Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1847529912761595643 0 Booknewt2 the Vexing (level 1, 9/9 HPs) Began as a Felid Enchanter on Sept 14, 2026. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:47 (25 turns). Booknewt2 the Vexing (Felid Enchanter) Turns: 25, Time: 00:00:48 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 16 Int: 18 God: Gold: 54 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++ HPRegen 0.21/turn MPRegen 0.09/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch You collected 54 gold pieces. Inventory: Scrolls b - a scroll of blinking Potions i - a potion of invisibility b - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 2.6 Dodging * Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Ijyb barely misses you. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You can act again. There is an open door, spattered with blood here. Ijyb grins evilly. Ijyb zaps a wand. You closely miss Ijyb. Ijyb misses you. You scratch Ijyb. You claw Ijyb, but do no damage. Ijyb is lightly wounded. Ijyb completely misses you. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb screams, "Me wand stronger than you!" Ijyb completely misses you. You scratch Ijyb but do no damage. Ijyb is lightly wounded. Ijyb barely misses you. You scratch Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is lightly wounded. Ijyb misses you. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. You scratch Ijyb. Ijyb is moderately wounded. You scratch Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 club. You die... You rejoin the land of the living... Found 54 gold pieces. You now have 27 gold pieces. You now have 54 gold pieces (gained 27). Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #<.#†.+ #..g..# #..#### #..# #..# #..# #⌠⌠# #### #@.# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Booknewt2 the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 2 | D | Encountered Ijyb 3 | D | Paralysed by Ijyb for 4.5 turns 17 | D | Paralysed by Ijyb for 2.5 turns 18 | D | Slain by Ijyb 18 | D | Lost a life (0 lives remaining) 25 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Punch || 1 Drink: Invisibility || 1 Armour: None || 4 Dodge: Dodged || 7