Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9416599017522645930 693 BlastDusk the Grave Robber (level 7, -1/47 (52) HPs) Began as a Hill Orc Necromancer on May 4, 2024. Was an Initiate of Beogh. Slain by a wight ... wielding a +1 trident of freezing (12 damage) ... on level 7 of the Dungeon. The game lasted 00:15:22 (3304 turns). BlastDusk the Grave Robber (Hill Orc Necromancer) Turns: 3304, Time: 00:15:22 HP: -1/47 (52) AC: 7 Str: 8 XL: 7 Next: 64% MP: 21/21 EV: 8 Int: 18 God: Beogh [......] Gold: 216 SH: 5 Dex: 16 Spells: 9/13 levels left rFire + . . h - staff of Wondrous Power {Str-5 Dex+5 Fire Air Earth} rCold x . . (no shield) rNeg . . . q - +0 scale mail "Basm" {Rampage ^Drain rElec SInv} rPois . o - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... a - amulet of reflection Stlth + e - ring of Hemm {Fire MP+9 Int+3} HPRegen 0.27/turn s - ring of flight MPRegen 0.17/turn %: reflection, rampage @: flying, drained A: no striking features a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons c - a +0 dagger m - a +1 quarterstaff of speed Missiles l - 2 curare-tipped darts Armour o - a +0 helmet (worn) q - the +0 scale mail "Basm" (worn) {Rampage ^Drain rElec SInv} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. Magical Staves h - the staff of Wondrous Power (weapon) {Str-5 Dex+5 Fire Air Earth} (You found it on level 6 of the Dungeon) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery a - an amulet of reflection (around neck) e - the ring of Hemm (left hand) {Fire MP+9 Int+3} (You acquired it on level 1 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). s - a ring of flight (right hand) Scrolls i - a scroll of noise j - a scroll of teleportation n - 3 scrolls of identify p - 2 scrolls of fear {unknown} Potions b - a potion of magic d - a potion of resistance g - 2 potions of curing k - a potion of haste {unknown} r - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 1.8 Dodging - Level 3.6 Stealth + Level 3.5 Spellcasting - Level 6.8 Necromancy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 10% 1 b - Vampiric Draining Necr 28% 2d8 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 28% N/A 67% 4 Curse of Agony Necr 28% N/A 95% 5 Martyr's Knell Necr/Summ 15% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Annotations: D:7 5 runed translucent doors Message History Casting: Necrotise (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the wight but do no damage. You block the wight's attack. You hit the wight. The wight is moderately damaged. You block the wight's attack. The wight hits you from afar with a +0 spear! You feel drained. You closely miss the wight. The wight is moderately damaged. You block the wight's attack. The wight barely misses you. You hit the wight but do no damage. The wight is moderately damaged. The wight hits you with a +1 trident of freezing. You feel drained. The wight freezes you. The wight completely misses you. You hit the wight but do no damage. The wight is moderately damaged. The wight closely misses you. You block the wight's attack. The wight hits you with a +1 trident of freezing. You feel drained. The wight freezes you. The wight barely misses you. You hit the wight but do no damage. The wight is moderately damaged. The wight misses you. The wight barely misses you. You closely miss the wight. The wight is moderately damaged. The wight hits you but does no damage. The wight barely misses you. You closely miss the wight. The wight is moderately damaged. The wight hits you with a +1 trident of freezing. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The wight hits you but does no damage. As you read the scroll labelled BIAMUULEDD, it dissolves into smoke. It was a scroll of fog. The wight hits you with a +1 trident of freezing! You die... ###### #....# #....# ###########....# #..............# #............### #............# #########§...........# ....zzz@§§...........# #########§...........# #..........### ############ #.. #o. #o8 You could see 2 wights. Vanquished Creatures An ice beast (D:6) A black bear (D:6) An ogre (D:5) 2 bullfrogs (D:6) A hound (D:6) 2 jellies (D:6) 2 adders A white imp (D:6) A ribbon worm (D:2) A dart slug (D:2) 3 ball pythons 4 endoplasms 3 giant cockroaches 8 goblins 7 hobgoblins 3 jackals (D:1) A quokka (D:2) A bat (D:1) 3 frilled lizards 3 rats 49 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:6) An adder (D:6) A dart slug (D:1) A giant cockroach (D:2) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (others) An ice beast (D:7) A bullfrog (D:7) An orc priest (D:7) A gnoll bouda (D:7) 3 orc wizards (D:7) 5 orcs (D:7) 12 creatures vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlastDusk the Hill Orc Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 390 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4 612 | D:1 | Identified a scroll of acquirement 612 | D:1 | Acquired the ring of Hemm {Fire MP+9 Int+3} 1101 | D:2 | Reached XP level 3. HP: 7/27 MP: 5/5 1406 | D:2 | Reached skill level 1 in Fighting 1897 | D:2 | Identified the +0 scale mail "Basm" {Rampage ^Drain rElec | SInv} 1902 | D:2 | Reached XP level 4. HP: 29/35 MP: 7/7 2030 | D:2 | Found a faded altar of an unknown god. 2360 | D:3 | You fall into a shaft and drop 2 floors! 2360 | D:5 | Entered Level 5 of the Dungeon 2366 | D:5 | Noticed an ogre 2378 | D:5 | Killed an ogre 2379 | D:5 | Reached XP level 5. HP: 15/40 MP: 7/8 2444 | D:5 | Learned a level 3 spell: Vampiric Draining 2473 | D:6 | Identified the staff of Wondrous Power {Str-5 Dex+5 Fire | Air Earth} 2589 | D:6 | Reached skill level 5 in Necromancy 2663 | D:6 | Reached XP level 6. HP: 46/47 MP: 9/9 2675 | D:6 | Reached skill level 6 in Necromancy 2815 | D:6 | Noticed an ice beast 2831 | D:6 | Killed an ice beast 2847 | D:6 | Reached XP level 7. HP: 12/52 MP: 4/10 3146 | D:7 | Found a runed translucent door. 3146 | D:7 | Found a large runed translucent door. 3146 | D:7 | Found a runed translucent door. 3146 | D:7 | Found a runed translucent door. 3146 | D:7 | Found a large runed translucent door. 3147 | D:7 | Became a worshipper of Beogh the Brigand 3304 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring D:2: layout_loops_ring, basic_ecumenical_altar, roderic_nine_men_s_morris, minmay_goblin_kobold_house D:3: layout_loops_ring, gammafunk_ghost_necromancy, hellmonk_no_cap D:5: layout_cave_pools, minmay_temple_entry_junction D:6: layout_basic, lemuel_blue_sif_altar D:7: layout_basic, lightli_church_of_beogh, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 | 1.0 Spellcasting | 2 3 | 3.5 Stealth | 2 3 | 3.6 Necromancy | 5 6 | 6.8 Dodging | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 69 | | || 69 Unarmed | 4 | | || 4 Punch | 1 | | || 1 Quarterstaff | 9 | 16 | || 25 Staff | | 14 | 12 || 26 Cast: Necrotise | 34 | 47 | 15 || 96 Invoke: Convert to Beogh | | | 1 || 1 Use: Scroll | 7 | | 3 || 10 Potion | 4 | 2 | 2 || 8 Stab: Sleeping | 3 | 1 | || 4 Armour: Robe | 49 | 1 | || 50 Scale mail | | 43 | 26 || 69 Dodge: Dodged | 44 | 18 | 12 || 74 Block: Other | | 15 | 10 || 25