Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 3087211727520760900 100 Blosdack the Conjurer (level 4, -14/24 HPs) Began as a Deep Elf Conjurer on June 5, 2025. Killed from afar by an orc wizard (21 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:01:20 (2025 turns). Blosdack the Conjurer (Deep Elf Conjurer) Turns: 2025, Time: 00:01:21 Health: -14/24 AC: 0 Str: 4 XL: 4 Next: 46% Magic: 8/16 EV: 19 Int: 25 God: Gold: 101 SH: 0 Dex: 13 Spells: 8/11 levels left rFire x . . - Magic Parchment rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ m - melded +0 helmet rElec . (cloak unavailable) rCorr . d - melded +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Begin Untransformation You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (melded) d - a +0 pair of gloves (melded) m - a +0 helmet (melded) Scrolls c - 2 scrolls of torment {unknown} f - a scroll of acquirement {unknown} l - 2 scrolls of teleportation {unknown} o - a scroll of poison {unknown} p - 2 scrolls of identify {unknown} q - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of might {unknown} g - 2 potions of heal wounds {unknown} h - 2 potions of enlightenment {unknown} i - a potion of attraction {unknown} j - a potion of invisibility {unknown} k - a potion of mutation {unknown} Talismans n - an inkwell talisman (active) Skills: + Level 3.4 Dodging + Level 3.7 Stealth + Level 4.1 Spellcasting + Level 5.0(5.5) Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 7% N/A 11% 2 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Curse of Agony Necr 7% N/A 90% 5 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Your Conjurations skill increases to level 5! There are monsters nearby! The magic dart hits the orc. The orc is heavily wounded. There are monsters nearby! The magic dart hits the orc. You kill the orc! There are monsters nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. There are monsters nearby! The magic dart hits the orc. The orc is severely wounded. There are monsters nearby! The magic dart hits the orc. You kill the orc! An orc is nearby! The magic dart hits the orc. The orc is heavily wounded. The orc misses you. Something hits you. An orc is nearby! The magic dart hits the orc! You kill the orc! Something hits you. Something misses you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you. Your magical contamination has completely faded away. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you. You are too injured to fight recklessly! Something hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you!! The fire burns you terribly! Ouch! That really hurt! You die... ## ### #. .... ###### #.######.... #....# ........... #....# ###......)... .....# #......)..# #....# #....){...# .....# ###....;## #....# ........)# #....# ########†# #....### #.# ###....##### #.# ###.>..#...######.##+# ..+....+...........#.# ###....#...######..#.# ..+........'........>######## There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) 3 adders A dart slug (D:1) 4 orcs (D:3) 2 giant cockroaches (D:1) A hobgoblin (D:3) 2 jackals (D:1) 8 quokkas 7 ball pythons 5 bats 4 endoplasms 2 frilled lizards (D:1) 5 goblins 2 kobolds 3 rats (D:3) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Blosdack the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 343 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1138 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1207 | D:2 | Learned a level 2 spell: Searing Ray 1934 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/15 2014 | D:3 | Reached skill level 5 in Conjurations 2025 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_ring, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_unsneaky_path_d, co_window_corner_b, co_window_unsneaky_path_a, co_window_4corner_a, co_window_paths_d, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_b D:2: layout_basic D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Dodging | 3 | 3.4 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 76 | 16 || 92 Armour: Robe | 4 | || 4 Skin | | 6 || 6 Dodge: Dodged | 1 | 2 || 3 Form: Scroll | 1 | || 1