Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 482078277236358263 31 BlastDusk the Grave Robber (level 3, 0/19 HPs) Began as a Vampire Necromancer on May 25, 2024. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (806 turns). BlastDusk the Grave Robber (Vampire Necromancer) Turns: 806, Time: 00:02:46 Health: 0/19 AC: 0 Str: 7 (9) XL: 3 Next: 7% Magic: 6/6 EV: 19 Int: 15 (17) God: Gold: 143 SH: 0 Dex: 17 (19) Spells: 5/6 levels left rFire . . . j - melded +0 short sword rCold + + . (shield currently unavailable) rNeg + + + a - melded +0 robe rPois ∞ (helmet currently unavailable) rElec . c - melded +0 cloak rCorr . (gloves currently unavailable) SInv + (boots currently unavailable) Will ..... (no amulet) Stlth ++++ (ring currently unavailable) HPRegen 0.00/turn (ring currently unavailable) MPRegen 0.10/turn %: no passive effects @: bat-form, flying, bloodless, inhibited regen, very quick A: fast, flying, no casting, tiny, bloodless, fangs 3, see invisible, vampiric 2 a: Revivify, End Transformation You were on level 2 of the Dungeon. You were a vampire bat. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons j - a +0 short sword (melded) Missiles g - 2 poisoned darts Armour a - a +0 robe (melded) c - a +0 cloak (melded) Jewellery k - a ring of resist corrosion Scrolls e - a scroll of identify {unknown} f - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} i - 2 scrolls of fear {unknown} l - a scroll of fog {unknown} m - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of experience {unknown} Skills: + Level 0.1 Fighting + Level 0.2 Maces & Flails * Level 0.4 Armour + Level 2.4 Dodging + Level 3.2 Stealth - Level 0.5 Unarmed Combat + Level 2.1 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 28% 4 Curse of Agony Necr 16% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a vampire bat. You are tiny and dextrous. You move quickly. You are flying. You are immune to poison. Your equipment is almost entirely melded. You are incapable of wielding weapons or throwing items. You cannot cast spells. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You hit the jackal. The jackal is almost dead. The quokka misses you. The jackal closely misses you. The quokka closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. The quokka misses you. The jackal completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka attacks as it pursues you! The quokka completely misses you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. There is an open door here. You can't do that in your present form. Unknown command. The jackal barks! There is an open door here. You barely miss the jackal. The jackal is almost dead. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your bite misses the jackal. The jackal is almost dead. The jackal bites you. You die... ####### #.....# ##.....# ###### #......###....# +....h.rhb....+ ##......##....# #########....# #.....#### #.....# #########.....# #......##.....# #......##.....# #......##.....# You could see a quokka and 2 jackals. Vanquished Creatures 2 ball pythons 2 bats (D:1) 2 endoplasms 3 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 4 kobolds 5 frilled lizards (D:1) 5 rats 27 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlastDusk the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 177 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 495 | D:1 | Found a faded altar of an unknown god. 698 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 698 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 806 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, dreamdust_wishing_well, minmay_misc_feat_diagonals, minmay_strange_pillars D:2: layout_basic, serial_undead, serial_undead_b, serial_undead_a, serial_undead_a, serial_undead_a, grunt_decor_cap Action || total ---------------------------++------- Melee: Unarmed || 61 Bite || 6 Punch || 2 Whip || 35 Short sword || 24 Cast: Necrotise || 11 Ability: Bat Form || 1 Exsanguinate || 1 Stab: Distracted || 2 Sleeping || 3 Armour: Robe || 59 Skin || 8 Dodge: Dodged || 135