Bombadil Level 1 of the Dungeon (4, -22, D:1) a +0 dagger (4, -20, D:1) a bat corpse (skeletalised by now) (6, -12, D:1) a rat corpse (skeletalised by now) (6, -11, D:1) a +0 club (21, -18, D:1) a +0 dagger (22, -18, D:1) a +0 club (33, -20, D:1) a +0 club (38, -17, D:1) a rat corpse (skeletalised by now) (38, -3, D:1) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, -16, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -3, D:2) a +0 sling (5, 2, D:2) a +0 dagger a goblin skeleton a rat skeleton a quokka skeleton (8, -19, D:2) a +0 club (12, 3, D:2) an adder corpse (skeletalised by now) (12, 4, D:2) an adder corpse (skeletalised by now) (15, -6, D:2) a +0 whip (16, -6, D:2) a hobgoblin skeleton (16, 0, D:2) a +0 dagger (20, -4, D:2) a ball python corpse (skeletalised by now) (20, -3, D:2) a rat corpse (skeletalised by now) (20, 2, D:2) a hobgoblin corpse (skeletalised by now) (21, 3, D:2) a hobgoblin corpse (skeletalised by now) (27, 8, D:2) a +0 hand axe (30, -10, D:2) a +0 dagger a goblin skeleton (37, 6, D:2) a +0 dagger (39, -19, D:2) a hobgoblin skeleton (43, 7, D:2) a rat skeleton Level 3 of the Dungeon (1, -26, D:3) a +0 club (1, -8, D:3) a +0 flail (2, -25, D:3) a +0 spear (3, -11, D:3) a +0 dagger a +0 sling (6, -35, D:3) a bat skeleton (7, -23, D:3) a +0 spear a gnoll skeleton (12, -44, D:3) a +0 dagger (20, -34, D:3) a +0 hammer (20, -5, D:3) a jackal corpse (skeletalised by now) (20, -3, D:3) a jackal corpse (skeletalised by now) (21, -16, D:3) a hobgoblin skeleton (21, -15, D:3) a ball python skeleton (22, -15, D:3) a +0 club a kobold skeleton (22, -14, D:3) a +0 dagger a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a poisoned dart (2, 0, D:4) a poisoned dart (3, 0, D:4) 2 poisoned darts (4, 0, D:4) a +0 club (5, 1, D:4) a +0 hand axe an orc corpse (skeletalised by now) (6, 0, D:4) a +0 club a +0 war axe a +0 club a +0 ring mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 15, D:4) 10 gold pieces (20, 15, D:4) a quokka corpse (skeletalised by now) (20, 19, D:4) a +0 leather armour (22, 15, D:4) a quokka corpse (skeletalised by now) (23, 15, D:4) a +0 giant spiked club (29, 10, D:4) a potion of curing Level 5 of the Dungeon [Shop] Mimipru's Antique Armour Emporium a +0 pair of boots (112 gold) an orb of mesmerism (300 gold) a +0 ring mail (100 gold) an orb of energy (300 gold) a +0 scale mail (100 gold) a +0 chain mail (150 gold) a +0 leather armour (50 gold) the +2 pair of boots "Gaamu" {rElec rCorr Slay+2} (1062 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 ring mail (100 gold) (0, 1, D:5) a jackal corpse (skeletalised by now) (12, 8, D:5) a +0 club a +1 ring mail of positive energy an orc corpse (13, 8, D:5) an adder corpse (32, 0, D:5) 11 gold pieces