Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 12162530443241009795 987 Blizzrd the Conjurer (level 8, 0/58 HPs) Began as a Gnoll Conjurer on Feb 26, 2026. Slain by a water moccasin (2 damage) ... on level 6 of the Dungeon. The game lasted 00:14:38 (5932 turns). Blizzrd the Conjurer (Gnoll Conjurer) Turns: 5932, Time: 00:14:38 Health: 0/58 AC: 8 Str: 6 XL: 8 Next: 18% Magic: 6/16 EV: 11 Int: 20 God: Gold: 201 SH: 0 Dex: 11 Spells: 7/18 levels left rFire . . . (100%) a - conjuration staff "Beacw" {Conj Hexes Air} rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +2 leather armour {rPois} rPois + (33%) (no helmet) rElec . (100%) b - +0 cloak rCorr + (50%) c - +0 pair of gloves SInv . e - +0 pair of boots {Fly} Will +.... d - amulet of regeneration Stlth +++ f - ring of resist corrosion HPRegen 1.09/turn (no ring) MPRegen 0.15/turn %: no passive effects @: lethally poisoned (0 -> -2), diminished spells, flying A: fangs 1, treasure sense, distributed training, strong-willed 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons h - a +1 dagger of protection Armour b - a +0 cloak (worn) c - a +0 pair of gloves (worn) e - a +0 pair of boots of flying (worn) i - a +2 leather armour of poison resistance (worn) Magical Staves a - the conjuration staff "Beacw" (weapon) {Conj Hexes Air} (You acquired it on level 3 of the Dungeon) [staff of conjuration] Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. Jewellery d - an amulet of regeneration (worn) f - a ring of resist corrosion (worn) Wands e - a wand of paralysis (12) Scrolls t - 6 scrolls of teleportation i - 4 scrolls of identify Potions h - 4 potions of haste M - a potion of mutation Skills: + Level 3.1 Fighting + Level 3.1 Short Blades + Level 3.1 Long Blades + Level 3.1 Axes + Level 3.1 Maces & Flails + Level 3.1 Polearms + Level 3.1 Staves + Level 3.1 Ranged Weapons + Level 3.1 Throwing + Level 3.1 Armour + Level 5.6 Dodging + Level 5.2 Stealth + Level 3.1 Shields + Level 3.1 Unarmed Combat + Level 5.9 Spellcasting + Level 7.6 Conjurations + Level 2.5 Hexes + Level 2.5 Summonings + Level 2.5 Necromancy + Level 2.5 Translocations + Level 2.5 Forgecraft + Level 2.5 Fire Magic + Level 2.5 Ice Magic + Level 2.5 Air Magic + Level 2.5 Earth Magic + Level 2.5 Alchemy + Level 3.4 Invocations + Level 3.1 Evocations + Level 2.8 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 21% 4 d - Fulminant Prism Conj/Alch 9% 3d7 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 1% 1 Kinetic Grapnel Frge 32% 1d5 5% 1 Soul Splinter Necr 32% N/A 5% 1 Tukima's Dance Hex 12% N/A 17% 3 Vampiric Draining Necr 8% 2d6 17% 3 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Spellspark Servitor Conj/Frge 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Makhleb Vehumet Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You are strong-willed. (Will+) Message History The water moccasin is almost dead. The howler monkey closely misses you. The scorpion stings you but does no damage. The water moccasin closely misses you. The howler monkey barely misses you. You hit the water moccasin. The water moccasin is almost dead. The scorpion stings you but does no damage. The water moccasin barely misses you. You encounter a hound. The howler monkey hits you but does no damage. The scorpion stings you but does no damage. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is almost dead. The howler monkey hits you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are poisoned. The scorpion poisons you! You closely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The howler monkey hoots and howls with incredible vigour! The scorpion stings you but does no damage. You barely miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin misses you. The howler monkey barely misses you. The scorpion completely misses you. The water moccasin barely misses you. The howler monkey barely misses you. Your magical contamination has completely faded away. You miss the water moccasin. The water moccasin is almost dead. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ##..[##..##. . ∆ ##......# .. ###.#..##... ###..##.....>. #............. ##..##..#..... ####h.## #.. ##sS..# ... #@S{o.#..... ##ho)......$ ###........ #........ ##h...... ....... ....... ....... ....... You could see a water moccasin, a scorpion, a howler monkey (catching breath), a hound, an adder and 2 orcs. Vanquished Creatures A kobold geomancer (D:4) 2 black bears (D:5) A phantom (D:4) 2 scorpions (D:4) A bes kemwar (D:6) 3 jellies A bombardier beetle (D:3) A hound (D:5) An orc priest (D:6) 2 clockroaches (D:4) 2 iguanas (D:4) Ijyb (D:3) An orc wizard (D:6) A gnoll (D:1) 6 adders A white imp (D:5) 2 ufetubi (D:5) 2 dart slugs 6 orcs A ribbon worm (D:2) 5 endoplasms 5 hobgoblins 3 jackals (D:3) 11 ball pythons 2 bats 2 frilled lizards 7 goblins 11 kobolds 9 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Blizzrd the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 151 | D:1 | Reached XP level 2. HP: 16/20 MP: 3/7 446 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/9 610 | D:1 | Reached skill level 5 in Spellcasting 778 | D:1 | You fall into a shaft and drop 1 floor! 1164 | D:2 | Identified the death talisman "Taegusyx" {Harm Int+3} 1213 | D:2 | Reached skill level 1 in Invocations 1726 | D:3 | Reached skill level 1 in Fighting 1726 | D:3 | Reached skill level 1 in Short Blades 1726 | D:3 | Reached skill level 1 in Long Blades 1726 | D:3 | Reached skill level 1 in Axes 1726 | D:3 | Reached skill level 1 in Maces & Flails 1726 | D:3 | Reached skill level 1 in Polearms 1726 | D:3 | Reached skill level 1 in Staves 1726 | D:3 | Reached skill level 1 in Ranged Weapons 1726 | D:3 | Reached skill level 1 in Throwing 1726 | D:3 | Reached skill level 1 in Armour 1726 | D:3 | Reached skill level 1 in Shields 1726 | D:3 | Reached skill level 1 in Unarmed Combat 1726 | D:3 | Reached skill level 1 in Evocations 1882 | D:3 | Reached XP level 4. HP: 32/32 MP: 1/11 2108 | D:3 | Reached skill level 1 in Hexes 2108 | D:3 | Reached skill level 1 in Summonings 2108 | D:3 | Reached skill level 1 in Necromancy 2108 | D:3 | Reached skill level 1 in Translocations 2108 | D:3 | Reached skill level 1 in Forgecraft 2108 | D:3 | Reached skill level 1 in Fire Magic 2108 | D:3 | Reached skill level 1 in Ice Magic 2108 | D:3 | Reached skill level 1 in Air Magic 2108 | D:3 | Reached skill level 1 in Earth Magic 2108 | D:3 | Reached skill level 1 in Alchemy 2108 | D:3 | Reached skill level 1 in Shapeshifting 2510 | D:3 | Encountered Ijyb 2523 | D:3 | Paralysed by Ijyb for 5.5 turns 2529 | D:3 | Killed Ijyb 2530 | D:3 | Reached XP level 5. HP: 15/37 MP: 0/12 2687 | D:3 | Identified a scroll of acquirement 2687 | D:3 | Acquired the conjuration staff "Beacw" {Conj Hexes Air} 3068 | D:3 | Learned a level 2 spell: Searing Ray 3073 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3078 | D:3 | Learned a level 4 spell: Fulminant Prism 3431 | D:4 | Reached XP level 6. HP: 44/44 MP: 8/13 3617 | D:4 | Identified the +3 whip of the Changing Siren {pain, Int+3} 3671 | D:4 | Reached skill level 5 in Dodging 3893 | D:4 | Found a burning altar of Makhleb. 4026 | D:4 | Reached XP level 7. HP: 49/50 MP: 4/15 4818 | D:5 | Entered Level 5 of the Dungeon 4836 | D:5 | Found a radiant altar of Vehumet. 4988 | D:5 | Reached skill level 5 in Stealth 5818 | D:5 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 5883 | D:6 | Reached XP level 8. HP: 57/57 MP: 8/16 5931 | D:6 | HP: 2/58 [poisoned by a scorpion] 5932 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring, minmay_pentomino_r2 D:2: layout_basic D:3: layout_loops_ring, minmay_stone_trees_medium, uniq_ijyb D:4: layout_loops_corners, nicolae_makhleb_no_cleanup_necessary, hangedman_decor_opposing, kennysheep_donut, minmay_snake_closets D:5: layout_basic, nicolae_overflow_four_feature_corners D:6: layout_cave_pools Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 | 5.9 Invocations | 1 2 3 | 3.4 Fighting | 1 2 3 | 3.1 Short Blades | 1 2 3 | 3.1 Long Blades | 1 2 3 | 3.1 Axes | 1 2 3 | 3.1 Maces & Flails | 1 2 3 | 3.1 Polearms | 1 2 3 | 3.1 Staves | 1 2 3 | 3.1 Ranged Weapons | 1 2 3 | 3.1 Throwing | 1 2 3 | 3.1 Armour | 1 2 3 | 3.1 Shields | 1 2 3 | 3.1 Unarmed Combat | 1 2 3 | 3.1 Evocations | 1 2 3 | 3.1 Hexes | 1 2 | 2.5 Summonings | 1 2 | 2.5 Necromancy | 1 2 | 2.5 Translocations | 1 2 | 2.5 Forgecraft | 1 2 | 2.5 Fire Magic | 1 2 | 2.5 Ice Magic | 1 2 | 2.5 Air Magic | 1 2 | 2.5 Earth Magic | 1 2 | 2.5 Alchemy | 1 2 | 2.5 Shapeshifting | 1 2 | 2.8 Dodging | 5 | 5.6 Stealth | 5 | 5.2 Conjurations | | 7.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 8 | 5 | 27 || 40 Melee: Unarmed | 8 | | || 8 Bite | 3 | | 1 || 4 Staff | | 5 | 27 || 32 Cast: Magic Dart | 72 | 27 | 5 || 104 Searing Ray | | 23 | 22 || 45 Fulminant Prism | | 1 | 5 || 6 Drink: Curing | | | 1 || 1 Heal wounds | | | 1 || 1 Cancellation | | | 1 || 1 Moonshine | | | 1 || 1 Mutation | | | 1 || 1 Lignification | | | 1 || 1 Magic | | | 2 || 2 Read: Identify | | 1 | || 1 Teleportation | | 1 | || 1 Acquirement | | 1 | || 1 Poison | | 1 | || 1 Fear | | | 1 || 1 Noise | | | 1 || 1 Enchant armour | | | 1 || 1 Brand weapon | | | 1 || 1 Amnesia | | | 1 || 1 Armour: Robe | 5 | 6 | || 11 Leather armour | | 12 | 75 || 87 Dodge: Dodged | 5 | 16 | 53 || 74