Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8028782756447017254 72 Blosdack the Conjurer (level 4, 0/21 HPs) Began as a Deep Elf Conjurer on July 17, 2025. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon on July 18, 2025. The game lasted 00:01:51 (1943 turns). Blosdack the Conjurer (Deep Elf Conjurer) Turns: 1943, Time: 00:01:51 Health: 0/21 AC: 3 Str: 4 XL: 4 Next: 7% Magic: 8/11 EV: 11 Int: 25 God: Gold: 53 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . h - +0 short sword (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . r - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -4) A: magic regeneration, talons 1, frail 1, regeneration 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons g - a +1 vampiric spear h - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) r - a +0 pair of boots (worn) Jewellery p - an amulet of the acrobat Scrolls e - a scroll of immolation {unknown} k - 3 scrolls of vulnerability {unknown} o - 2 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} d - 2 potions of might {unknown} f - a potion of mutation j - a potion of resistance {unknown} l - a potion of enlightenment {unknown} m - 2 potions of brilliance {unknown} n - 3 potions of attraction {unknown} q - a potion of lignification {unknown} Talismans i - a storm talisman Skills: + Level 2.8 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 5.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have sharp toenails. You are frail. (-10% HP) Your natural rate of healing is unusually fast. You expend magic power (3 MP) to strengthen your wands. Message History k - 3 scrolls labelled HUGUKH COIBU (gained 1) An endoplasm comes into view. Things that are here: 15 gold pieces; a +0 whip; a kobold corpse The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You now have 53 gold pieces (gained 15). Things that are here: a +0 whip; a kobold corpse Found a quill talisman. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A water moccasin comes into view. The water moccasin hisses angrily. The magic dart hits the water moccasin but does no damage. A water moccasin is nearby! The magic dart hits the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. A water moccasin is nearby! The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin barely misses you. A water moccasin is nearby! The magic dart hits the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. It was a potion of mutation. You feel extremely strange. You feel frail. You begin to heal more quickly. You feel your magical essence link to the dungeon's wands. Your toenails lengthen and sharpen. You feel very sick. The water moccasin bites you! You die... ..... #.... ######### #.... #.......#.# # #.... #.####.##.# .. #%... #.#.##.##.# ##. #.... #.#....##.#.##. ###...S###.#.#####.#.##. .......@............. .. .......#####.#####.####. .####.......)........... #..#####.####.#####. ##. ...# #.#..... #. ##### #.#.###. #. #.#.#... .. #.#..... #.###### You could see a water moccasin. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 7 hobgoblins 4 ball pythons 9 bats 5 endoplasms 2 frilled lizards 4 goblins (D:2) 9 kobolds 5 quokkas 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Blosdack the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 214 | D:1 | Learned a level 2 spell: Searing Ray 352 | D:1 | Reached skill level 5 in Conjurations 697 | D:2 | Found Tosmaci's Antique Armour Boutique. 797 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1798 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 1938 | D:3 | Noticed a water moccasin 1943 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1943 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 1943 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1943 | D:3 | Gained mutation: You have sharp toenails. [potion of | mutation] 1943 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms D:2: layout_basic, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_1, infiniplex_forest_lined_3, infiniplex_forest_lined_corner, infiniplex_forest_zigzag_1, infiniplex_forest_lined_4_way, serial_shops, nicolae_shop_tiny_real_fake_doors D:3: layout_basic, nicolae_ecumenical_lake_church, roderic_three_in_a_row, kennysheep_nub Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 2.8 Stealth | | 2.6 Spellcasting | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | 11 || 91 Use: Potion | | 1 || 1 Armour: Robe | 2 | 3 || 5 Dodge: Dodged | 1 | 2 || 3