Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15860254096910459879 35 BlastDusk the Trooper (level 3, 0/32 HPs) Began as a Merfolk Fighter on June 11, 2024. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (876 turns). BlastDusk the Trooper (Merfolk Fighter) Turns: 876, Time: 00:01:38 Health: 0/32 AC: 8 Str: 18 XL: 3 Next: 35% Magic: 3/3 EV: 7 Int: 7 God: Gold: 17 SH: 4 Dex: 13 Spells: 2/2 levels left rFire + . . a - +1 trident rCold . . . c - +0 buckler rNeg . . . h - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth g - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 trident (weapon) Armour c - a +0 buckler (worn) h - a +0 chain mail (worn) Jewellery g - a ring of protection from fire (left hand) Scrolls e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} Potions b - 2 potions of enlightenment d - a potion of might Skills: + Level 4.8 Fighting - Level 2.6 Polearms - Level 2.1 Armour - Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 99% 1 Necrotise Necr 0% 1d4 99% 1 Sandblast Erth 0% 2d4 99% 1 Sting Conj/Alch 0% 1d3 99% 1 Summon Small Mammal Summ 0% N/A 99% 1 Passwall Erth 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Brom's Barrelling Bould Conj/Erth 0% 2d3 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You start resting. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. You start resting. Something hits you. There is a strange disturbance nearby! Something hits you but does no damage. You miss something. Something hits you but does no damage. Something hits you. You miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hit something but do no damage. Something hits you but does no damage. You closely miss something. Something hits you but does no damage. You hit something. Something hits you but does no damage. x2 You barely miss something. You are starting to lose your buoyancy. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You barely miss something. Something hits you. You puncture something! Something hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. You block something's attack. You hit something. You float gracefully downwards. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. Your enlightenment fades. Something hits you but does no damage. x2 You miss something. Something hits you but does no damage. You closely miss something. Something hits you but does no damage. You miss something. You block something's attack. You hit something but do no damage. Something hits you. You die... #.......######≈#....######## #.....(.......≈............# #.......#####.~.....######.# ##.###### #.~....># #.# #.# ####....# #.# #.# #......# #.. #.# ######## ###)[ #.########### #####.... ######........{@.# #...#.... #............[...# ##.#[..... #................# #....#...# #.............#### ###.#..[.#.. #........##...# #......#...# ###########...# #..#.#...... #...# #.......#.#. #...# #.#...#..... #####...# #...#....#.. There were no monsters in sight! Vanquished Creatures 2 orcs 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 5 goblins (D:1) 7 hobgoblins 2 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlastDusk the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 106 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 137 | D:1 | Reached skill level 4 in Fighting 329 | D:1 | Reached XP level 3. HP: 29/31 MP: 3/3 870 | D:1 | HP: 1/32 [something (4)] 876 | D:1 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, nicolae_kite_square_tiling_tiny D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, mrwooster_statue_mirror, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.8 Polearms | | 2.6 Armour | | 2.1 Shields | | 3.0 Action || total ---------------------------++------- Melee: Trident || 100 Tailslap || 1 Use: Scroll || 2 Potion || 1 Armour: Scale mail || 16 Chain mail || 62 Dodge: Dodged || 18 Block: Buckler || 19