Booknewt2 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (48, 32, D) a +1 heavy war axe (49, 24, D) a +1 scimitar of electrocution (unseen) (49, 33, D) a +3 glaive a +0 chain mail a human corpse (49, 36, D) the +10 flail "Jequpn" {freeze, Int+3 Dex+6 SInv} Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (49, 37, D) a staff of alchemy (50, 24, D) a +0 spear of flaming (unseen) (50, 25, D) a +0 arbalest of draining (unseen) (50, 36, D) a parchment of Mephitic Cloud (50, 37, D) the fire staff "Gayhel" {rPois rF+ rN+ Dex+3 SInv Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (50, 40, D) a +0 battleaxe a +0 long sword a +0 spear a +0 robe (51, 24, D) a parchment of Dispersal (51, 25, D) the +11 plate armour of Shielding {Archery, +Blink rN+ Str+7} +Blink: It lets you blink. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). It cannot be enchanted further. (unseen) (51, 36, D) a +2 leather armour of fire resistance (51, 37, D) the +2 ring mail of Light {rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. (51, 39, D) a +0 robe (51, 40, D) a +1 broad axe (52, 24, D) a parchment of Alistair's Intoxication (52, 25, D) the ring "Qappoal" {Dex+4 Slay+4} [ring of slaying] Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (52, 36, D) a +0 vampiric falchion (52, 37, D) the +1 whip "Conservator" {speed, rElec rC- rCorr Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (52, 40, D) a +0 short sword (53, 24, D) a +2 ring mail of willpower (unseen) (53, 25, D) 4 potions of haste (53, 36, D) the +8 flail of Imib {venom, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (53, 37, D) a parchment of Silence (53, 39, D) a +0 trident (54, 24, D) a ring of resist corrosion (54, 25, D) a +1 hand axe of freezing (unseen) (59, 36, D) a +1 demon whip of venom (60, 36, D) a staff of air (61, 0, D) a staff of alchemy (61, 4, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (61, 12, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (61, 16, D) a +0 quarterstaff of rebuke (unseen) (61, 36, D) a +4 demon trident of venom (61, 37, D) a parchment of Frozen Ramparts (62, 1, D) a parchment of Plasma Beam (62, 4, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (62, 9, D) a +6 antimagic spear (62, 12, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (62, 16, D) the +1 ring mail of Hangman {+Blink rPois rC- Int+3} +Blink: It lets you blink. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (62, 20, D) an adder corpse (skeletalised by now) (62, 26, D) a +2 short sword of protection (62, 27, D) a staff of conjuration (62, 28, D) a ball python corpse (skeletalised by now) (62, 36, D) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (62, 43, D) a +3 heavy dagger (63, 0, D) a parchment of Dragon's Call (63, 8, D) a +3 orcbow of freezing (63, 16, D) the +2 scimitar "Caimnopt" {heavy, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (63, 17, D) a staff of air (63, 20, D) a +0 war axe a +0 robe a naga corpse (skeletalised by now) (63, 21, D) a +3 antimagic battleaxe (63, 26, D) a +2 dire flail of holy wrath (63, 27, D) a staff of fire (63, 28, D) a +0 battleaxe a ball python corpse (skeletalised by now) a naga corpse (skeletalised by now) (63, 29, D) a +7 scimitar (63, 36, D) a +2 dire flail of protection (63, 37, D) the +2 scale mail of Bellicose Satisfaction {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (64, 16, D) a parchment of Nazja's Percussive Tempering (64, 17, D) the +1 mace of Hard Scrabble {freeze, *Slow +Blink rF+ Str-2 Int+3} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rF+: It protects you from fire. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (64, 19, D) a +0 trident (64, 21, D) a +0 hand axe a +0 robe (64, 26, D) the +4 chain mail of the Desolation of Salt {Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (64, 27, D) the +4 quick blade of Voracious Daring {devious, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (64, 28, D) a +0 flail a naga corpse (skeletalised by now) (65, 26, D) a staff of necromancy (67, 0, D) a staff of necromancy (67, 3, D) a ball python corpse (skeletalised by now) (68, 0, D) a +1 arbalest of freezing (68, 3, D) an adder corpse (skeletalised by now) (69, 0, D) a +2 scimitar of protection (69, 3, D) a ball python corpse (skeletalised by now) (69, 36, D) a +3 leather armour of positive energy (69, 38, D) a +0 scythe of distortion a +0 robe (70, 8, D) the +0 leather armour of Greed {rPois rC- rCorr} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (70, 36, D) the necromancy staff of Yesterday {^Drain rN+ Str+3 Int+2 Necro} [staff of necromancy] ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. Trog disapproves of the use of such an item. (70, 37, D) a staff of air (unseen) (70, 39, D) a +2 dire flail of venom a +2 ring mail of willpower the human corpse of Edmund (skeletalised by now) (71, 8, D) a manual of Conjurations (71, 10, D) a +6 antimagic double sword (71, 16, D) a +1 heavy hand axe (71, 21, D) a +0 trident a merfolk skeleton (71, 26, D) a +4 glaive of protection (71, 31, D) a +0 short sword (71, 36, D) a +1 broad axe of flaming (71, 37, D) a parchment of Silence (71, 38, D) a +2 scimitar of flaming a wand of iceblast (5) a +5 ring of evasion (71, 39, D) a +0 club a +0 robe a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (71, 40, D) a +3 war axe of flaming (71, 43, D) a +0 halberd a +0 robe (72, 8, D) a parchment of Plasma Beam (72, 16, D) the +3 glaive "Feruguef" {pain, rPois rN++} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (72, 17, D) a +2 troll leather armour (72, 21, D) 4 large rocks a +0 shortbow (72, 26, D) the +4 mace "Voessir" {flame, rElec rPois Str+3 Dex+4} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (72, 27, D) a parchment of Fireball (72, 30, D) a hell hound corpse (skeletalised by now) (72, 37, D) a parchment of Summon Ice Beast (72, 38, D) a +3 battleaxe of flaming a +3 quarterstaff of chaos (72, 39, D) a +0 giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (72, 40, D) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (73, 1, D) a staff of earth (73, 16, D) the earth staff "Guotyc" {Fly rPois Conj Earth} [staff of earth] Fly: It grants you flight. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. (73, 17, D) a parchment of Malign Gateway (73, 27, D) a wellspring talisman (73, 30, D) a +0 short sword (73, 36, D) a +3 ring mail of willpower (74, 2, D) a water moccasin corpse (skeletalised by now) (74, 20, D) a +0 shortbow