Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18397691469844475702 0 Booknewt2 the Shield-Bearer (level 1, -5/18 HPs) Began as a Demigod Fighter on Sept 20, 2026. Slain by a mummy (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:58 (71 turns). Booknewt2 the Shield-Bearer (Demigod Fighter) Turns: 71, Time: 00:00:59 Health: -5/18 AC: 18 Str: 29 XL: 1 Next: 0% Magic: 3/3 EV: 4 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire + . . (50%) l - +5 broad axe rCold + . . (50%) m - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) k - +5 golden dragon scales rPois + (33%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.23/turn i - +6 ring of strength MPRegen 0.08/turn j - +6 ring of strength %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe l - a +5 broad axe (weapon) n - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. o - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. p - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. q - the +8 storm bow {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. r - the +9 sword of Power {valour} (You found it in the Dungeon) It cannot be enchanted further. s - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. Armour b - a +0 scale mail c - a +0 buckler k - +5 golden dragon scales (worn) m - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). t - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. u - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. Jewellery d - a ring of flight e - a +6 ring of dexterity f - a +6 ring of dexterity g - a +6 ring of intelligence h - a +6 ring of intelligence i - a +6 ring of strength (worn) j - a +6 ring of strength (worn) Wands f - a wand of mindburst (7) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions m - 7 potions of might b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience Skills: + Level 2.6 Fighting + Level 1.7 Axes + Level 2.6 Armour + Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Items here: ))))))))) [. Okay, then. m - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} You start removing your armour. You continue removing your +0 buckler. x5 You finish removing your +0 buckler. You start putting on your armour. You continue putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "Finally, someone more useful than... these people." You feel clever. Okay, then. n - the +11 Singing Sword {sonic wave} o - the +13 scythe of Curses {drain, curses, ^Drain} p - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} q - the +8 storm bow {elec, penet}; r - the +9 sword of Power {valour} Items here: )))) [[. s - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} t - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} u - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} You feel stronger. i - a +6 ring of strength (worn) You feel stronger. j - a +6 ring of strength (worn) There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. You encounter 2 mummies. Found a +0 pair of boots of flying and a ring of positive energy. Found a transporter. The mummy hits you! You barely miss the mummy. You hit the mummy. You slash the mummy! The mummy is almost destroyed. You barely miss the mummy. The mummy hits you but does no damage. The mummy hits you. You closely miss the mummy. The mummy is almost destroyed. You slash the mummy! The mummy hits you. The mummy hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.=.[.▓ ▓..M..▓ ▓..M@.▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 mummies. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Booknewt2 the Demigod Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 46 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 58 | D | Got the +11 Singing Sword {sonic wave} 58 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 58 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 58 | D | Got the +8 storm bow {elec, penet} 58 | D | Got the +9 sword of Power {valour} 60 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 60 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 60 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 67 | D | Entered arena 2. 67 | D | Found a transporter. 71 | D | Slain by a mummy Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Attack: Normal || 3 Melee: Broad axe || 6 Armour: Golden dragon sca || 5