Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11316717041193481278 2618 BogeyBob the Conjurer (level 9, -9/61 HPs) Began as a Human Conjurer on June 26, 2026. Was an Initiate of Vehumet. Mangled by a two-headed ogre ... wielding a +0 giant club (19 damage) ... on level 7 of the Dungeon. The game lasted 00:35:57 (7903 turns). BogeyBob the Conjurer (Human Conjurer) Turns: 7903, Time: 00:35:57 Health: -9/61 AC: 14 Str: 7 XL: 9 Next: 60% Magic: 10/19 EV: 12 Int: 26 God: Vehumet [......] Gold: 370 SH: 0 Dex: 12 Spells: 13/21 levels left rFire . . . (100%) a - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +4 robe of Bowiniaw {-Tele +Inv Int+3 SInv} rPois + (33%) f - +2 helmet rElec . (100%) b - +0 cloak rCorr + (50%) e - +0 pair of gloves SInv + h - +2 pair of boots "Nogits" {-Tele rPois Stlth+ Earth} Will ..... (no amulet) Stlth ++++ g - ring of see invisible HPRegen 0.30/turn i - ring of resist corrosion MPRegen 0.16/turn %: no teleportation @: no status effects A: explore regen a: Renounce Religion (0%), Evoke Invisibility (28%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 370 gold pieces. Inventory: Armour b - a +0 cloak (worn) d - the +4 robe of Bowiniaw (worn) {-Tele +Inv Int+3 SInv} (You found it on level 2 of the Dungeon) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. e - a +0 pair of gloves (worn) f - a +2 helmet (worn) h - the +2 pair of boots "Nogits" (worn) {-Tele rPois Stlth+ Earth} (You found it on level 6 of the Dungeon) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It cannot be enchanted further. Magical Staves a - a staff of conjuration (weapon) k - a staff of cold Jewellery c - a ring of protection from cold g - a ring of see invisible (worn) i - a ring of resist corrosion (worn) j - a ring of poison resistance l - a ring of willpower Wands f - a wand of mindburst (10) e - a wand of paralysis (10) c - a wand of iceblast (10) Scrolls w - a scroll of enchant weapon f - a scroll of fear V - 3 scrolls of vulnerability c - a scroll of poison {unknown} t - 3 scrolls of teleportation i - a scroll of identify Potions g - a potion of magic c - 3 potions of curing f - a potion of brilliance {unknown} j - 4 potions of moonshine {unknown} k - a potion of attraction {unknown} l - 2 potions of heal wounds {unknown} n - a potion of mutation {unknown} o - a potion of enlightenment {unknown} d - a potion of might {unknown} p - a potion of lignification {unknown} Skills: + Level 1.7 Fighting + Level 1.1 Armour + Level 3.9 Dodging + Level 6.3 Stealth * Level 6.8 Spellcasting * Level 6.8 Conjurations * Level 5.1 Translocations + Level 1.5 Air Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 56% 2d12 (+2d65% 4 c - Searing Ray Conj 100% 2d8 1% 2 d - Shock Conj/Air 100% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 92% 3-7/arc 1% 2 Volatile Blastmotes Fire/Tloc 44% 2d13 7% 3 Construct Spike Launche Frge 16% 2d3 10% 2 Brom's Barrelling Bould Conj/Erth 56% 2d9 16% 4 Fulminant Prism Conj/Alch 20% 3d12 16% 4 Launch Clockwork Bee Frge 8% N/A 19% 3 Anguish Hex/Necr 4% N/A 54% 4 Awaken Armour Erth/Frge 26% N/A 54% 4 Forge Blazeheart Golem Fire/Frge 8% N/A 54% 4 Alistair's Walking Alem Alch/Frge 8% N/A 87% 5 Forge Phalanx Beetle Frge 4% N/A 100% 6 Fortress Blast Frge 10% 6d7 100% 6 Dragon's Call Summ 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul The Shining One Shops: D:4 ( Annotations: D:8 Maurice Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You feel a surge of power! You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is moderately wounded. (Press . to maintain the ray.) The searing ray hits the rock fish. The rock fish is severely wounded. The searing ray hits the rock fish but does no damage. The rock fish is severely wounded. The searing ray hits the rock fish! You kill the rock fish! Vehumet accepts your kill. You finish channelling your searing ray. The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 giant spiked club! You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (92% to hit) You feel a surge of power! You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club! The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! You die... ....#.......#....≈≈≈≈≈.........# ....###....##....≈≈_≈≈....#...## #'#####....#####.≈≈.≈≈...###### .......<.........≈≈.≈≈...# .................≈≈.≈≈...# .........÷.......≈...≈...# .................≈.ß.≈...# .................O.......# ###..####..##.##@.#......######## ..#..####..##.##..###......#..... ..#.....#....)......#......#..... ..#.....#...........'......#..... ..#.....#...........#.>....#..... ..#.....#...........#......#..... ..#.....#...........#......#..... ..#.....#...........#......###### ..#.....#...........#......#..... You could see a two-headed ogre. Vanquished Creatures Pikel (D:4) Grinder (D:4) Sigmund (D:3) A wraith (D:6) An orc warrior (D:8) 2 black bears An ice beast (D:5) An ogre (D:5) A centaur (D:7) 2 bullfrogs (D:7) 2 scorpions 2 rock fish A marrowcuda (D:7) A howler monkey (D:5) 2 bombardier beetles 3 hounds 3 jellies An orc priest (D:6) A gnoll bouda (D:6) 2 sleepcaps (D:5) A clockroach (D:6) An iguana (D:4) Terence (D:2) Ijyb (D:5) An orc wizard (D:5) Robin (D:3) 4 gnolls 6 adders A shadow imp (D:6) 2 white imps (D:7) 2 ufetubi (D:5) 3 dart slugs 3 ribbon worms 14 orcs 4 endoplasms 9 hobgoblins 6 jackals A quokka (D:4) 8 ball pythons 9 bats 15 goblins 8 kobolds 2 rats 133 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BogeyBob the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 636 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 963 | D:1 | Reached skill level 1 in Armour 1157 | D:1 | You fall into a shaft and drop 1 floor! 1260 | D:2 | Identified the +4 robe of Bowiniaw {-Tele +Inv Int+3 SInv} 1270 | D:2 | Reached XP level 3. HP: 24/25 MP: 2/6 1344 | D:2 | Reached skill level 1 in Fighting 1493 | D:2 | Encountered Robin 1638 | D:3 | Identified the quill talisman "Bigooq" {+Inv rPois Str+2} 1682 | D:3 | Encountered Sigmund 2195 | D:3 | Reached XP level 4. HP: 32/32 MP: 2/7 2246 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2275 | D:3 | Killed Robin 2507 | D:3 | Killed Sigmund 2508 | D:3 | Reached skill level 1 in Translocations 2508 | D:3 | Reached XP level 5. HP: 27/37 MP: 4/10 2508 | D:3 | Reached XP level 6. HP: 32/43 MP: 4/11 2686 | D:2 | Encountered Terence 2697 | D:2 | Killed Terence 2751 | D:2 | Identified the +1 ring mail of Farfalle {^Contam rPois | Dex-2 SInv} 3347 | D:4 | Encountered Grinder 3360 | D:4 | Paralysed by Grinder for 5.5 turns 3370 | D:4 | Killed Grinder 3371 | D:4 | Reached skill level 5 in Conjurations 3371 | D:4 | Reached XP level 7. HP: 41/48 MP: 0/13 3514 | D:4 | Found Liwnaic's Weapon Shoppe. 3522 | D:4 | Found a statue of an orb of fire. 3524 | D:4 | Found a staircase to the Ecumenical Temple. 3536 | D:4 | Found a statue of an orb of fire. 3545 | Temple | Entered the Ecumenical Temple 3627 | D:4 | Encountered Pikel 3639 | D:4 | Killed Pikel 3640 | D:4 | Reached skill level 5 in Stealth 3640 | D:4 | Reached skill level 5 in Spellcasting 3640 | D:4 | Reached XP level 8. HP: 31/54 MP: 1/15 3738 | D:4 | Learned a level 2 spell: Searing Ray 4303 | D:4 | Found a bloodstained altar of Trog. 4674 | D:5 | Entered Level 5 of the Dungeon 5051 | D:5 | Encountered Ijyb 5060 | D:5 | Killed Ijyb 5276 | D:5 | Found a sacrificial altar of Ru. 5550 | D:6 | Reached XP level 9. HP: 55/59 MP: 13/18 5939 | D:6 | Found an iron altar of Okawaru. 6098 | D:6 | Identified the +2 pair of boots "Nogits" {-Tele rPois | Stlth+ Earth} 6229 | D:6 | Found a radiant altar of Vehumet. 6240 | D:6 | Became a worshipper of Vehumet 6240 | D:6 | Offered knowledge of Shock by Vehumet. 6261 | D:6 | Learned a level 1 spell: Shock 6294 | D:6 | Found a basalt altar of Yredelemnul. 6302 | D:6 | Found a shimmering blue altar of Sif Muna. 6711 | D:7 | Reached skill level 5 in Translocations 6983 | D:7 | Found a stormy altar of Qazlal. 6996 | D:7 | Reached skill level 1 in Air Magic 7463 | D:8 | Encountered a two-headed ogre 7731 | D:8 | Encountered Maurice 7733 | D:8 | Encountered a two-headed ogre 7903 | D:7 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, minivault_14 D:2: layout_rooms, uniq_robin, uniq_terence D:3: layout_basic, uniq_sigmund D:4: layout_basic, trog_book, minmay_temple_entry_ruins, serial_shops, nicolae_shop_swords_in_saltire, uniq_pikel, uniq_grinder D:5: layout_rooms, nicolae_ru_the_path_less_chosen, nicolae_goblin_pals D:6: layout_rooms, nicolae_overflow_four_feature_corners, vehumet_crystals, mainiacjoe_overflow_big_doors D:7: layout_gridville, mainiacjoe_overflow_catwalk D:8: layout_loops_ring, nicolae_gozag_stack_of_coins, ashenzari_altar_1, mainiacjoe_overflow_alcove_4, serial_shops, kennysheep_mini, minmay_alternating_orb, uniq_amaemon, uniq_joseph, uniq_maurice Temple: pf_temple_reverse_labyrinth Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Armour | 1 | 1.1 Fighting | 1 | 1.7 Stealth | 3 4 5 6 | 6.3 Spellcasting | 3 4 5 6 | 6.8 Translocations | 1 2 3 4 5 | 5.1 Dodging | 3 | 3.9 Conjurations | 5 6 | 6.8 Air Magic | 1 | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 9 | 31 | 11 || 51 Melee: Dagger | 9 | | || 9 Staff | | 31 | 11 || 42 Cast: Magic Dart | 73 | 93 | 134 || 300 Searing Ray | | | 39 || 39 Shock | | | 26 || 26 Drink: Curing | | | 1 || 1 Read: Teleportation | 1 | | || 1 Revelation | 1 | | || 1 Vulnerability | | 1 | || 1 Identify | | | 1 || 1 Fear | | | 1 || 1 Enchant weapon | | | 1 || 1 Stab: Sleeping | | | 1 || 1 Armour: Leather armour | 4 | | || 4 Robe | 11 | 48 | 124 || 183 Dodge: Dodged | 11 | 40 | 86 || 137