Bob0923 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (20, -17, D:1) a +0 robe (22, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (27, 19, D:1) a +0 dagger (30, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (34, -20, D:1) a hobgoblin skeleton (35, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 19, D:1) a +0 club (38, -7, D:1) a +0 whip (43, 9, D:1) a bat corpse (skeletalised by now) (50, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 0, D:1) a +0 club (52, 3, D:1) a +0 dagger (55, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (57, 19, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (58, 19, D:1) a frilled lizard corpse (skeletalised by now) (59, -3, D:1) a +0 leather armour Level 2 of the Dungeon (3, -8, D:2) a hobgoblin corpse (skeletalised by now) (4, 18, D:2) a hobgoblin corpse (skeletalised by now) (6, 11, D:2) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (7, 11, D:2) a ball python corpse (skeletalised by now) (9, 4, D:2) a +0 giant club an ogre corpse (skeletalised by now) (13, -26, D:2) a +0 dagger 2 stones (16, -16, D:2) a rat skeleton (19, 15, D:2) an adder corpse (skeletalised by now) (20, -12, D:2) a +0 chain mail (20, 11, D:2) a +0 short sword (20, 15, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (31, -29, D:2) a +0 chain mail (32, -9, D:2) 6 boomerangs (38, -11, D:2) a hobgoblin skeleton (40, -11, D:2) a +0 dagger (43, 6, D:2) a +0 helmet (44, -14, D:2) a +0 dagger (46, -4, D:2) a +0 robe (47, -21, D:2) a bat skeleton (54, -22, D:2) a +0 dagger (54, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (8, -11, D:3) a ball python corpse (skeletalised by now) (10, -31, D:3) a bat corpse (skeletalised by now) (23, -17, D:3) a +0 club 2 boomerangs a hobgoblin corpse (skeletalised by now) an orc skeleton (24, -16, D:3) a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 scale mail an orc skeleton (25, -16, D:3) a +0 dagger a +0 robe an orc skeleton (29, -34, D:3) a +0 club a goblin corpse (skeletalised by now) (52, -27, D:3) a +0 leather armour (53, 2, D:3) a +0 dagger a goblin skeleton (55, 5, D:3) 2 large rocks (66, -7, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (5, -33, D:4) a hobgoblin skeleton (5, -32, D:4) an iguana skeleton (5, -19, D:4) a +0 scimitar (17, -25, D:4) 3 poisoned darts a +0 short sword (17, -23, D:4) 6 poisoned darts a +0 leather armour a +0 club (18, -23, D:4) a +0 leather armour a +0 flail (18, -22, D:4) a +0 club a +0 hand axe an orc skeleton (20, 17, D:4) a +0 club (21, 9, D:4) a +0 robe (23, 3, D:4) a +0 dagger a +0 robe (39, 1, D:4) a +0 flail a +0 dagger a +0 robe a +0 falchion (41, -14, D:4) a +0 club 5 stones a kobold corpse (skeletalised by now) (41, -12, D:4) a +0 short sword a kobold corpse (skeletalised by now) (45, -23, D:4) a +0 spear Level 5 of the Dungeon (5, 31, D:5) 2 flux baubles (9, 27, D:5) a +0 war axe (10, 28, D:5) a +0 club a +0 leather armour a +0 club a +0 chain mail (11, 28, D:5) a +0 mace (19, 7, D:5) a +0 longbow (19, 14, D:5) a +0 hand axe a +0 robe (21, 25, D:5) a +0 dagger (22, 14, D:5) a +0 shortbow (22, 15, D:5) a +0 whip of flaming a +0 robe (25, 21, D:5) a +1 short sword of freezing (26, 18, D:5) a +0 rapier (28, 43, D:5) a +0 club (29, 15, D:5) a +0 hand axe (29, 31, D:5) a +0 ring mail (29, 43, D:5) a +0 falchion a +0 leather armour a +0 club a +0 leather armour a +0 short sword (32, 20, D:5) a +3 falchion (32, 43, D:5) a +0 giant spiked club a +0 club (42, 42, D:5) a +0 short sword of speed (51, 13, D:5) a +0 sling Level 6 of the Dungeon [Shop] Plog's Firing Range a throwing net (39 gold) a throwing net (39 gold) a +0 triple crossbow (260 gold) a +2 chain mail of archery (260 gold) a +1 hand cannon of electrocution (968 gold) 2 poisoned darts (15 gold) a +0 triple crossbow (260 gold) (15, -36, D:6) a +0 hand axe (16, -36, D:6) a +0 flail (16, -35, D:6) a +0 short sword a +0 ring mail (16, -19, D:6) a +0 short sword a +3 leather armour of fire resistance (19, -18, D:6) a +0 dagger a +0 robe (31, -2, D:6) a +1 pair of gloves (33, -36, D:6) a +0 dagger 4 poisoned darts a +0 robe (47, -6, D:6) a +0 chain mail (48, -25, D:6) a stone a stone (48, -24, D:6) a stone (48, -22, D:6) a stone (48, 10, D:6) a +0 quarterstaff (49, -25, D:6) a stone a stone (49, -22, D:6) a boomerang (50, -25, D:6) a throwing net (54, -24, D:6) a +0 hand axe (60, 9, D:6) a +0 club 3 boomerangs (61, 9, D:6) a +0 dagger a +0 robe (61, 10, D:6) a +0 short sword (61, 11, D:6) a +0 dagger a +0 robe (62, 9, D:6) a +0 club (64, -39, D:6) a +0 scale mail (65, 16, D:6) the air staff "Orb Guardian's Curse" {rElec Int-2 Dex+4 Summ Air} [staff of air] rElec: It insulates you from electricity. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (0, 0, D:7) a +0 robe (1, -8, D:7) a +0 ring mail (3, -10, D:7) an orb of attunement (4, -10, D:7) 5 boomerangs (16, 48, D:7) a +0 ring mail (19, 49, D:7) a +1 halberd of draining +0 acid dragon scales (23, 49, D:7) a +0 robe (26, 45, D:7) a +0 helmet of sniping (35, -4, D:7) a +0 leather armour (41, -8, D:7) 5 poisoned darts (49, 4, D:7) a +0 dagger a +0 robe (56, 37, D:7) a +3 falchion a +0 robe a +0 dire flail a +0 robe a +0 long sword a +0 robe (59, 46, D:7) a +0 hand axe a +0 ring mail (62, 34, D:7) a +2 halberd a +0 robe (63, 34, D:7) a +0 great sword a +0 robe Level 8 of the Dungeon [Shop] Tiraotou's Antique Weapon Shoppe the +10 mace of Ziqesecent {concuss, rF+ Int+4 Dex+2} (2308 gold) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +5 halberd of venom (922 gold) the +4 short sword "Minotaur's Foe" {freeze, rC+ rN+ Str-4 Int+3} (1203 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 spectral giant club (498 gold) a +0 war axe (101 gold) a +0 orcbow (116 gold) a +0 mace (87 gold) a +3 scimitar of venom (701 gold) (7, -26, D:8) a +0 spear (7, -4, D:8) a scroll of blinking (7, -3, D:8) a ring of magical power (12, -22, D:8) a +0 flail (13, -19, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 falchion a +0 flail a +0 whip a +0 club (13, -18, D:8) a +0 short sword a +0 chain mail a +0 whip a +0 robe (13, -11, D:8) a +0 leather armour (14, -20, D:8) a +0 trident a +0 leather armour (15, -20, D:8) the inkwell talisman of the Boiling Point {Dex+3} [inkwell talisman] Dex+3: It affects your dexterity (+3). (17, -18, D:8) a +0 trident (18, -18, D:8) a +0 hand axe (18, -17, D:8) a +0 war axe a +0 dagger a +0 robe (18, -16, D:8) a +0 mace a boomerang a +0 flail the Ecumenical Temple