Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8384997569349762978 47 BlastDusk the Grave Robber (level 3, -1/22 HPs) Began as a Gargoyle Necromancer on June 11, 2024. Splashed by a jelly's acid (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:17 (2814 turns). BlastDusk the Grave Robber (Gargoyle Necromancer) Turns: 2814, Time: 00:04:19 Health: -1/22 AC: 3 Str: 13 XL: 3 Next: 70% Magic: 5/6 EV: 10 Int: 15 God: Gold: 178 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . h - +0 club rCold . . . (no shield) rNeg + . . j - +3 ring mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + g - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: corroded A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons h - a +0 club (weapon) Missiles f - 6 boomerangs Armour j - a +3 ring mail (worn) l - a +0 chain mail Jewellery g - a ring of willpower (left hand) Wands k - a wand of charming (9) Scrolls d - a scroll of noise {unknown} e - 2 scrolls of identify i - a scroll of vulnerability n - a scroll of poison {unknown} Potions a - a potion of berserk rage {unknown} b - a potion of magic c - 3 potions of heal wounds {unknown} m - a potion of curing {unknown} Skills: + Level 2.9 Fighting - Level 1.5 Dodging - Level 2.2 Stealth - Level 2.0 Spellcasting - Level 3.5 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 48% 1d6 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 12% 2d6 32% 3 Foxfire Conj/Fire 4% 2x1d4 43% 1 Animate Dead Necr 12% N/A 73% 4 Curse of Agony Necr 12% N/A 97% 5 Petrify Alch/Erth 1% N/A 99% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History No target in view! Things that are here: a +0 short sword; a kobold skeleton There is an open door here. There is a stone staircase leading down here. You climb downwards. The jelly quivers. There is a stone staircase leading up here. The jelly hits you but does no damage. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is lightly wounded. The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is lightly wounded. The jelly hits you but does no damage. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! The jelly is lightly wounded. The jelly barely misses you. You barely miss the jelly. The jelly is lightly wounded. The jelly hits you but does no damage. The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is lightly wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Necrotise (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (lightly wounded, chance to affect: 75%) The jelly writhes in agony. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #.# #.# #.# #.# #.# #.# #.# #########<# ......J@..# ########### You could see a jelly. Vanquished Creatures An adder (D:2) 2 dart slugs An endoplasm (D:1) 5 goblins 3 hobgoblins A quokka (D:2) 3 ball pythons 3 bats 4 frilled lizards (D:1) 7 kobolds 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlastDusk the Gargoyle Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 347 | D:1 | Reached XP level 2. HP: 8/15 MP: 5/5 600 | D:1 | Reached skill level 1 in Fighting 1451 | D:2 | Found Ofiegam's General Store. 1550 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 2231 | D:3 | Found a shadowy altar of Dithmenos. 2814 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_corners, lexackson_kobold_supper D:2: layout_loops_ring, serial_shops, shop D:3: layout_loops_corners, lemuel_crystal_altar D:4: layout_loops_corners, serial_shops, shop, nicolae_elevator_lobby_plus Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.9 Dodging | | 1.5 Stealth | | 2.2 Spellcasting | | 2.0 Necromancy | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 35 Club || 140 Cast: Necrotise || 3 Use: Potion || 5 Scroll || 4 Stab: Sleeping || 2 Armour: Robe || 68 Ring mail || 57 Chain mail || 6 Dodge: Dodged || 112