Brassrobo Level 1 of the Dungeon [Shop] Yxott's Book Emporium a parchment of Ozocubu's Armour (118 gold) a parchment of Summon Hydra (237 gold) a parchment of Irradiate (178 gold) a parchment of Fugue of the Fallen (118 gold) a parchment of Scorch (89 gold) a parchment of Kiss of Death (59 gold) a parchment of Jinxbite (89 gold) a parchment of Volatile Blastmotes (118 gold) a parchment of Sticky Flame (148 gold) a parchment of Shock (59 gold) a manual of Invocations (880 gold) a parchment of Discord (267 gold) a parchment of Dragon's Call (297 gold) a parchment of Call Imp (89 gold) a parchment of Lehudib's Crystal Spear (267 gold) a parchment of Summon Seismosaurus Egg (148 gold) a parchment of Ensorcelled Hibernation (89 gold) (0, 0, D:1) a bat skeleton (4, 20, D:1) a +0 club (5, 23, D:1) a goblin corpse (skeletalised by now) (10, 34, D:1) a +0 spear (15, 28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, -14, D:1) a kobold corpse (skeletalised by now) (37, 25, D:1) a +0 whip a gnoll corpse (skeletalised by now) (38, -10, D:1) an adder corpse (skeletalised by now) (42, -12, D:1) a +0 club (42, -11, D:1) a quokka skeleton (42, -1, D:1) a +0 club (44, -1, D:1) a bat skeleton a quokka skeleton (48, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 18, D:1) a frilled lizard corpse (skeletalised by now) (49, 21, D:1) a +0 short sword a +0 sling a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (2, -3, D:2) a +0 dagger (7, 22, D:2) a +0 club (7, 23, D:2) an adder skeleton (10, 3, D:2) a +0 club (15, 27, D:2) a frilled lizard corpse (skeletalised by now) (17, -12, D:2) a +0 robe (21, -4, D:2) a +0 dagger (24, -8, D:2) an adder skeleton (26, -6, D:2) a +0 helmet (33, -8, D:2) a +0 leather armour (36, 37, D:2) an adder corpse (skeletalised by now) (38, -9, D:2) a quokka corpse (skeletalised by now) (38, -6, D:2) a ball python corpse (skeletalised by now) (44, 11, D:2) a +0 ring mail (46, -11, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 sling of Fate {flame, rPois rN+ rCorr} (2870 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 vampiric great sword (3700 gold) the +1 whip "Dragonslayer" {freeze, Int+5 Stlth+} (2980 gold) Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the fortress talisman "Qetorykk" {+Blink rElec Will- SInv} (6000 gold) [fortress talisman] +Blink: It lets you blink. rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. the serpent talisman of Plasticity {rElec rCorr Int+2} (6600 gold) [serpent talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). the earth staff of Sihux {rCorr Dex-5 Stlth+ Conj Earth} (3550 gold) [staff of earth] rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. the +4 short sword of the Hugging Gods {heavy, rF+ rN+} (4360 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the ring "Pebuegun" {^Contam +Blink rF- rN+ Stlth+} (2420 gold) [ring of positive energy] ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the +0 leather armour "Ekki" {Int+4} (1740 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +3 hand axe of Wyrd {speed, Will+} (3660 gold) Will+: It increases your willpower. It cannot be enchanted further. the +3 ring mail of the Sultana {Harm ^Drain rCorr} (2600 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 tower shield of a treasure trove {Harm Rampage Dex-2 Stlth+} (1360 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 whip "Sun Atie" {antimagic, *Corrode rN+ Str+3} (5940 gold) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring of Eret {rN+ Str-3 Dex+5} (3120 gold) [ring of positive energy] rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). the ring "Nobof" {MP+9 Int+4 SInv} (3960 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. the +2 robe of the Thirsty Tusks {rF+++ Str-3 Dex-2 SInv} (4660 gold) rF+++: It renders you almost immune to fire. Str-3: It affects your strength (-3). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. the dragon-coil talisman of Igitt {-Tele rN+ Str+3 Dex+3} (10140 gold) [dragon-coil talisman] -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the +2 ring mail of Ygijeus {Str+2} (2520 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the death talisman of Nettem {Str+3} (11110 gold) [talisman of death] Str+3: It affects your strength (+3). the ring of Amneomum {rElec rPois Str+8 Slay-4} (4160 gold) [ring of strength] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+8: It affects your strength (+8). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (0, 0, D:3) a +0 robe (3, 28, D:3) a +0 whip (5, -3, D:3) a +0 dagger (29, 27, D:3) a +0 dagger a kobold skeleton (31, -14, D:3) a bat corpse (skeletalised by now) an adder corpse (skeletalised by now) (31, -13, D:3) an adder corpse (skeletalised by now) (33, 20, D:3) a +0 dagger an orb of mesmerism (37, -5, D:3) a +0 ring mail (44, -7, D:3) a +0 mace an orc corpse (skeletalised by now) (45, -6, D:3) a bat corpse (skeletalised by now) (45, 4, D:3) a +0 whip a kobold skeleton Level 4 of the Dungeon (27, -1, D:4) a +1 short sword of holy wrath a +0 leather armour (28, -3, D:4) a +0 club a +0 leather armour a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) Level 5 of the Dungeon (10, -13, D:5) a hound skeleton (10, 25, D:5) a +0 whip (19, 12, D:5) a +0 leather armour (30, -15, D:5) an iguana skeleton (40, -7, D:5) a +0 hand axe (41, -2, D:5) a +0 whip (46, -6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club (19, -17, D:6) a +0 ring mail (20, -4, D:6) a +0 short sword (20, -3, D:6) a +0 club (21, -4, D:6) an adder corpse (skeletalised by now) (21, -3, D:6) a +0 dagger (22, -4, D:6) a +0 short sword a kobold corpse (skeletalised by now) (27, -19, D:6) a +0 spear (29, -13, D:6) a +0 chain mail a +0 scimitar an orc skeleton (29, -12, D:6) a +0 leather armour a +0 dagger an orc skeleton (29, -1, D:6) a +0 ring mail (30, -13, D:6) a +0 robe a +0 dagger an orc skeleton (31, -22, D:6) a +0 spear (40, 21, D:6) a +0 dagger an orc corpse (44, 10, D:6) a bullfrog corpse (skeletalised by now) (46, 17, D:6) a +0 ring mail (54, -5, D:6) a parchment of Fulsome Fusillade Level 7 of the Dungeon (15, 0, D:7) a +0 orcbow a centaur corpse (15, 3, D:7) 3 poisoned darts the Ecumenical Temple