Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 7452767593264864271 54 Blosdack the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 9, 2025. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (1182 turns). Blosdack the Conjurer (Deep Elf Conjurer) Turns: 1182, Time: 00:01:05 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 66% Magic: 4/10 EV: 11 Int: 24 God: Gold: 61 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} i - 3 scrolls of poison {unknown} j - a scroll of revelation {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} e - a potion of might {unknown} f - a potion of resistance {unknown} g - 2 potions of brilliance {unknown} h - 2 potions of lignification {unknown} Skills: + Level 2.7 Dodging + Level 2.6 Stealth + Level 3.6 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 8% 1d2 30% 3 Ozocubu's Armour Ice 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Hoarfrost Cannonade Ice/Alch 2% 3d6/3d12 96% 5 Metabolic Englaciation Hex/Ice 2% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You climb upwards. There is a stone staircase leading down here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. The gnoll hits you but does no damage. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 whip. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll closely misses you. Unknown command. Unknown command. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 whip. The searing ray hits the gnoll. You kill the gnoll! Unknown command. Unknown command. The gnoll hits you with a +0 whip! You die... ........# #...........# #.# ##.....## #.÷.....#.###### #.# #####.## #....g..#..g...###.# #.....# #.......##.........# #.....######.......##.####g#### #.....##....#.##.####.. #..### ####'###.....).#.# #### ##.g.# #.# #.....#g#.# ###.# #.#.')....#@#.# #.# #### #.#.#.)...###.# #>g ...###.# #.....# #.# ### ...'...# #÷....###.# ...##### #.........# .#.# #....########## .#.# ##...# #.....# ##.. #...# #.....# ###### #...# #.....# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) A ball python (D:1) 4 bats 4 endoplasms 2 goblins (D:2) 3 hobgoblins 2 quokkas (D:2) A kobold (D:2) A rat (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Blosdack the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 362 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 947 | D:2 | Reached skill level 5 in Conjurations 1149 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1176 | D:1 | Learned a level 2 spell: Searing Ray 1182 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, minmay_misc_feat_more_columns D:2: layout_basic, minmay_statues_item, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 3