Seeded DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 7669516380569843167 (custom seed) 1 Boa the Apothecary (level 1, -1/15 HPs) Began as a Djinni Necromancer on Nov 28, 2024. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (51 turns). Boa the Apothecary (Djinni Necromancer) Turns: 51, Time: 00:00:08 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 38% 4 e - Curse of Agony Necr 14% N/A 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Boa the Djinni Necromancer. Game seed: 7669516380569843167 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, Curse of Agony. You reach down and open the door. Found 5 stones. There is an open door here. You reach down and open the gate. There is an open gate here. c - a scroll labelled VAUMPONEPT A goblin comes into view. It is wielding a +0 club. The goblin shouts! An endoplasm comes into view. The goblin hits you but does no damage. The endoplasm moves out of view. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You see here a +0 club. The endoplasm quivers. The endoplasm hits you. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.### ######♣. #...######....... #.#.............♣ ########.###.........♣♣♣ #.......)# #♣......♣♣♣## .........# ♣♣....♣♣###. ...###...# ♣....♣♣ #... .......J.# ♣♣....♣ #... #..###.@## ♣♣♣.♣♣ #.<. # #..# ♣.♣ #... ....# ♣♣♣ #### ###### You could see an endoplasm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boa the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Boa set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 51 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_cross, shapermc_ecumenical_altar_acropolis Action || total ---------------------------++------- Melee: Dagger || 5 Armour: Robe || 2 Dodge: Dodged || 2