Dungeon Sprint DCSS version 0.35-a0-1278-gda980d1564 (webtiles) character file. Game seed: 15268488088525548914 537 Brain4321 the Mimic (level 7, -13/36 HPs) Began as a Deep Elf Mystic on Oct 12, 2026. Was a Follower of Vehumet. Killed from afar by a deep elf pyromancer (19 damage) ... with a bolt of fire ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:32 (187 turns). Brain4321 the Mimic (Deep Elf Mystic) Turns: 187, Time: 00:03:32 Health: -13/36 AC: 5 Str: 5 XL: 7 Next: 4% Magic: 22/28 EV: 9 Int: 40 God: Vehumet [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 23/26 levels left rFire . . . (100%) r - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold + . . (50%) (no offhand) rNeg . . . (100%) K - +0 ring mail {rC+} rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - +6 ring of intelligence HPRegen 0.26/turn h - +6 ring of intelligence MPRegen 0.42/turn c - jade talisman %: no teleportation @: on fire, jademantle-form, flooded lungs, glowing A: elemental crystals, magic regeneration a: Renounce Religion (0%) You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. Jade crystal shrouded your upper body. You visited 1 branch Inventory: Hand Weapons r - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. v - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. w - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. x - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. y - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It cannot be enchanted further. z - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. A - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) It cannot be enchanted further. B - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. C - the +8 storm bow {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. D - the +9 sword of Power {valour} (You found it in the Dungeon) It cannot be enchanted further. Armour a - a +0 robe k - a +5 crystal plate armour l - +5 fire dragon scales m - +5 golden dragon scales n - +5 ice dragon scales o - a +5 plate armour p - +5 shadow dragon scales q - +5 storm dragon scales s - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. t - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. u - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). E - a +3 buckler F - a +3 kite shield G - a +3 tower shield H - an orb of guile I - an orb of mayhem K - a +0 ring mail of cold resistance (worn) Jewellery d - a ring of flight e - a +6 ring of dexterity f - a +6 ring of dexterity g - a +6 ring of intelligence (worn) h - a +6 ring of intelligence (worn) i - a +6 ring of strength j - a +6 ring of strength J - the ring "Wusiasi" {rElec EV+5 Slay+2} (You found it in the Dungeon) [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Talismans b - a vision talisman c - a jade talisman (worn) Wands f - a wand of mindburst (7) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 9 potions of curing w - 8 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Skills: - Level 0.2 Fighting - Level 0.4 Staves + Level 5.6 Dodging - Level 0.8 Stealth + Level 10.0 Spellcasting + Level 4.6(6.6) Fire Magic + Level 4.7(6.7) Ice Magic + Level 4.6(6.6) Air Magic + Level 4.6(6.6) Earth Magic + Level 10.5 Shapeshifting You had 23 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 100% 1d9 1% 1 b - Sirocco Fire/Air 100% 2d10 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 80% 1d7 9% 1 Dragon Veins Fire/Ice/Erth/A86% 3d(13/13/11% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Jade crystal shrouds your upper body. You are flanked by elemental crystals which are charged by your spells. Charging all four crystals gives a temporary defensive bonus. Your skill with elemental magic is increased (+2). Your skill with all non-elemental magic is decreased (-33%). The crystaline parts of your body are vulnerable to deconstruction. Your helmet and cloak are melded. You regenerate magic rapidly. Message History The water elemental completely misses you. The deep elf pyromancer hits your airy jade with a +0 dagger. You barely miss the water elemental. The water elemental is heavily damaged. The water elemental engulfs you. You hit the water elemental. The water elemental is heavily damaged. You feel hot winds gather around you again. The water elemental engulfs you! The deep elf pyromancer barely misses your fiery jade. The water elemental engulfs you! Water floods into your lungs! You feel much better. Your lungs strain for air. The ice thorns skewer the water elemental. The water elemental is severely damaged. The water elemental closely misses your airy jade. Okay, then. You cannot cast spells while unable to breathe! Your lungs strain for air. The deep elf pyromancer casts a spell at you. The pyre arrow hits you. You are covered in intense liquid fire! Move or burn! The water elemental barely misses you. There is a transporter landing site here. You cannot cast spells while unable to breathe! You cannot cast spells while unable to breathe! Unknown command. You feel much better. The liquid fire burns you! Your lungs strain for air. The deep elf pyromancer barely misses you. The water elemental engulfs you. You hit the deep elf pyromancer. You feel better. The deep elf pyromancer is heavily wounded. The liquid fire burns you! Your lungs strain for air. * * * LOW HITPOINT WARNING * * * The deep elf pyromancer points at you and mumbles some strange words. The bolt of fire hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.:[).▓.....▓ ▓)....▓.....▓ ▓.....▓.....▓ ▓.^...▓..†..▓ ▓.Σe¤.▓..©..▓ ▓.¤i¤¤▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a water elemental, a deep elf pyromancer, a friendly airy jade (charged), a friendly earthen jade (charged), a friendly fiery jade and a friendly icy jade (charged). Vanquished Creatures A deep elf pyromancer (D) 2 scorpions (D) 3 creatures vanquished. Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Brain4321 the Deep Elf Mystic began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 7/7 0 | D | Found a transporter. 0 | D | Found an ancient bone altar of Kikubaaqudgha. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a hazy altar of Hepliaklqana. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an opulent altar of Gozag. 2 | D | Reached XP level 2. HP: 15/15 MP: 9/9 11 | D | Banished a spatial maelstrom 22 | D | Learned a level 2 spell: Sirocco 45 | D | Banished a spatial maelstrom 66 | D | Identified the fortress talisman of Divine Compulsion | {*Silence rN+ Str+3} 66 | D | Identified the wellspring talisman of Time Moved Backwards | {Rampage +Blink MP+6 Str-4} 73 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 74 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 74 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 76 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 77 | D | Got the +11 Singing Sword {sonic wave} 77 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 77 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 77 | D | Got the +6 shillelagh "Devastator" {shatter} 77 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 77 | D | Got the +7 mace of Variability {chaos, chaos arc} 77 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 77 | D | Got the +8 storm bow {elec, penet} 77 | D | Got the +9 sword of Power {valour} 102 | D | Became a worshipper of Vehumet 102 | D | Offered knowledge of Kinetic Grapnel by Vehumet. 115 | D | Entered arena 2. 115 | D | Found a transporter. 115 | D | Encountered a scorpion 115 | D | Encountered a scorpion 119 | D | Killed a scorpion 120 | D | Reached XP level 3. HP: 12/19 MP: 13/13 121 | D | Killed a scorpion 122 | D | Reached XP level 4. HP: 6/24 MP: 14/16 140 | D | Got the ring "Wusiasi" {rElec EV+5 Slay+2} 175 | D | Entered arena 3. 175 | D | Found a transporter. 175 | D | Encountered a water elemental 175 | D | Encountered a deep elf pyromancer 175 | D | Encountered a deep elf pyromancer 180 | D | Killed a deep elf pyromancer 180 | D | Reached * piety under Vehumet 181 | D | Reached skill level 5 in Dodging 181 | D | Reached skill level 10 in Spellcasting 181 | D | Reached skill level 10 in Shapeshifting 181 | D | Reached XP level 5. HP: 28/28 MP: 18/19 181 | D | Reached XP level 6. HP: 32/32 MP: 19/21 181 | D | Reached XP level 7. HP: 36/36 MP: 19/22 187 | D | Killed from afar by a deep elf pyromancer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 8 9 10 | 10.5 Spellcasting | 6 8 10 | 10.0 Dodging | 5 | 5.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Fighting | | 0.2 Staves | | 0.4 Stealth | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- Jade | * * * * * | 5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | | 3 || 4 Melee: Bo | 1 | | 3 || 4 Cast: Ice Thorns | 2 | 3 | 1 || 6 Sirocco | 1 | 1 | || 2 Drink: Experience | 1 | | || 1 Curing | | 1 | || 1 Heal wounds | | | 2 || 2 Armour: Robe | 2 | | || 2 Ring mail | | | 5 || 5 Dodge: Dodged | | 1 | 3 || 4 Form: Jade | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 185 | 87 | 98 | 29 | 0 | 1 | 185.0 | Dungeon | 185 | 87 | 98 | 29 | 0 | 1 | 185.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 185 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 1005 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 1777 | 30 | 3 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 1 | 1 | 0 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 2 | 1 | 0 || 3 ----------------------+-------+-------+-------++-------