Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 5396595200780980509 136 BlastDusk the Grave Robber (level 4, 0/17 (25) HPs) Began as a Deep Elf Necromancer on Sept 2, 2024. Slain by Edmund ... wielding a +3 flail of draining (3 damage) ... on level 4 of the Dungeon. The game lasted 00:07:18 (2558 turns). BlastDusk the Grave Robber (Deep Elf Necromancer) Turns: 2558, Time: 00:07:18 HP: 0/17 (25) AC: 5 Str: 5 XL: 4 Next: 98% MP: 11/11 EV: 11 Int: 20 God: Gold: 216 SH: 0 Dex: 17 Spells: 7/10 levels left rFire . . . k - +3 rapier rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . m - +0 cloak rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very heavily drained A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons a - a +0 dagger k - a +3 rapier (weapon) l - a +1 dagger of freezing Missiles i - 7 poisoned darts Armour b - a +0 robe e - a +0 leather armour (worn) h - a +0 pair of boots (worn) m - a +0 cloak (worn) Scrolls f - 3 scrolls of identify n - a scroll of fear o - a scroll of acquirement Potions c - a potion of magic d - 2 potions of invisibility g - a potion of curing j - a potion of haste Skills: + Level 1.0 Fighting + Level 2.2 Short Blades + Level 3.1 Dodging + Level 3.4 Stealth + Level 3.5 Spellcasting + Level 5.6 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Grave Claw Necr 52% 2d10 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 26% N/A 7% 3 Vampiric Draining Necr 26% 2d7 7% 3 Animate Dead Necr 26% N/A 22% 4 Ensorcelled Hibernation Hex/Ice 6% N/A 34% 2 Curse of Agony Necr 26% N/A 52% 5 Anguish Hex/Necr 7% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your soul wisp touches Edmund but does no damage. You hit Edmund. Edmund is moderately wounded. Edmund hits you with a +3 flail of draining. You feel drained. Your soul wisp touches Edmund but does no damage. You hit Edmund but do no damage. Edmund is moderately wounded. Edmund barely misses you. Your soul wisp touches Edmund. You hit Edmund but do no damage. Edmund is moderately wounded. Edmund hits you with a +3 flail of draining. You feel drained. Your soul wisp touches Edmund but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Edmund but do no damage. Edmund is moderately wounded. The endoplasm barely misses you. Edmund hits you with a +3 flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Edmund but does no damage. You hit Edmund but do no damage. Edmund is moderately wounded. The endoplasm hits you but does no damage. Edmund hits you with a +3 flail of draining. You die... Edmund says, "I'd like to see a scythe do that!" ...... #.##### ...... #.#...### #...#. ###.......## ..... ##........... ...##.....†...... #.#..<.......... #....<.......... ##?............. #..@J.......... #....@*......... #............... ##.............. ##............ ##....)..... ##....... ##....# You could see Edmund (weak, ally target, soul-splintered), an endoplasm and a friendly soul wisp (summoned). Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) 3 dart slugs (D:1) 3 orcs (D:3) 4 bats 4 endoplasms 4 giant cockroaches 5 goblins 4 hobgoblins 8 jackals 3 kobolds 5 ball pythons 3 frilled lizards 4 rats 53 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) 2 hobgoblins (D:1) A kobold (D:1) 4 creatures vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlastDusk the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:1 | Reached skill level 5 in Necromancy 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 292 | D:1 | Learned a level 2 spell: Grave Claw 601 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 635 | D:2 | Noticed Terence 647 | D:2 | Killed Terence 648 | D:2 | Reached skill level 1 in Short Blades 859 | D:2 | Reached XP level 4. HP: 24/24 MP: 11/11 2091 | D:3 | Reached skill level 1 in Fighting 2543 | D:4 | Noticed Edmund 2549 | D:4 | Identified a scroll of acquirement 2558 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms D:2: layout_basic, uniq_terence D:3: wad_river_or_something, layout_basic D:4: layout_cave_pods, temple_hall, minmay_quantized, uniq_eustachio, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 | 5.6 Short Blades | 1 2 | 2.2 Stealth | 3 | 3.4 Fighting | 1 | 1.0 Dodging | 3 | 3.1 Spellcasting | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 64 | || 64 Rapier | 21 | 70 || 91 Cast: Soul Splinter | 7 | 3 || 10 Grave Claw | 1 | 5 || 6 Use: Scroll | 4 | 4 || 8 Potion | 2 | || 2 Stab: Sleeping | 7 | 1 || 8 Armour: Robe | 38 | 61 || 99 Leather armour | | 10 || 10 Dodge: Dodged | 45 | 63 || 108