Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.34.0-21-g137ed264d3 Platform: unix Bits: 64 Game mode: tutorial Tiles: online Seed: 14014720351871638701, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name Blitz4 -rc /dgldir/rcfiles/crawl-0.34/Blitz4.rc -macro /dgldir/rcfiles/crawl-0.34/Blitz4.macro -morgue /dgldir/morgue/Blitz4/ -tutorial -webtiles-socket /crawl-master/webserver/sockets/Blitz4:2026-02-21.23:34:30.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x56e3419fbb1e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x56e341a09d7a]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x56e3419fbffa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x70075a242910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x70075a29999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x70075a242866]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xd7) [0x70075a2268b7]: /lib/x86_64-linux-gnu/libc.so.6(+0x27750) [0x70075a227750]: /lib/x86_64-linux-gnu/libc.so.6(+0xa3c67) [0x70075a2a3c67]: /lib/x86_64-linux-gnu/libc.so.6(+0xa5c5c) [0x70075a2a5c5c]: /lib/x86_64-linux-gnu/libc.so.6(free+0x73) [0x70075a2a87f3]: /usr/games/crawl-0.34(+0xcea911) [0x56e3421f1911]: /usr/games/crawl-0.34(+0xcdbf19) [0x56e3421e2f19]: /usr/games/crawl-0.34(+0xce138d) [0x56e3421e838d]: /usr/games/crawl-0.34(_ZN4CLua5closeEv+0xbe) [0x56e3419e2c4e]: CLua::close() /usr/games/crawl-0.34(+0x2f50ac) [0x56e3417fc0ac]: /usr/games/crawl-0.34(+0x2f8075) [0x56e3417ff075]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x70075a2280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x70075a228189]: /usr/games/crawl-0.34(_start+0x25) [0x56e34192e015]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000070075a30fbf7 in __GI___wait4 (pid=2163223, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000070075a30fbf7 in __GI___wait4 (pid=2163223, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000056e3419fc1cc in call_gdb (file=0x70075a3ff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2162930\000\000\000\000\000" #2 0x000056e341a09d98 in do_crash_dump () at dbg-asrt.cc:673 t = 1771717072 dir = "/dgldir/morgue/Blitz4/" name = "/dgldir/morgue/Blitz4/crash-Blitz4-20260221-233752.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x70075a3ff6c0 <_IO_2_1_stderr_> #3 0x000056e3419fbffa in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {95534087274440}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x000070075a242866 in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x000070075a2268b7 in __GI_abort () at ./stdlib/abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x20, sa_sigaction = 0x20}, sa_mask = {__val = {0, 95534087274536, 95534087274440, 123176888692736, 95534066822964, 0, 0, 16, 0, 0, 95534066818451, 95534087274440, 562954248454143, 95534066829296, 0, 140723998359984}}, sa_flags = 16, sa_restorer = 0xa7bc261bd1943680} #10 0x000070075a227750 in __libc_message (fmt=fmt@entry=0x70075a3c3b34 "%s\n") at ../sysdeps/posix/libc_fatal.c:150 ap = {{gp_offset = 16, fp_offset = 22243, overflow_arg_area = 0x7ffcdbee5a80, reg_save_area = 0x7ffcdbee5a10}} fd = 2 list = nlist = cp = #11 0x000070075a2a3c67 in malloc_printerr (str=str@entry=0x70075a3c6a40 "double free or corruption (!prev)") at ./malloc/malloc.c:5765 No locals. #12 0x000070075a2a5c5c in _int_free_merge_chunk (av=0x70075a3feca0 , p=0x56e3439777d0, size=5216) at ./malloc/malloc.c:4672 nextchunk = 0x56e343978c30 nextsize = #13 0x000070075a2a87f3 in __GI___libc_free (mem=) at ./malloc/malloc.c:3391 ar_ptr = p = err = 2 #14 0x000056e3421f1911 in l_alloc () No symbol table info available. #15 0x000056e3421e2f19 in luaM_free_ () No symbol table info available. #16 0x000056e3421e838d in close_state () No symbol table info available. #17 0x000056e3419e2c4e in CLua::close (this=0x56e3428b2c60 ) at clua.cc:84 slisteners = #18 0x000056e3417fc0ac in _reset_game () at main.cc:355 No locals. #19 0x000056e3417ff075 in _launch_game_loop () at main.cc:403 ge = @0x56e3439158b0: { = {}, exit_reason = game_exit::win, message = ""} game_ended = true game_ended = ge = fe = #20 main (argc=13, argv=0x7ffcdbef0e58) at main.cc:343 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 2162930) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: tutorial_lesson5 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #1, type 0 at (20, 45): feature (stone_stairs_up_iii) Marker #6, type 0 at (22, 45): feature (stone_stairs_up_i) Marker #8, type 0 at (24, 45): feature (stone_stairs_up_ii) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< In this lesson you're going to learn about gods and how to use their powers. You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to clear the --more-- prompts. Found a mace. Found three staircases leading out of the dungeon. You see here a +0 mace. b - a +0 mace b - a +0 mace (weapon) You open the door. There is an open door here. Found a bloodstained altar of Trog. Up ahead is an altar to Trog the Wrathful! Trog is just one of many gods. In a real game, you can check [Ctrl-O] for a list of all altars and other interesting features found so far. You can pray on an altar with [>] to get an idea what a god offers you, and to join the faith. If you press [!] on the religion screen, you can see a more detailed description. Confirm your choice with [J] or [Enter]. There is a bloodstained altar of Trog here. You kneel at the altar of Trog. Trog welcomes you! You can now go berserk at will. Unknown command. Press < or > to pray at altars. Have a look at your current religious standing with [^]. Again, pressing [!] will bring up a more detailed description of your god. Some gods really like it if you kill monsters in their name. Let the slaughter begin! You encounter a rat. The rat squeaks loudly. You hear a loud squeak. x2 You encounter 2 rats. The rat leaves your sight. You encounter a rat. The rat squeaks loudly. The rat bites you. You closely miss the rat. The rat bites you. You closely miss the rat. The rat barely misses you. The rat twitches its whiskers. The rat bites you. You hit the rat. You kill the rat! Trog accepts your kill. You barely miss the rat. The rat bites you but does no damage. The rat completely misses you. You closely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! Trog accepts your kill. You hit the rat. You kill the rat! Trog accepts your kill. You hit the rat. You kill the rat! Trog accepts your kill. You start resting. HP restored. Things that are here: a rat corpse; a rat corpse; a rat corpse Against particularly tough foes, you may want to use Trog's Berserk power with [a]. You open the door. You encounter a gnoll. It is wielding a +0 mace. The gnoll shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. There is an open door here. You feel your anger nearly subside. You sock the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 mace! You thump the gnoll! You kill the gnoll! Trog accepts your kill. Your Maces & Flails skill increases to level 1! One of your skills just reached a milestone. The skills you use are automatically trained whenever you gain experience, by killing monsters. By default, experience goes to skills you actively use. To view or manage your skills, type m. You have reached level 2! You are no longer berserk. You are exhausted. You feel yourself slow down. You see here a +0 mace. c - a +0 mace You start resting. You feel yourself speed up. You start resting. HP restored. A berserker rage is truly exhausting. After it ends, you cannot berserk again for a short while and are slowed. It's best to rest with [5] until you feel fit again. You recover from your berserk rage. Unknown command. You encounter a rat. Berserk is also really useful against multiple enemies — as long as you don't run out of steam in-between. You encounter a hobgoblin. It is wielding a +0 mace. You encounter a hobgoblin. It is wielding a +0 mace. The hobgoblin shouts! You encounter a rat. You encounter an orc wizard. It is wielding a +0 dagger. Berserk is also really useful against multiple enemies — as long as you don't run out of steam in-between. You sock the hobgoblin! You kill the hobgoblin! Trog accepts your kill. Your Maces & Flails skill increases to level 2! You hit the rat. You kill the rat! Trog accepts your kill. You encounter a rat. Things that are here: a +0 mace; a hobgoblin corpse Berserk is also really useful against multiple enemies — as long as you don't run out of steam in-between. You hit the rat. You kill the rat! Trog accepts your kill. Berserk is also really useful against multiple enemies — as long as you don't run out of steam in-between. Things that are here: a +0 mace; a hobgoblin corpse Berserk is also really useful against multiple enemies — as long as you don't run out of steam in-between. The hobgoblin shouts! You hear a loud squeak. You barely miss the hobgoblin. The hobgoblin barely misses you. The hobgoblin closely misses you. You closely miss the hobgoblin. The orc wizard shouts! The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. The orc wizard gestures wildly while chanting. The orc wizard blinks! Things that are here: a +0 mace; a hobgoblin corpse You sock the hobgoblin! You kill the hobgoblin! Trog accepts your kill. You hit the rat. You kill the rat! Trog accepts your kill. You can now call upon Trog for regeneration and willpower. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You sock the orc wizard! The orc wizard is almost dead. The orc wizard misses you. Okay, then. You hit the orc wizard. You kill the orc wizard! Trog accepts your kill. Trog appreciates your killing of a magic user. Your Maces & Flails skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Items here: )) [ †. You start waiting. You feel a strong urge to attack something. You start waiting. You are no longer berserk. You are exhausted. You feel yourself slow down. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. Berserk is also really useful against multiple enemies — as long as you don't run out of steam in-between. Things that are here: a +0 mace; a rat corpse; a hobgoblin corpse You see here a rat corpse. You see here a rat corpse. Berserk is also really useful against multiple enemies — as long as you don't run out of steam in-between. Things that are here: a +0 mace; a rat corpse; a hobgoblin corpse d - a +0 mace Items here: )) [ †. e - a +0 dagger; f - a +0 mace; g - a +0 robe Berserk is also really useful against multiple enemies — as long as you don't run out of steam in-between. Things that are here: a rat corpse; a hobgoblin corpse You see here a rat corpse. Found two exits from the tutorial. Found an exit from the tutorial. Congratulations! You've finished the last tutorial lesson and are now ready for the real game. Good luck! To exit the tutorial, just go down these stairs. There is an exit from the tutorial here. notify_dgn_event: Lua error: /crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (49, 29) has no triggerers for dgn_event 0 >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.34.0-21-g137ed264d3) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 2, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Blitz4] Species: Human Job: Fighter HP: 29/29; mods: 0/0 MP: 5/5; mod: 2 Stats: 18 8 12 Position: (49, 29), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: descending_stairs duration: 0 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 3 | 301 | 1/200 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 100 | 3 | 318 | 18/200 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 3 | 301 | 1/200 Dodging | X | 0 | 0 | 0 | 0 | 0/50 Stealth | X | 0 | 0 | 0 | 0 | 0/42 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 2 | 151 | 1/150 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 29 Attributes: Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #1, inv slot #1: +0 mace }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ###### .....## ......# ......# ......# .....## ### ##.### #####@###### #.# #>........># #.# #.........## #.# #.........# #.# ##........# #.# ##......## #.# ##.....# ##'## #....## #...# #....# dlua errors: /crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (49, 29) has no triggerers for dgn_event 0 [C], function error, line -1 lm_trig.lua, function (null), line 240 clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< error (persist_to_string): >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (20, 45): {{{{ Unable to get table for lua marker.}}}} Lua marker 2 at (22, 30): {{{{ Unable to get table for lua marker.}}}} Lua marker 3 at (22, 35): {{{{ Unable to get table for lua marker.}}}} Lua marker 4 at (22, 40): {{{{ Unable to get table for lua marker.}}}} Lua marker 5 at (22, 45): {{{{ Unable to get table for lua marker.}}}} Lua marker 7 at (24, 45): {{{{ Unable to get table for lua marker.}}}} Lua marker 9 at (26, 26): {{{{ Unable to get table for lua marker.}}}} Lua marker 10 at (35, 35): {{{{ Unable to get table for lua marker.}}}} Lua marker 11 at (35, 43): {{{{ Unable to get table for lua marker.}}}} Lua marker 12 at (45, 30): {{{{ Unable to get table for lua marker.}}}} Lua marker 13 at (45, 30): {{{{ Unable to get table for lua marker.}}}} Lua marker 14 at (49, 29): {{{{ Unable to get table for lua marker.}}}} Lua marker 15 at (49, 29): {{{{ Unable to get table for lua marker.}}}} Lua marker 16 at (50, 42): {{{{ Unable to get table for lua marker.}}}} Recursive crash.