokka. The bat barely misses your quokka. Your quokka bites the bat. The bat dies! You swap places. A gnoll comes into view. It is wielding a +0 whip. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka disappears in a puff of smoke! The gnoll shouts! You hear a shout! You hear an angry hiss. x2 Your bat barely misses the gnoll. A ball python comes into view. Your bat hits the gnoll but does no damage. Your bat hits the gnoll but does no damage. Your bat hits the gnoll but does no damage. The gnoll closely misses your rat. Your bat hits the gnoll. Your rat bites the gnoll. The gnoll closely misses your rat. Your bat hits the gnoll but does no damage. Your rat barely misses the gnoll. The gnoll hits your rat with a +0 whip. Your rat dies! Your rat's corpse disappears in a puff of smoke! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Your bat hits the gnoll. The ball python bites you. The ball python constricts you. Your bat hits the gnoll but does no damage. x2 The ball python bites you. The ball python constricts you. A hobgoblin comes into view. The hobgoblin shouts! Your bat hits the gnoll. The ball python bites you. The ball python constricts you. The gnoll hits you with a +0 whip. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... ######## #......# #......###### ####...........# #......@#####..######## ......Sg..............# .......b.#######..#...# .........# #..#...# .........# ##.#...## .......g.# #.#.<.'. .........# ###..>## ........## ###### ###### You could see a gnoll (ally target), a hobgoblin, a ball python and a friendly bat (summoned). Vanquished Creatures (collateral kills) A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlastDusk the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_rooms, ebering_ecumenical_altar_mist Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Summon Small Mamm || 4 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 2