Booknewt2 Level 1 of the Dungeon (0, 0, D:1) a parchment of Vhi's Electric Charge (5, -16, D:1) a hobgoblin corpse (skeletalised by now) (21, 24, D:1) a +0 dagger (24, -19, D:1) a +1 pair of boots (24, -16, D:1) a +0 short sword (26, 17, D:1) a hobgoblin corpse (skeletalised by now) (29, -2, D:1) a parchment of Iskenderun's Mystic Blast (31, -5, D:1) a hobgoblin skeleton (31, -3, D:1) a +0 club a goblin skeleton (32, 10, D:1) a +0 mace a stone (36, 13, D:1) a +0 dagger (46, 6, D:1) a bat corpse (skeletalised by now) (49, 12, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -2, D:2) 5 gold pieces (10, 14, D:2) a potion of heal wounds (10, 35, D:2) 15 gold pieces (16, 13, D:2) a scroll of identify (20, 13, D:2) a parchment of Sublimation of Blood a parchment of Soul Splinter (55, 16, D:2) a parchment of Ozocubu's Refrigeration Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Peax Enn" {rF- rC+ Will+ Int+8 Dex+3} (5510 gold) [ring of willpower] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). the amulet "Mievvepp" {Chemistry rC+ Dex+6} (5660 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). the ring "Pahun" {rElec rC- Str+6 Dex+2} (4720 gold) [ring of strength] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). the +6 short sword of Abuse {antimagic, rPois rF- Str-2 Dex+7} (5370 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str-2: It affects your strength (-2). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the sanguine talisman of Giesanof {Str+6} (10970 gold) [sanguine talisman] Str+6: It affects your strength (+6). the +5 short sword "Murmur" {venom, Dex+4} (4400 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +6 dagger of the Nice God {drain, *Rage rElec Str+4 Dex+3} (6020 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +6 chain mail of Xuonuh {Dex+8} (5980 gold) Dex+8: It affects your dexterity (+8). It cannot be enchanted further. the +9 dagger of the Dwarven Hall {freeze, *Rage rN+ Will+ SInv} (6750 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +2 dagger of Dani {heavy, rElec rN+ Dex+4} (4020 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +4 sling of Cocytus {drain, Str+4} (3810 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +6 whip of Nuthryad {vamp, Str+3} (5080 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the fire staff of the Globe {rF+ rC+ rCorr Fire} (4460 gold) [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. the +12 spear of the Crawling Thing {spect, Bane Fly rElec rC+++} (11280 gold) Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. It cannot be enchanted further. the +4 scale mail of Roughen {Str+2} (3520 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the +0 ring mail of Amorality {rCorr} (1660 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 sling of draining (970 gold) a +1 long sword of holy wrath (1330 gold) the ring "Wassaic" {Fly rF- Will++ rCorr Dex+2} (4030 gold) [ring of resist corrosion] Fly: It grants you flight. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the +5 ring mail of Qeitulero {Str+6} (4860 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. (1, 0, D:3) a +0 dagger a goblin skeleton (4, 0, D:3) a +0 flail an orc skeleton (10, -21, D:3) a +0 club an orc corpse (skeletalised by now) (29, -6, D:3) a +0 hand axe (30, -19, D:3) a +0 short sword a kobold corpse (skeletalised by now) (31, -5, D:3) a +0 war axe a +0 ring mail a +0 short sword a +0 leather armour a +0 club (31, -4, D:3) a +0 dagger a +0 robe (34, 4, D:3) a +0 trident a +0 leather armour an orc skeleton (40, -15, D:3) a +0 robe (40, -3, D:3) a +0 dagger a +0 robe an orc skeleton (44, -1, D:3) a +0 dagger an orc skeleton (45, -1, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) an orb of mayhem (unseen)