Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 14399986311436438558 926 Boa3141 the Magician (level 8, -3/51 HPs) Began as a Djinni Fire Elementalist on Oct 10, 2025. Was an Initiate of Ashenzari. Shot with a sling bullet by an iron imp (8 damage) ... on level 6 of the Dungeon. The game lasted 00:07:56 (4907 turns). Boa3141 the Magician (Djinni Fire Elementalist) Turns: 4907, Time: 00:07:57 Health: -3/51 AC: 3 Str: 7 XL: 8 Next: 32% Gold: 169 EV: 11 Int: 19 God: Ashenzari [......] SH: 0 Dex: 14 rFire + + + t - staff of cold rCold x . . (no offhand) rNeg . . . a - +0 robe "Revealing Ordeal" {Fort, Sorc} (curse) rPois ∞ (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no amulet) Will ..... n - ring "Banaorr" {+Blink Wiz} Stlth ++ c - ring of fire HPRegen 0.28/turn %: wizardry (x1), infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Evoke Blink, Curse Item, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 274 gold pieces. You spent 105 gold pieces at shops. Inventory: Armour a - the cursed +0 robe "Revealing Ordeal" (worn) {Fort, Sorc} It has a curse which improves the following skills: Fortitude: Armour and Shields. Sorcery: Conjurations and Alchemy. e - a +0 pair of gloves (worn) Magical Staves t - a staff of cold (weapon) Jewellery c - a ring of fire (worn) j - a +5 ring of evasion n - the ring "Banaorr" (worn) {+Blink Wiz} (You bought it in a shop on level 2 of the Dungeon) [ring of wizardry] +Blink: It lets you blink. Wiz: It increases the success rate of your magical spells. F - a ring of protection from fire Wands v - a wand of warping (10) B - a wand of paralysis (10) Scrolls d - 2 scrolls of poison {unknown} f - a scroll of enchant armour {unknown} g - 4 scrolls of identify {unknown} k - a scroll of fear {unknown} o - a scroll of torment {unknown} p - 2 scrolls of brand weapon {unknown} r - 2 scrolls of noise {unknown} u - 2 scrolls of enchant weapon {unknown} x - a scroll of teleportation {unknown} y - a scroll of revelation {unknown} A - a scroll of blinking {unknown} D - a scroll of immolation {unknown} E - a scroll of fog {unknown} Potions b - 3 potions of heal wounds {unknown} h - 3 potions of haste {unknown} i - 3 potions of mutation {unknown} l - a potion of attraction {unknown} m - a potion of moonshine {unknown} q - a potion of ambrosia {unknown} s - 2 potions of brilliance {unknown} w - 3 potions of curing {unknown} z - a potion of might {unknown} C - a potion of lignification {unknown} Skills: + Level 0.8 Fighting + Level 0.4 Staves - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.2 Spellcasting + Level 7.2(7.6) Conjurations + Level 7.2 Hexes + Level 7.2 Summonings + Level 7.2 Necromancy + Level 7.2 Translocations + Level 7.2 Forgecraft + Level 7.2 Fire Magic + Level 7.2 Ice Magic + Level 7.2 Air Magic + Level 7.2 Earth Magic + Level 7.2(7.6) Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 51% N/A 1% 3 e - Flame Wave Conj/Fire 51% 2d13 1% 4 f - Soul Splinter Necr 100% N/A 1% 1 g - Lesser Beckoning Tloc 68% N/A 1% 2 h - Call Canine Familiar Summ 34% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Ashenzari Makhleb Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The iron imp shoots a sling bullet. The sling bullet hits you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the iron imp. The iron imp completely resists. The foxfire hits the iron imp. The iron imp completely resists. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the iron imp. The iron imp completely resists. The foxfire hits the iron imp. The iron imp completely resists. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the iron imp. The iron imp completely resists. The foxfire hits the iron imp. The iron imp completely resists. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the iron imp. The iron imp completely resists. The foxfire hits the iron imp. The iron imp completely resists. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the iron imp. The iron imp completely resists. The foxfire hits the iron imp. The iron imp completely resists. The iron imp shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the iron imp. The iron imp completely resists. The foxfire hits the iron imp. The iron imp completely resists. The iron imp shoots a sling bullet. The sling bullet hits you! You die... ...?.......# ≈.......§≈.# §§.._...≈≈.# ≈....§..≈§.# ≈§§§..5≈§..# .≈≈§§§§≈...# ..§§ß§§§§..### .....§§.v@...#.## ......#..........v..#..# ......#.............#..# ......#.............#..# ......#.............#^.# .......................# .......................# ......................## #..............#.....## You could see an iron imp (ally target). Vanquished Creatures Sigmund (D:4) A water moccasin (D:4) An ogre (D:4) 2 phantoms A marrowcuda (D:6) 4 bombardier beetles A hound (D:5) An iguana (D:3) 2 orc wizards 7 adders A white imp (D:5) 2 dart slugs A ribbon worm (D:3) 3 giant cockroaches 4 hobgoblins 3 jackals (D:4) 10 orcs 2 quokkas 6 ball pythons 2 bats 9 endoplasms 4 frilled lizards 7 goblins 7 kobolds 5 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boa3141 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Boa3141 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 207 | D:1 | Found a faded altar of an unknown god. 285 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 919 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 919 | D:2 | Learned a level 1 spell: Soul Splinter 1342 | D:2 | Found a transporter. 1355 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1364 | D:2 | Found Kuhuv's Assorted Antiques. 1367 | D:2 | Found a transporter. 1373 | D:2 | Bought a smoking brass ring for 105 gold pieces 1373 | D:2 | Identified the ring "Banaorr" {+Blink Wiz} (You bought it | in a shop on level 2 of the Dungeon) 1538 | D:2 | Found a broken altar of Ashenzari. 1949 | D:2 | Became a worshipper of Ashenzari the Shackled 2285 | D:3 | Reached XP level 5. HP: 28/35 MP: 0/0 2285 | D:3 | Learned a level 2 spell: Lesser Beckoning 2649 | D:4 | Reached skill level 5 in Spellcasting 2649 | D:4 | Reached skill level 5 in Conjurations 2649 | D:4 | Reached skill level 5 in Hexes 2649 | D:4 | Reached skill level 5 in Summonings 2649 | D:4 | Reached skill level 5 in Necromancy 2649 | D:4 | Reached skill level 5 in Translocations 2649 | D:4 | Reached skill level 5 in Forgecraft 2649 | D:4 | Reached skill level 5 in Fire Magic 2649 | D:4 | Reached skill level 5 in Ice Magic 2649 | D:4 | Reached skill level 5 in Air Magic 2649 | D:4 | Reached skill level 5 in Earth Magic 2649 | D:4 | Reached skill level 5 in Alchemy 2864 | D:4 | Reached XP level 6. HP: 38/40 MP: 0/0 3150 | D:4 | Noticed a water moccasin 3155 | D:4 | Killed a water moccasin 3156 | D:4 | Reached XP level 7. HP: 27/45 MP: 0/0 3156 | D:4 | Learned a level 3 spell: Call Canine Familiar 3426 | D:4 | Noticed Sigmund 3435 | D:4 | Killed Sigmund 3817 | D:5 | Entered Level 5 of the Dungeon 3874 | D:5 | Found a broken altar of Ashenzari. 4185 | D:5 | Reached XP level 8. HP: 50/51 MP: 0/0 4403 | D:5 | Found a staircase to the Ecumenical Temple. 4890 | D:6 | Found a burning altar of Makhleb. 4907 | D:6 | Shot with a sling bullet by an iron imp Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_ring, chequers_ecumenical_altar_simple_redux D:2: wad_river_or_something, layout_loops_ring, serial_shops, nicolae_shop_drivethru, basic_altar D:3: layout_rooms, amcnicky_mini_pool_small, kennysheep_potato D:4: layout_basic, corexii_checkpoint, uniq_sigmund D:5: layout_loops_corners, cheibrodos_ashenzari_chains, minmay_temple_entry_butterflies D:6: layout_rooms, demons_altar, portal_sewer_entry_b, nicolae_lava_and_water Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.2 Conjurations | 4 5 6 7 | 7.2 Hexes | 4 5 6 7 | 7.2 Summonings | 4 5 6 7 | 7.2 Necromancy | 4 5 6 7 | 7.2 Translocations | 4 5 6 7 | 7.2 Forgecraft | 4 5 6 7 | 7.2 Fire Magic | 4 5 6 7 | 7.2 Ice Magic | 4 5 6 7 | 7.2 Air Magic | 4 5 6 7 | 7.2 Earth Magic | 4 5 6 7 | 7.2 Alchemy | 4 5 6 7 | 7.2 Fighting | | 0.8 Staves | | 0.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Punch | 2 | | || 2 Staff | | 4 | 1 || 5 Cast: Foxfire | 19 | | 7 || 26 Scorch | 32 | 59 | 42 || 133 Invoke: Curse Item | | 1 | || 1 Armour: Robe | 11 | 13 | 14 || 38 Dodge: Dodged | 10 | 13 | 9 || 32 Block: Kite shield | 1 | | || 1