Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10478600963656553656 21 BlastDusk the Grave Robber (level 2, 0/19 HPs) Began as a Vampire Necromancer on May 15, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:04 (926 turns). BlastDusk the Grave Robber (Vampire Necromancer) Turns: 926, Time: 00:03:04 Health: 0/19 AC: 2 Str: 4 (7) XL: 2 Next: 62% Magic: 1/5 EV: 12 Int: 14 (17) God: Gold: 61 SH: 0 Dex: 13 (14) Spells: 3/6 levels left rFire + . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ g - ring of protection from fire HPRegen 0.43/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3), very slightly contaminated, healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of protection from fire (left hand) Talismans d - a serpent talisman Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.8 Spellcasting + Level 0.2 Conjurations - Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 3% 1 b - Searing Ray Conj 4% 2d4 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 11% 3 Magic Dart Conj 8% 1d3 19% 1 Animate Dead Necr 14% N/A 34% 4 Curse of Agony Necr 14% N/A 67% 5 Fulminant Prism Conj/Alch 1% 3d5 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, ally target, chance to affect: 78%) The adder writhes in agony. The adder bites you. You hit the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, ally target, chance to affect: 78%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder bites you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, ally target, chance to affect: 78%) The adder writhes in agony. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites your ball python skeleton. Your ball python skeleton bites the adder but does no damage. Your ball python skeleton closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites your ball python skeleton. x2 Your ball python skeleton closely misses the adder. Your ball python skeleton grabs the adder. Your ball python skeleton constricts the adder. You die... #.........# #. #. #####.##### ## #. #.# #. #.# #. #.##### # ##. #.#...# ## ##.. #...#.# ##. ####)..###########...####.. +.....SZ..@.............+.. ####...#.#########...####.. #....#.# ##.## ##. #..###.# ###.# ## #.. ..# #...# # #. ### #.### # #.# #.# #.# You could see an adder (distracted, ally target) and a friendly ball python skeleton. Vanquished Creatures 4 ball pythons 2 bats 3 endoplasms A hobgoblin (D:1) A kobold (D:1) 2 quokkas A frilled lizard (D:1) A goblin (D:1) A rat (D:2) 16 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlastDusk the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 222 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 674 | D:2 | Found a stormy altar of Qazlal. 688 | D:2 | Learned a level 2 spell: Searing Ray 926 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic D:2: layout_loops_corners, basic_altar, serial_shops, nicolae_shop_pleasant_corner_grove Action || total ---------------------------++------- Melee: Unarmed || 12 Bite || 1 Dagger || 4 Cast: Necrotise || 21 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 2 Armour: Robe || 15 Dodge: Dodged || 8