Dungeon Crawl Stone Soup version 0.34-a0-886-gcdf5c94360 (webtiles) character file. Game seed: 14944233288073195705 1127 Brassrobo the Magician (level 8, 0/30 HPs) Began as a Deep Elf Fire Elementalist on Oct 1, 2025. Slain by a shadowghast (30 damage) ... on level 6 of the Dungeon. The game lasted 00:17:35 (4130 turns). Brassrobo the Magician (Deep Elf Fire Elementalist) Turns: 4130, Time: 00:17:36 Health: 0/30 AC: 2 Str: 5 XL: 8 Next: 13% Magic: 7/19 EV: 15 Int: 23 God: Gold: 297 SH: 0 Dex: 15 Spells: 9/19 levels left rFire + + . (33%) l - melded +2 dagger (venom) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois x (150%) (helmet unavailable) rElec . (100%) h - melded +0 cloak rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - +4 ring of slaying HPRegen 0.25/turn e - ring of wizardry MPRegen 0.32/turn g - scarab talisman %: wizardry (x1) @: scarab-form A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, magic regeneration a: no special abilities You were on level 6 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 297 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 dagger k - a +0 flail of holy wrath l - a +2 dagger of venom (melded) Missiles f - 18 poisoned darts i - 3 boomerangs m - 2 stones Armour a - a +0 robe (melded) h - a +0 cloak (melded) Magical Staves j - a staff of air Jewellery d - a +4 ring of slaying (worn) e - a ring of wizardry (worn) Talismans g - a scarab talisman (worn) Scrolls d - a scroll of amnesia {unknown} f - a scroll of fear t - 4 scrolls of teleportation p - a scroll of poison c - a scroll of blinking {unknown} e - a scroll of revelation {unknown} o - a scroll of fog {unknown} h - a scroll of noise {unknown} V - a scroll of vulnerability m - a scroll of torment {unknown} j - a scroll of silence {unknown} n - a scroll of enchant weapon {unknown} i - a scroll of identify Potions g - a potion of magic m - a potion of might w - 3 potions of heal wounds c - 2 potions of curing L - 3 potions of lignification l - a potion of enlightenment {unknown} h - 4 potions of haste f - a potion of ambrosia {unknown} Baubles g - 5 flux baubles Skills: + Level 1.6 Fighting - Level 5.0 Dodging - Level 2.4 Stealth + Level 6.4 Spellcasting - Level 5.0 Conjurations + Level 4.2 Fire Magic * Level 4.9 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 52% 2d7 1% 2 c - Inner Flame Hex/Fire 17% N/A 1% 3 d - Flame Wave Conj/Fire 28% 2d9 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 34% 2d12 1% 3 Summon Small Mammal Summ 28% N/A 3% 1 Lesser Beckoning Tloc 14% N/A 4% 2 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 12% 4 Cigotuvi's Putrefaction Necr/Air 7% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Zin Shops: D:1 * Annotations: D:5 Ijyb D:6 4 runed translucent doors Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History The scorpion is moderately wounded. The scorpion's fire resistance burns away. The scorpion closely misses you. The rock fish barely misses you. The scorpion stings you but does no damage. The rock fish closely misses you. The rock fish barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the rock fish! The rock fish is moderately wounded. The flame wave engulfs the scorpion! The scorpion is burned terribly! The scorpion is almost dead. (Press . to intensify the flame waves.) The scorpion completely misses you. The rock fish barely misses you. A wave of flame ripples out! The flame wave engulfs the rock fish. The rock fish is severely wounded. The flame wave engulfs the scorpion! The scorpion is burned terribly! You kill the scorpion! The flame wave engulfs the rock fish. The rock fish is severely wounded. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The rock fish barely misses you. You have reached level 8! You feel clever. A wave of flame ripples out! The flame wave engulfs the rock fish! You kill the rock fish! The flame wave engulfs the rock fish. The rock fish is almost dead. Your wave of flame reaches its maximum intensity and dissipates. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rock fish. You kill the rock fish! The shadowghast strikes at you from the darkness! Ouch! That really hurt! You die... ....#........# ....#....#..## ........##...### ........#..†.#.### .##.....#....#...## .....##..........### ..... #............### #.. ..................## ... ............B*.....# .. ............#{...### ............##.....# .#..#....#..#.......# ...#..##..###........#..# ##...## ....#...#.......... .#...#. . .......#....#.#. ....... ....##.....## # .....## .... ....... You could see a friendly solar ember (minion). Vanquished Creatures Edmund (D:6) A water moccasin (D:4) A black bear (D:6) A phantom (D:3) A scorpion (D:6) 2 rock fish (D:6) 6 hounds A gnoll bouda (D:4) Jessica (D:2) A clockroach (D:3) An iguana (D:3) An orc wizard (D:4) 9 gnolls 8 adders A shadow imp (D:5) 2 dart slugs (D:2) 13 orcs 6 endoplasms 21 hobgoblins 3 jackals (D:1) 5 quokkas (D:1) 9 ball pythons 3 bats 3 frilled lizards 10 goblins 8 kobolds 8 rats 127 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brassrobo the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 208 | D:1 | Learned a level 2 spell: Scorch 358 | D:1 | Found Litacal's Assorted Antiques. 384 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 413 | D:1 | Learned a level 3 spell: Inner Flame 746 | D:1 | Reached XP level 4. HP: 24/24 MP: 4/11 800 | D:2 | Noticed Jessica 809 | D:2 | Killed Jessica 810 | D:2 | Reached skill level 4 in Spellcasting 816 | D:2 | Learned a level 4 spell: Flame Wave 1016 | D:2 | Reached XP level 5. HP: 28/28 MP: 11/13 1616 | D:3 | Reached skill level 1 in Shapeshifting 1645 | D:3 | Found a faded altar of an unknown god. 1717 | D:3 | Reached XP level 6. HP: 32/32 MP: 8/15 2046 | D:3 | Identified the +0 leather armour "Daumnaa" {Fly Str-5 | Slay+3} 2469 | D:5 | Entered Level 5 of the Dungeon 2580 | D:4 | Reached skill level 5 in Spellcasting 2864 | D:4 | Noticed a water moccasin 2869 | D:4 | Killed a water moccasin 2870 | D:4 | Reached XP level 7. HP: 36/36 MP: 10/16 3230 | D:4 | Found a glowing silver altar of Zin. 3433 | D:5 | Reached skill level 5 in Conjurations 3659 | D:5 | Reached skill level 5 in Dodging 3733 | D:5 | Noticed Ijyb 3801 | D:6 | Noticed Edmund 3832 | D:6 | Killed Edmund 3833 | D:6 | Reached skill level 1 in Fighting 3833 | D:6 | Reached skill level 6 in Spellcasting 4021 | D:6 | Noticed a manticore 4121 | D:6 | Noticed a shadowghast 4128 | D:6 | Reached XP level 8. HP: 28/43 MP: 9/19 4130 | D:6 | Slain by a shadowghast Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms, serial_shops, nicolae_square_shop, fountainhead, serial_park_square3 [serial_park_minivault_5x5_6] D:2: layout_basic, nicolae_eternal_life, kennysheep_nub, minmay_pentomino_r4, uniq_jessica D:3: layout_basic, chequers_ecumenical_altar_simple_redux, minivault_27 D:4: cheibrodos_greedy_goblins, layout_gridville, mainiacjoe_overflow_six_doors_small, chequers_serial_rivers_micro_d D:5: layout_basic, nrook_loot_triangle, uniq_ijyb, uniq_pikel D:6: layout_cave_pools, nicolae_shops_little_town_plaza, minmay_hollow_rounded_squares, uniq_duvessa, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 4 5 | 5.0 Dodging | 3 4 5 | 5.0 Spellcasting | 4 5 6 | 6.4 Shapeshifting | 1 3 4 | 4.9 Fighting | 1 | 1.6 Fire Magic | 4 | 4.2 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 1 | 1 || 4 Melee: Club | 2 | 1 | || 3 Unarmed | | | 1 || 1 Cast: Foxfire | 76 | 126 | 65 || 267 Scorch | 1 | 14 | 12 || 27 Flame Wave | | | 3 || 3 Drink: Curing | | | 1 || 1 Read: Identify | 1 | 4 | || 5 Fear | 1 | | || 1 Teleportation | | 1 | || 1 Poison | | 1 | || 1 Vulnerability | | | 1 || 1 Armour: Robe | 8 | 9 | || 17 None | | | 9 || 9 Dodge: Dodged | 11 | 10 | 13 || 34 Form: Scarab | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4132 | 3918 | 214 | 239 | 2383 | 6 | 688.7 | Dungeon | 4132 | 3918 | 214 | 239 | 2383 | 6 | 688.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1261 daAuts D:3: 778 daAuts D:1: 758 daAuts D:2: 735 daAuts D:6: 386 daAuts D:5: 212 daAuts