Bob0923 Level 1 of the Dungeon (0, 0, D:1) a staff of necromancy (3, 4, D:1) a +0 club a bat corpse (skeletalised by now) (9, 11, D:1) a +0 mace (16, 19, D:1) a +0 sling (22, 26, D:1) a +0 club (22, 27, D:1) a +0 dagger a rat skeleton a goblin skeleton (36, 3, D:1) a +0 dagger (37, 24, D:1) a +0 leather armour (41, 9, D:1) a ball python skeleton (42, 5, D:1) a +0 dagger a goblin skeleton (48, 4, D:1) a scarf of resistance Level 2 of the Dungeon [Shop] Dekocur's Antique Weapon Boutique a +2 glaive of holy wrath (750 gold) a +0 spear (75 gold) a +0 spear (75 gold) a +0 short sword (75 gold) a +0 spear (75 gold) a +0 quarterstaff (125 gold) (10, 34, D:2) a +0 club (11, -3, D:2) a rat skeleton (19, 31, D:2) a +0 club an adder skeleton a goblin skeleton (20, 5, D:2) a hobgoblin skeleton an adder skeleton (20, 13, D:2) a +0 cloak (29, 33, D:2) a +0 short sword (32, 1, D:2) a +0 leather armour (35, 20, D:2) a +0 club (37, 23, D:2) an adder corpse (skeletalised by now) (38, 27, D:2) a ball python corpse (skeletalised by now) (51, 6, D:2) a +0 ring mail (51, 7, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Tiddoeco's Weapon Boutique a +0 dagger (26 gold) the +5 mace of Daring {concuss, rPois rC+ Str+2 Int+2} (709 gold) rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 mace (39 gold) a +0 long sword (45 gold) the +7 hand axe of the Conjuring Gods {holy, rCorr Dex+3} (770 gold) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 hand axe (39 gold) a +0 war axe (45 gold) 5 poisoned darts (39 gold) a +0 trident (45 gold) (0, 0, D:3) 2 poisoned darts (1, -19, D:3) a ball python corpse (skeletalised by now) (4, -16, D:3) a +0 quarterstaff (8, 14, D:3) a +0 ring mail (15, 19, D:3) an adder skeleton (17, -6, D:3) a quokka skeleton (26, -4, D:3) a frilled lizard skeleton (38, -6, D:3) 2 flux baubles (40, 1, D:3) a bat corpse (skeletalised by now) (41, -17, D:3) a +0 club (42, 23, D:3) a +0 dagger a +0 leather armour (52, 7, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts (5, 26, D:4) a ball python skeleton (7, 10, D:4) a +0 scale mail (17, 18, D:4) a +0 spear (18, -11, D:4) an adder corpse (skeletalised by now) (18, -3, D:4) a +0 dagger (24, 15, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (26, -9, D:4) a jackal skeleton (27, -8, D:4) a jackal skeleton (29, 9, D:4) an adder corpse (skeletalised by now) (34, 37, D:4) a +0 orcbow (36, 18, D:4) a scroll of poison (38, 29, D:4) a +0 hand axe 3 stones (39, 2, D:4) a +0 dagger (41, 5, D:4) a +0 dagger a goblin skeleton (54, 34, D:4) a hobgoblin corpse (skeletalised by now) (56, -7, D:4) a jackal corpse (skeletalised by now) (56, -6, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Parehac's Fire Supplies a +0 lajatang of flaming (290 gold) Uniumor's Codex of Burning (280 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Ignite Poison Fire/Alchemy 4 d - Forge Blazeheart Golem Fire/Forgecraft 4 +0 fire dragon scales (500 gold) a wand of flame (15) (unknown) (105 gold) a scroll of immolation (40 gold) a +2 flail of flaming (183 gold) a +2 pair of gloves of fire (315 gold) a +0 ring mail of fire resistance (110 gold) (10, -19, D:5) a +0 trident (26, -9, D:5) an adder skeleton (30, -15, D:5) a spider talisman (30, -8, D:5) a +0 whip (30, -7, D:5) a +0 halberd (31, -8, D:5) a +3 whip a gnoll skeleton (34, -50, D:5) a -1 dagger of freezing (41, -40, D:5) a +0 robe a +0 scythe the human skeleton of Sigmund (51, -36, D:5) a +0 robe (56, -15, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Quneydin's Weapon Shop a +0 falchion (36 gold) the +7 quarterstaff "Rups" {drain, Fly Str-3 Int+2 Stlth+} (645 gold) Fly: It grants you flight. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 spear (36 gold) 2 poisoned darts (14 gold) a +0 flail of protection (74 gold) a +0 falchion (36 gold) 2 javelins (72 gold) the +6 flail of Tumeink {concuss, rElec rF+ Int-4 Dex+3} (628 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 2 poisoned darts (14 gold) [Shop] Oddadel's Assorted Antiques a box of beasts (920 gold) a potion of might (92 gold) a +2 pair of boots of rampaging (494 gold) a potion of cancellation (184 gold) a +0 buckler (103 gold) a +0 orcbow (92 gold) a Gell's gravitambourine (2/2) (920 gold) a potion of haste (230 gold) a scroll of identify (46 gold) a Gell's gravitambourine (2/2) (920 gold) [Shop] Ifoem's General Store a +0 flail (49 gold) a +2 leather armour of cold resistance (266 gold) a parchment of Magnavolt (459 gold) a scroll of summoning (133 gold) a parchment of Sublimation of Blood (81 gold) a tin of tremorstones (2/2) (560 gold) a scroll of enchant armour (unknown) (105 gold) 2 potions of brilliance (unknown) (112 gold) a tin of tremorstones (2/2) (560 gold) a +0 pair of boots of earth (301 gold) (0, 0, D:6) a +0 hand axe (2, 6, D:6) a +0 spear (3, -14, D:6) a +0 robe (5, -9, D:6) a +0 mace (14, 21, D:6) 3 javelins (16, -21, D:6) a +0 chain mail a +0 battleaxe (16, -20, D:6) a +0 flail a +0 mace a +0 club a +0 ring mail (16, 24, D:6) a +0 scale mail (35, -24, D:6) a +0 ring mail (52, 23, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, -4, D:7) a +0 robe (12, -1, D:7) a talisman of death (12, 12, D:7) 7 gold pieces (12, 13, D:7) 6 gold pieces (still there?) a +0 dagger (still there?) a +1 robe of cold resistance (still there?) (19, -1, D:7) a +0 whip the Ecumenical Temple