Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 914172717729285310 57697 Boa3141 the Thaumaturge (level 14, -13/116 HPs) Began as a Gnoll Ice Elementalist on Nov 1, 2025. Was a Priest of Ashenzari. Killed by divine providence ... invoked by an orc high priest (14 damage) ... on level 2 of the Orcish Mines. The game lasted 00:52:22 (22247 turns). Boa3141 the Thaumaturge (Gnoll Ice Elementalist) Turns: 22247, Time: 00:52:22 Health: -13/116 AC: 13 Str: 10 XL: 14 Next: 87% Magic: 0/31 EV: 16 Int: 22 God: Ashenzari [***...] Gold: 1652 SH: 0 Dex: 11 Spells: 7/40 levels left rFire . . . R - +2 arbalest (flame) rCold . . . [offhand occupied] rNeg . . . K - +0 robe of the Unyielding Gaze {Harm rElec Dex-2 Archmagi, Comp, Self} (curse) rPois . l - +0 helmet of Supernal Wisdom {Self, Sorc} (curse) rElec + (no cloak) rCorr . m - +0 pair of gloves of Ashenzari's Gnosis {Cun, Comp} (curse) SInv + H - +0 pair of boots of the Shackled Cosmos {Elem, Sorc} (curse) Will ++... s - amulet of regeneration Stlth +++++ P - ring of Zuef Wiala {Will+ Str+2 Int+3} HPRegen 1.19/turn E - ring of the Shattered Pleiades {Wiz, Cun, Self} (curse) MPRegen 0.22/turn %: harm (+30% outgoing, +20% incoming), clarity, wizardry (x1), archmagi @: freezing walls, phalanx barrier A: fangs 1, treasure sense, distributed training a: Renounce Religion, Curse Item, Shatter the Chains You were on level 2 of the Orcish Mines. You worshipped Ashenzari. Ashenzari was most pleased with you. You visited 4 branches of the dungeon, and saw 19 of its levels. You also visited: Volcano. You collected 1652 gold pieces. Inventory: Hand Weapons a - a +1 spear of flaming R - a +2 arbalest of flaming (weapon) Armour l - the cursed +0 helmet of Supernal Wisdom (worn) {Self, Sorc} (You found it on level 4 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Sorcery: Conjurations and Alchemy. m - the cursed +0 pair of gloves of Ashenzari's Gnosis (worn) {Cun, Comp} (You found it on level 4 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Companions: Summonings, Necromancy and Forgecraft. H - the cursed +0 pair of boots of the Shackled Cosmos (worn) {Elem, Sorc} (You found it on level 8 of the Dungeon) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Sorcery: Conjurations and Alchemy. K - the cursed +0 robe of the Unyielding Gaze (worn) {Harm rElec Dex-2 Archmagi, Comp, Self} (You took it off a centaur on level 9 of the Dungeon) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex-2: It affects your dexterity (-2). Archmagi: It increases the power of your magical spells. It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Introspection: Fighting and Spellcasting. Q - a +2 pair of gloves of dexterity Jewellery s - an amulet of regeneration (worn) C - a +6 ring of dexterity E - the cursed ring of the Shattered Pleiades (worn) {Wiz, Cun, Self} (You found it on level 7 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Introspection: Fighting and Spellcasting. J - an amulet of the acrobat P - the ring of Zuef Wiala (worn) {Will+ Str+2 Int+3} (You found it on level 5 of the Lair of Beasts) [ring of willpower] Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). S - a ring of fire Wands f - a wand of flame (14) x - a wand of polymorph (7) z - a wand of roots (14) D - a wand of mindburst (18) N - a wand of charming (4) Scrolls c - 8 scrolls of teleportation d - 4 scrolls of silence e - a scroll of noise j - 5 scrolls of poison k - 2 scrolls of revelation o - 4 scrolls of amnesia t - a scroll of fog u - 3 scrolls of torment y - a scroll of immolation A - 4 scrolls of vulnerability F - 7 scrolls of identify I - 2 scrolls of enchant armour M - 2 scrolls of brand weapon Potions b - a potion of magic g - 2 potions of haste h - 2 potions of moonshine i - 2 potions of might n - 2 potions of enlightenment p - a potion of curing q - a potion of resistance r - 5 potions of mutation v - a potion of berserk rage w - 5 potions of brilliance B - 4 potions of lignification G - 2 potions of attraction O - a potion of cancellation Talismans L - a granite talisman Skills: + Level 9.8(12.7) Fighting + Level 9.8 Short Blades + Level 9.8 Long Blades + Level 9.8 Axes + Level 9.8 Maces & Flails + Level 9.8 Polearms + Level 9.8 Staves + Level 9.8 Ranged Weapons + Level 9.8 Throwing + Level 9.8 Armour + Level 10.8(13.0) Dodging + Level 10.6(12.8) Stealth + Level 9.8 Shields + Level 9.8 Unarmed Combat + Level 11.0(13.9) Spellcasting + Level 8.1(10.4) Conjurations + Level 8.1 Hexes + Level 8.1(10.4) Summonings + Level 8.1(10.4) Necromancy + Level 8.1 Translocations + Level 8.1(10.4) Forgecraft + Level 8.1(9.7) Fire Magic + Level 10.8(12.3) Ice Magic + Level 8.1(9.7) Air Magic + Level 8.1(9.7) Earth Magic + Level 8.1(10.4) Alchemy + Level 10.6 Invocations + Level 9.8 Evocations + Level 8.9 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Summon Ice Beast Ice/Summ 78% N/A 1% 3 d - Forge Blazeheart Gol Fire/Frge 74% N/A 1% 4 e - Alistair's Walking A Alch/Frge 75% N/A 1% 5 f - Nazja's Percussive T Frge 37% 4d10 1% 5 g - Forge Phalanx Beetle Frge 37% N/A 3% 6 h - Summon Cactus Giant Summ 37% N/A 3% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Blink Tloc 100% N/A 1% 2 Call Imp Summ 100% N/A 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Scorch Fire 100% 2d9 1% 2 Hailstorm Conj/Ice 78% 3d13 1% 3 Inner Flame Hex/Fire 70% N/A 1% 3 Ozocubu's Armour Ice 81% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Awaken Armour Erth/Frge 100% N/A 1% 4 Flame Wave Conj/Fire 74% 2d16 1% 4 Olgreb's Toxic Radiance Alch 75% N/A 1% 4 Rending Blade Conj/Frge 75% 2d12 1% 4 Summon Seismosaurus Egg Summ/Erth 74% N/A 1% 4 Detonation Catalyst Fire/Alch 74% 2d13 1% 5 Irradiate Conj/Alch 37% 3d24 1% 5 Lee's Rapid Deconstruct Erth 36% 3d18* 1% 5 Summon Mana Viper Hex/Summ 71% N/A 1% 5 Permafrost Eruption Ice/Erth 38% 2x4d8 2% 6 Orb of Destruction Conj 37% 9d11 19% 7 Spellspark Servitor Conj/Frge 37% N/A 19% 7 Magnavolt Erth/Air 36% 4d16 26% 7 Sphinx Sisters Hex/Summ 35% N/A 28% 7 Lehudib's Crystal Spear Conj/Erth 37% 10d9 83% 8 Ignition Fire 36% 3d11 86% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (5/5) D:8 Shoals (0/4) Lair:3 Spider (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Volcano (visited) Elf: Orc:2 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D:4 ( D:6 ? Orc:2 = Portals: Abyss: D:3 Trove: D:10 (give 7 scrolls of fear) Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The orc knight goes into a battle-frenzy! The orc knight is engulfed in poison gas. The orc knight is poisoned. The wall freezes the orc knight. The orc knight hits your walking alembic with a +3 battleaxe! Your walking alembic punches the orc knight. Your walking alembic vents fumes. Your cactus giant closely misses the orc sorcerer. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of willpower (severely wounded, strong, ally target, 100% to hit) You feel a surge of power! You freeze the orc sorcerer! You kill the orc sorcerer! Your phalanx beetle bites the orc sorcerer! The orc sorcerer closely misses your phalanx beetle. The orc warlord hits you from afar with a +2 bardiche!! The orc knight is engulfed in poison gas. The orc knight looks even sicker. The wall freezes the orc knight but does no damage. You feel a bit more experienced. Your walking alembic completely misses the orc knight. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Your phalanx beetle bites the orc sorcerer. The orc warlord hits you from afar with a +2 bardiche!!! * * * LOW HITPOINT WARNING * * * The orc sorcerer gestures at you while chanting. The bolt of fire hits your phalanx beetle! Your phalanx beetle resists. The bolt of fire hits you! * * * LOW HITPOINT WARNING * * * The orc high priest calls down the wrath of Beogh upon you. Beogh smites you! You die... .........#.. ....... .........#. .. ....... .......... .# ....... .........##.## ....... .............# .P..P.. .....)..o#...#####...PP.P .....).o..#.o.##@9....... .$.....oh.oo{o#oBC....... ......)