Bob4321 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 20, D:1) a +0 quarterstaff (5, 32, D:1) a ball python skeleton (14, 26, D:1) a +0 whip (15, 25, D:1) a +0 flail (17, 12, D:1) a hobgoblin corpse (skeletalised by now) (26, -6, D:1) a rat corpse (skeletalised by now) (31, -6, D:1) a +0 sling (31, 13, D:1) a +0 leather armour (43, 28, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Gosip's Jewellery Shop a ring of poison resistance (unknown) (280 gold) a ring of willpower (unknown) (350 gold) the ring of Nantodd {rF+ rC- Dex+4 Fire} (565 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. a +4 ring of protection (unknown) (504 gold) a rimehorn talisman (350 gold) a ring of protection from cold (unknown) (350 gold) a ring of protection from cold (unknown) (350 gold) a ring of willpower (unknown) (350 gold) (0, 0, D:2) 3 large rocks (3, -19, D:2) a +0 dagger a rat skeleton (3, -7, D:2) a +0 whip (9, 12, D:2) a +0 scale mail a +0 dagger (33, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -17, D:2) a +0 dagger (51, -9, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Vugighom's Weapon Boutique a +1 great sword of pain (384 gold) a +0 hand axe (36 gold) a +0 rapier (66 gold) a +3 morningstar of holy wrath (333 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) a +3 heavy sling (236 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1408 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). 2 stones (2 gold) a +0 sling (18 gold) (4, -18, D:3) a bat corpse (skeletalised by now) (5, -5, D:3) a +0 flail (10, -22, D:3) a +0 club (11, -22, D:3) a human corpse (skeletalised by now) (26, -16, D:3) a frilled lizard skeleton (29, -20, D:3) a +0 club a +0 scale mail (30, -25, D:3) a +0 short sword (31, -22, D:3) a +0 war axe (32, -26, D:3) a +0 club a goblin skeleton (33, -24, D:3) a +0 barding (49, 17, D:3) a +0 dagger Level 4 of the Dungeon (4, -27, D:4) a +0 dire flail (4, -13, D:4) a +0 club a +0 dagger a +0 sling (11, -6, D:4) a +0 whip (13, -6, D:4) a +0 short sword (16, -27, D:4) a +0 dagger (26, -30, D:4) a +0 club a +0 sling (31, -27, D:4) a +0 dagger (44, -14, D:4) a +0 dagger a +0 robe (45, -15, D:4) a +0 hand axe (45, -14, D:4) a +0 dagger a +0 robe (46, -15, D:4) a +0 dagger a +0 robe (48, 9, D:4) a +0 sling Level 5 of the Dungeon (5, 8, D:5) a +0 whip of flaming a +0 robe (11, 11, D:5) 7 gold pieces (15, 3, D:5) a +0 club Level 6 of the Dungeon [Shop] Pail Eji's Book Shop a book of Power (756 gold) a book of Frost (280 gold) a book of the Wilderness (672 gold) the Elucidation of the Nine Beds (616 gold) Spells Type Level a - Call Imp Summoning 2 b - Hailstorm Conjuration/Ice 3 c - Metabolic Englaciation Hexes/Ice 5 d - Summon Horrible Things Summoning 8 Great Wizards, Vol. VII (420 gold) the Parchment of Inhalation and Transposition (420 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Arcjolt Conjuration/Air 5 c - Gell's Gavotte Translocation 6 (7, 14, D:6) a +0 scale mail (12, 1, D:6) a +0 chain mail (31, -1, D:6) a +0 dire flail (31, 22, D:6) a +0 long sword (36, 5, D:6) a +0 short sword (41, 36, D:6) a +0 mace (43, 9, D:6) a +0 giant club (45, 20, D:6) a +0 ring mail