Booknewt the Dungeon (0, 0, D) a +0 giant club a river rat skeleton (0, 1, D) a +0 dagger a +0 dagger a +0 robe an orc skeleton (0, 2, D) a +1 dagger of speed a +0 robe an orc skeleton (1, -11, D) 5 scrolls of amnesia (1, 2, D) a +0 hand axe (2, -11, D) 10 stones (3, -3, D) a hobgoblin corpse (skeletalised by now) (4, 2, D) a river rat skeleton (5, -11, D) a +2 mace a +2 hand axe (5, 5, D) a +0 flail (5, 7, D) a +0 hand axe an orc corpse (skeletalised by now) (6, -11, D) a +2 falchion a +2 dagger (6, 8, D) a +6 broad axe of flaming (7, -11, D) a +2 quarterstaff a +2 trident (8, -7, D) a +3 scale mail (8, -6, D) a +2 dagger of electrocution (unseen) (8, -5, D) a +2 quarterstaff of protection (unseen) (8, -4, D) a +2 heavy hand axe (unseen) (8, 4, D) a +0 short sword 8 poisoned darts a kobold corpse (skeletalised by now) (8, 5, D) a +0 short sword 7 poisoned darts an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) (8, 8, D) a +0 hand axe (9, -7, D) a +3 scale mail (9, -6, D) a +2 long sword of flaming (unseen) (9, -5, D) a +3 heavy trident (unseen) (9, -4, D) a +1 heavy mace (unseen) (15, 6, D) the Lectures on Points Spells Type Level a - Apportation Translocation 1 b - Volatile Blastmotes Fire/Translocation 3 c - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. (16, 6, D) the Secrets of Fiery Mechanisms Spells Type Level a - Rending Blade Conjuration/Forgecraft 4 b - Ignite Poison Fire/Alchemy 4 c - Plasma Beam Fire/Air 6 Trog disapproves of the use of such an item. (17, 4, D) a +4 scale mail a blade talisman (17, 5, D) a +5 ring mail a blade talisman (17, 6, D) a +2 rapier of electrocution (17, 7, D) a +4 spectral quarterstaff (17, 8, D) a +2 heavy war axe (unseen) (18, 4, D) a +5 ring mail a protean talisman (18, 5, D) a +5 ring mail a protean talisman (18, 6, D) a +2 heavy dire flail (unseen) (18, 7, D) a +2 scimitar of protection (unseen) (18, 8, D) a +2 halberd of protection (unseen) (21, -5, D) a steam dragon skeleton (23, 2, D) a +3 triple sword of flaming (24, -7, D) a +6 heavy giant spiked club (24, 2, D) an ugly thing skeleton a yak skeleton (25, 2, D) a yak skeleton a yak skeleton a yak skeleton a yak skeleton (27, 7, D) a +0 mace 3 boomerangs an orc corpse (skeletalised by now) (28, 8, D) a +0 dagger a +0 dagger a +0 robe (29, -3, D) a +0 mace (29, -2, D) a +4 antimagic long sword (29, 7, D) a +0 dagger a +0 robe an orc skeleton (29, 8, D) a +2 war axe a +0 chain mail a +0 halberd a +0 chain mail an orc skeleton (30, 8, D) a +0 mace a +0 chain mail (32, 8, D) the +7 partisan "Salaz" {heavy, rN+} rN+: It protects you from negative energy. (34, -18, D) a +0 sling a +0 spear a faun corpse (34, -17, D) a +0 sling a +0 club (34, -16, D) a +0 flail (34, 4, D) a frilled lizard skeleton a manticore skeleton (35, -18, D) a +5 heavy dagger (36, -16, D) a +0 dagger a +0 robe a human corpse (36, -14, D) the +7 orcbow of Cowardice {antimagic, rPois rF- Str+2 SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (unseen) (36, -13, D) a staff of alchemy (unseen) (36, 2, D) a +0 trident a +0 robe (37, -16, D) a +3 dire flail of venom (unseen) (37, -15, D) the ring "Ler Bunk" {Dex+5 Slay+4} [ring of slaying] Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (37, -13, D) a Trismegistus Codex (37, 1, D) the +9 giant spiked club of Huusad {flame, rF+} rF+: It protects you from fire. (37, 7, D) a +0 spear a wyvern skeleton a goblin skeleton (38, 2, D) a +0 long sword a +0 robe an elf skeleton a wolf skeleton (39, 2, D) a +2 antimagic demon blade (39, 3, D) a wolf skeleton (41, 2, D) a +3 heavy quick blade (42, 2, D) a wyvern skeleton (43, 3, D) a hippogriff skeleton (52, -4, D) a +0 shortbow of flaming (54, -2, D) a +0 spear (54, -1, D) 2 flux baubles (54, 5, D) a +0 robe