Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13315556593441370431 7 BlastDusk the Apothecary (level 2, -5/21 HPs) Began as a Djinni Fire Elementalist on May 21, 2024. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (181 turns). BlastDusk the Apothecary (Djinni Fire Elementalist) Turns: 181, Time: 00:01:08 Health: -5/21 AC: 2 Str: 7 XL: 2 Next: 5% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} c - a scroll of identify {unknown} Skills: + Level 2.5 Dodging - Level 1.9 Stealth - Level 3.1 Spellcasting - Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! The foxfire hits the ball python. You kill the ball python! Your foxfire dissipates! Your magical contamination has completely faded away. An endoplasm comes into view. The endoplasm quivers. The endoplasm jiggles. A goblin comes into view. It is wielding a +0 dagger. The endoplasm hits you. The endoplasm hits you but does no damage. The endoplasm misses you. The endoplasm completely misses you. The endoplasm freezes you. You are frozen! You feel a terrible chill! The goblin shouts! You hear an angry hiss. The endoplasm closely misses you. The endoplasm freezes you. You are frozen! You feel a terrible chill! The endoplasm misses you. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. A frilled lizard comes into view. The endoplasm closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The endoplasm barely misses you. The endoplasm barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ..####### #.......# .. ........# . #.......# #. #.......# ##. #.......### #l. ######....# #g# .## ####.# #J# ...# # #.## #@# #... ..##..#####.# ####.....#.†.....# 8#######.........# ..## #.........# ##.# #####....## 8#.# ##.#.# .#.## #....# .#.8# #....# You could see an endoplasm, a goblin and a frilled lizard. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A ball python (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (others) 17 foxfires (D:1) 17 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlastDusk the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | BlastDusk set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 179 | D:1 | HP: 1/21 [endoplasm (2)] 181 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, serial_shops, shop_fountains, minmay_cupped Action || total ---------------------------++------- Cast: Foxfire || 10 Armour: Robe || 4 Dodge: Dodged || 11