Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8087623707760872128 80 Blosdack the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Nov 1, 2024. Slain by a sleepcap (7 damage) ... on level 4 of the Dungeon. The game lasted 00:01:50 (2109 turns). Blosdack the Conjurer (Deep Elf Conjurer) Turns: 2109, Time: 00:01:51 Health: -2/24 AC: 3 Str: 2 (3) XL: 4 Next: 18% Magic: 5/12 EV: 11 Int: 27 (29) God: Gold: 188 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration, clever 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 188 gold pieces. Inventory: Armour a - a +1 robe (worn) Scrolls c - 4 scrolls of teleportation e - a scroll of butterflies {unknown} g - a scroll of silence {unknown} h - 2 scrolls of noise Potions b - 2 potions of magic d - a potion of invisibility f - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.8 Stealth + Level 4.1 Spellcasting + Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 8% 1 Mercury Vapours Alch/Air 10% N/A 12% 2 Vampiric Draining Necr 5% 2d6 24% 3 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Arcjolt Conj/Air 10% 1d20 56% 5 Martyr's Knell Necr/Summ 5% N/A 61% 4 Vhi's Electric Charge Tloc/Air 10% N/A 61% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 71% 5 Curse of Agony Necr 5% N/A 91% 5 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your mind is acute. (Int +4, Str/Dex -1) Message History The adder is heavily wounded. There are monsters nearby! The magic dart hits the adder! You kill the adder! A sleepcap is nearby! The magic dart hits the sleepcap. The sleepcap is lightly damaged. A sleepcap is nearby! The magic dart hits the sleepcap. The sleepcap is lightly damaged. A sleepcap is nearby! The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap! The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Unknown command. The searing ray hits the sleepcap! The sleepcap is severely damaged. The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you! You die... # ###. ### ... ..# ..##..#.# ......#.###.# #........# #f# #@# #####.# #.....# #.###.# #.# #.# #.###.# ###.....# +.......# ####...## You could see a sleepcap. Vanquished Creatures 4 adders A ribbon worm (D:2) A dart slug (D:2) 5 ball pythons 3 endoplasms 2 giant cockroaches 3 goblins 3 hobgoblins 2 kobolds (D:3) 3 quokkas 4 bats 4 frilled lizards 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Blosdack the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 186 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 296 | D:1 | Learned a level 2 spell: Searing Ray 707 | D:2 | Reached skill level 5 in Conjurations 1108 | D:2 | Reached XP level 3. HP: 16/19 MP: 3/10 1533 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1685 | D:3 | Found a hide-covered altar of Uskayaw. 1894 | D:3 | Found a faded altar of an unknown god. 1894 | D:3 | Noticed a shadow demon 2039 | D:4 | Reached XP level 4. HP: 24/24 MP: 8/12 2109 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring D:2: minmay_chambers_of_ones, layout_basic D:3: layout_rooms, lemuel_doored_altar, dreamdust_ecumenical_altar_sealed_demon, minivault_4 D:4: layout_loops_corners, tgw_sif, bloody_makhleb, nicolae_tricolors Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.1 Dodging | | 2.5 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 81 | 5 || 86 Searing Ray | | 1 || 1 Use: Scroll | 9 | || 9 Potion | 5 | || 5 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | | 1 || 1