Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3204432677616351395 133 Blosdack the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Aug 16, 2025. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:17 (2285 turns). Blosdack the Conjurer (Deep Elf Conjurer) Turns: 2285, Time: 00:03:18 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 94% Magic: 9/12 EV: 11 Int: 25 God: Gold: 120 SH: 0 Dex: 13 Spells: 8/11 levels left rFire + . . m - +2 short sword (elec) rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . o - +0 pair of boots Will ..... (no amulet) Stlth ++ j - ring of protection from fire HPRegen 0.24/turn l - ring of protection from cold MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons m - a +2 short sword of electrocution (weapon) Armour a - a +0 robe (worn) o - a +0 pair of boots (worn) Jewellery h - a +6 ring of strength j - a ring of protection from fire (worn) l - a ring of protection from cold (worn) Scrolls c - 4 scrolls of fear {unknown} d - 2 scrolls of teleportation {unknown} e - 2 scrolls of amnesia {unknown} f - 5 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} p - 2 scrolls of vulnerability {unknown} Potions b - a potion of magic g - 3 potions of curing {unknown} k - a potion of lignification {unknown} n - a potion of moonshine {unknown} q - a potion of heal wounds {unknown} r - a potion of might {unknown} s - a potion of ambrosia {unknown} Skills: + Level 2.7 Dodging + Level 2.9 Stealth + Level 4.2 Spellcasting + Level 6.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the large door. There is a large open door here. You see here a frilled lizard corpse. There is a large open door here. Things that are here: 3 stones; a +0 whip Things that are here: a +0 ring mail; a +0 club There is a stone staircase leading up, spattered with blood here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 ring mail; a +0 club Things that are here: 3 stones; a +0 whip You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you open the door, it creaks loudly! Crazy Yiuf shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (83% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! Crazy Yiuf is severely wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! You convulse! * * * LOW HITPOINT WARNING * * * The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... #..### ##....###......### ##....# ##..## #........# # ##.....# #....# #(.......# # #......# ##...# #........# #####......# ##.## #........# ....#......# ##.# #[.......# ###.#......# #.## #<[.))...# #........# ##.# #........# ##.......# #@## #........# #.......# #j# #........# #.......# ... #........# #......## #...# #........# #......# #)..# #........# ######## ##### #........# ########## You could see Crazy Yiuf. Vanquished Creatures A bombardier beetle (D:3) An orc wizard (D:2) An adder (D:2) A dart slug (D:1) 10 orcs 4 endoplasms 2 giant cockroaches 5 hobgoblins 4 jackals (D:1) A quokka (D:2) 2 ball pythons 6 bats 7 frilled lizards 9 goblins 6 kobolds 7 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Blosdack the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 308 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 492 | D:1 | Reached skill level 5 in Conjurations 521 | D:1 | Learned a level 2 spell: Searing Ray 888 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1718 | D:2 | Reached XP level 4. HP: 13/24 MP: 0/11 1960 | D:3 | Reached skill level 6 in Conjurations 2135 | D:3 | Noticed Crazy Yiuf 2285 | D:3 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, hangedman_decor_clover_reticule D:2: layout_basic D:3: layout_rooms, kennysheep_generic_room_15, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.2 Dodging | | 2.7 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Cast: Magic Dart | 83 | 42 || 125 Searing Ray | 3 | 4 || 7 Armour: Robe | 7 | 8 || 15 Dodge: Dodged | 1 | 13 || 14