Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 12216095886765491360 21 Boa the Magician (level 3, 25/25 HPs) Began as a Djinni Conjurer on Dec 7, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:11 (789 turns). Boa the Magician (Djinni Conjurer) Turns: 789, Time: 00:01:12 Health: 25/25 AC: 2 Str: 6 XL: 3 Next: 5% Gold: 68 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} f - a scroll of silence {unknown} g - 2 scrolls of fear {unknown} Potions c - a potion of mutation {unknown} d - 4 potions of heal wounds {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Sting Conj/Alch 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History f - a scroll labelled EPLOFU OMNOCS A goblin comes into view. It is wielding a +0 club. Found a scroll labelled YMIDUSUASE, a mace and 11 gold pieces. The goblin shouts! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Sting wells up from within. Spell assigned to 'e'. g - 2 scrolls labelled CIRYOD AGIRARCH You see here a +0 club. e - 2 scrolls labelled YMIDUSUASE (gained 1) You see here a +0 club. You now have 56 gold pieces (gained 11). A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold but does no damage. The kobold shouts! The magic dart hits the kobold but does no damage. The kobold hits you but does no damage. The magic dart hits the kobold. The kobold is heavily wounded. The kobold closely misses you. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 short sword. You now have 68 gold pieces (gained 12). Done exploring. Done exploring. Done exploring. Done exploring. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.#####.# #.# #.# #.#####.#####.# #.# #.#...........# #.# #.#.#######...# #.########## #.#.# #...# #........... #.#.# #####...# ####.###.### #.#.###.......# #.# #.... #.......###..#########.# ##### ###.##### #..@.........# #.# #.############ #.# #.# #.#######.# #.........# ########### There were no monsters in sight! Vanquished Creatures A ball python (D:1) 4 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boa the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Boa set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 684 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 684 | D:1 | Learned a level 1 spell: Sting 789 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 38 Armour: Robe || 1 Dodge: Dodged || 2