Brain4321 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 athame (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 great mace a +5 giant spiked club a +5 giant club a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) the fortress talisman of Divine Compulsion {*Silence rN+ Str+3} [fortress talisman] *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the wellspring talisman of Time Moved Backwards {Rampage +Blink MP+6 Str-4} [wellspring talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. MP+6: It affects your magic capacity (+6). Str-4: It affects your strength (-4). a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (66, 1, D) a +0 long sword a +0 robe an elf corpse (67, 0, D) a There-And-Back Book (68, 0, D) a +2 robe of cold resistance (unseen) (69, 0, D) the +11 morningstar "Bosil" {heavy, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (74, 3, D) a scorpion corpse