Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 16796199066916075169 115 Blosdack the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Nov 1, 2024. Killed from afar by an orc wizard (8 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:12 (2168 turns). Blosdack the Conjurer (Deep Elf Conjurer) Turns: 2168, Time: 00:02:13 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 68% Magic: 9/12 EV: 11 Int: 25 God: Gold: 125 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ g - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery g - a ring of see invisible (left hand) Scrolls c - 2 scrolls of acquirement {unknown} h - a scroll of identify {unknown} i - a scroll of poison {unknown} j - 2 scrolls of teleportation {unknown} m - a scroll of enchant armour {unknown} n - a scroll of torment {unknown} Potions b - 2 potions of magic e - a potion of enlightenment {unknown} f - 2 potions of mutation {unknown} k - a potion of attraction {unknown} l - a potion of heal wounds {unknown} Skills: + Level 2.7 Dodging + Level 2.5 Stealth + Level 4.0 Spellcasting + Level 6.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 9% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Passwall Erth 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Tukima's Dance Hex 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Ignite Poison Fire/Alch 5% N/A 65% 4 Martyr's Knell Necr/Summ 5% N/A 65% 4 Olgreb's Toxic Radiance Alch 5% N/A 65% 4 Passage of Golubria Tloc 5% N/A 65% 4 Sticky Flame Fire/Alch 5% 2d4 65% 4 Curse of Agony Necr 5% N/A 94% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 94% 5 Ozocubu's Refrigeration Ice 2% 4d8 100% 7 Discord Hex 2% N/A 100% 8 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. You're too confused to move! Unknown command. You bump into the rock wall. Unknown command. Unknown command. Unknown command. The orc wizard attacks as it pursues you! The orc wizard barely misses you. Unknown command. Unknown command. Unknown command. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. Unknown command. You bump into the rock wall. The orc wizard misses you. Unknown command. Unknown command. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. Unknown command. Unknown command. You feel less confused. The orc wizard gestures at you while chanting. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit) The searing ray misses the orc wizard. x2 (Press . to maintain the ray.) Unknown command. The searing ray misses the orc wizard. x2 The orc wizard points at you and mumbles some strange words. The puff of flame hits you! You die... ......### #†#.#.# # ....... #.#.#.# # ......# #.#...# # ..... #.##### # .... #.######.# # ##.. #........## # #.)# ..........# # #####..###############.# # #............oo@.....##.# # #..#.#..############.##.# # . #. #..# #.##.# # # #..# #.##.# ...# #.##.# .##.# #.##.# .. ..# ###.##.# #. ## #....#.# #.####.# You could see 2 orc wizards. Vanquished Creatures A howler monkey (D:2) An adder (D:2) A dart slug (D:3) 5 ribbon worms (D:2) 2 orcs (D:3) 4 bats 5 endoplasms 2 giant cockroaches (D:1) 5 goblins 4 hobgoblins 2 jackals (D:1) 2 quokkas 3 ball pythons 3 frilled lizards 3 kobolds 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Blosdack the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 430 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 489 | D:1 | Reached skill level 5 in Conjurations 1056 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1118 | D:2 | Reached XP level 4. HP: 20/24 MP: 1/11 1354 | D:2 | Reached skill level 6 in Conjurations 1491 | D:2 | Learned a level 2 spell: Searing Ray 2168 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_corners, due_unseen_surprise D:2: kennysheep_six_static_rooms, layout_basic D:3: layout_basic, minmay_misc_feat_tiny Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.0 Dodging | | 2.7 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 50 | 62 || 112 Searing Ray | | 1 || 1 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 3 | 2 || 5