Dungeon Crawl Stone Soup version 0.35-a0-327-g87192ef88b (webtiles) character file. Game seed: 6523201805868884121 277377 Brassrobo the Warrior (level 20, -22/136 HPs) Began as a Gargoyle Fighter on Apr 29, 2026. Was a Believer of Makhleb. Annihilated by a dire elephant (30 damage) ... on level 3 of the Vaults on Apr 30, 2026. The game lasted 02:19:45 (45935 turns). Brassrobo the Warrior (Gargoyle Fighter) Turns: 45935, Time: 02:19:46 Health: -22/136 AC: 37 Str: 35 XL: 20 Next: 39% Magic: 37/37 EV: 6 Int: 15 God: Makhleb [**....] Gold: 450 SH: 13 Dex: 6 Spells: 19/19 levels left rFire + + . (33%) m - +10 broad axe "Grim Tooth" {sunder, rF+} rCold + + . (33%) W - +0 tower shield {rCorr} rNeg + + . (20%) v - +8 golden dragon scales of Hobulier {Bane rPois rF+ rC++ rN+ Stlth+} rPois ∞ (0%) E - +0 hat {SInv} rElec + (33%) F - +0 cloak {Will+} rCorr + (50%) b - +2 pair of gloves of Ashenzari's Whim {Str+2 Int+2} SInv + J - +2 pair of boots Will ++... S - amulet "Hirolygg" {+Blink Regen+ MP+7 Int+2} Stlth h - +4 ring of slaying HPRegen 3.54/turn g - +4 ring of slaying MPRegen 0.25/turn K - maw talisman of Zesiu {Rampage rCorr Str+6 Dex-3} %: rampage @: maw-form, fragile (+50% incoming damage), engorged, flying, mesmerised, slowed, studying Ice Magic, very slow A: maw attack, devouring maw, flying, growling stomach, low body AC, sickness immunity, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, stone body }: 2/15 runes: decaying, serpentine a: Renounce Religion (0%), Evoke Blink (13%), Unleash Destruction (0%) You were on level 3 of the Vaults. You worshipped Makhleb. Makhleb was pleased with you. You were a creature with a mouth for a stomach. You visited 7 branches of the dungeon, and saw 34 of its levels. You also visited: Ossuary, Bailey and Gauntlet. You collected 3733 gold pieces. You spent 3283 gold pieces at shops. Inventory: Hand Weapons f - a +3 war axe m - the +10 broad axe "Grim Tooth" (weapon) {sunder, rF+} (Okawaru gifted it to you on level 2 of the Swamp) rF+: It protects you from fire. It cannot be enchanted further. p - a +0 flail of holy wrath x - a +1 broad axe of freezing y - a +3 antimagic hand axe C - a +0 vampiric hand axe G - the +4 war axe "No More Talking" {flame, Dex+3} (You took it off a spriggan druid in the Arena) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. L - a +6 spear P - a +4 shortbow Missiles i - a curare-tipped dart l - 53 boomerangs (quivered) u - 68 poisoned darts w - 16 silver javelins z - 15 atropa-tipped darts A - 6 datura-tipped darts H - 6 javelins M - 2 darts of disjunction T - a throwing net Armour a - a +0 cloak of willpower b - the +2 pair of gloves of Ashenzari's Whim (worn) {Str+2 Int+2} (You bought it in a shop on level 2 of the Vaults) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. c - a +0 buckler j - a +0 pair of gloves v - the +8 golden dragon scales of Hobulier (worn) {Bane rPois rF+ rC++ rN+ Stlth+} (Okawaru gifted it to you on level 2 of the Swamp) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. B - a +2 robe of willpower E - a +0 hat of see invisible (worn) F - a +0 cloak of willpower (worn) J - a +2 pair of boots (worn) W - a +0 tower shield of corrosion resistance (worn) Jewellery e - the amulet "Hyest" {Reflect Harm rF+ Int+3 SH+5 Stlth-} (You found it in a Gauntlet) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). Stlth-: It makes you less stealthy. g - a +4 ring of slaying (worn) h - a +4 ring of slaying (worn) n - a ring of protection from cold s - an amulet of reflection I - a +5 ring of evasion O - the ring of Midwinter {rN+ rCorr Str+3 Int+3 Slay-4} (You acquired it on level 2 of the Orcish Mines) [ring of positive energy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Q - a ring of protection from fire R - a ring of resist corrosion S - the amulet "Hirolygg" (worn) {+Blink Regen+ MP+7 Int+2} (You bought it in a shop on level 3 of the Snake Pit) [amulet of regeneration] +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. MP+7: It affects your magic capacity (+7). Int+2: It affects your intelligence (+2). Talismans r - the spore talisman "Guiwosah" {Harm Rampage Str+5} (You found it on level 15 of the Dungeon) [spore talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+5: It affects your strength (+5). K - the maw talisman of Zesiu (worn) {Rampage rCorr Str+6 Dex-3} (You found it on level 3 of the Lair of Beasts) [maw talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). N - the serpent talisman of Kikubaaqudgha's Whim {Str+2 Int+7} (You took it off Aizul on level 2 of the Snake Pit) [serpent talisman] Str+2: It affects your strength (+2). Int+7: It affects your intelligence (+7). Wands e - a wand of paralysis (20) c - a wand of iceblast (32) a - a wand of flame (38) d - a wand of digging (16) p - a wand of polymorph (10) b - a wand of quicksilver (11) f - a wand of mindburst (23) Scrolls g - 7 scrolls of fog r - 5 scrolls of revelation V - 5 scrolls of vulnerability N - 7 scrolls of noise x - 12 scrolls of amnesia t - 14 scrolls of teleportation p - 7 scrolls of poison b - 6 scrolls of blinking w - 2 scrolls of enchant weapon W - a scroll of brand weapon I - 3 scrolls of immolation a - 4 scrolls of enchant armour T - a scroll of torment f - a scroll of fear S - a scroll of silence i - a scroll of identify s - a scroll of butterflies Potions m - 10 potions of might b - 5 potions of brilliance A - 3 potions of attraction i - 5 potions of invisibility M - 6 potions of mutation c - 18 potions of curing L - 2 potions of lignification w - a potion of heal wounds C - 2 potions of cancellation g - 2 potions of magic d - 8 potions of moonshine B - a potion of berserk rage e - a potion of enlightenment h - a potion of haste a - 10 potions of ambrosia r - a potion of resistance Miscellaneous h - a +1 condenser vane i - a +0 sack of spiders Baubles g - 6 flux baubles Skills: + Level 18.3 Fighting + Level 17.2 Axes - Level 15.9 Armour - Level 6.6 Dodging * Level 8.8 Shields - Level 14.0 Invocations + Level 4.8 Evocations + Level 12.3 Shapeshifting You had 19 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 100% 1 Blink Tloc 0% N/A 100% 2 Construct Spike Launche Frge 0% 2d3 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Mercury Arrow Conj/Alch 0% 2d5 100% 2 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Searing Ray Conj 0% 2d4 100% 2 Call Canine Familiar Summ 0% N/A 100% 3 Confusing Touch Hex 0% N/A 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Gloom Hex/Necr 0% N/A 100% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 100% 3 Airstrike Air 0% 2d(0-16) 100% 4 Animate Dead Necr 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Malign Gateway Summ/Tloc 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:8 Swamp (4/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (3/5) D:13 Depths (0/4) D:15 Ossuary (visited) Bailey (visited) Gauntlet (visited) Crypt: Vaults:2-3 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:2 ! D:9 [(*: Orc:2 :(**:[ Snake:2 ?(:[ Snake:3 ((=( Snake:4 :=: Vaults:2 :[ Annotations: D:10 1 runed translucent door Innate Abilities, Weirdness & Mutations You are a creature with a mouth for a stomach. Your maw can bite with vicious strength. You can devour enemies to increase your regeneration. You are flying. Your maw sometimes becomes mesmerised by tasty morsels. Your maw has eaten a hole through body armour, reducing its AC. You are immune to sickness and miasma. You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +15) Message History The dire elephant tramples you! You hold your ground! You block the dire elephant's attack. The boggart gestures wildly while chanting. The boggart flickers and vanishes for a moment. You encounter an ironbound convoker. It is wielding a +0 mace. The ironbound beastmaster barely misses you. The crystal guardian fires a shard of itself at you. The crystallising shot hits you!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel your fragility will last longer. You encounter a centaur warrior. It is carrying a +0 orcbow. Your maw growls hungrily at the sight of the centaur warrior. The boggart gestures wildly while chanting. The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. The dire elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! You block the dire elephant's attack. The crystal guardian hits you but does no damage. The ironbound beastmaster completely misses you. The boggart leaves your sight. Blink to where? Press: ? - help, Dir - move target You cannot blink away from the centaur warrior! Blink to where? Press: ? - help, Dir - move target Okay, then. Okay, then. Okay, then. You feel much better. The dire elephant is no longer moving quickly. The centaur warrior hits you. * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you but does no damage. The centaur warrior unwields a +0 orcbow. The centaur warrior hits you. * * * LOW HITPOINT WARNING * * * You block the centaur warrior's attack. The dire elephant tramples you!! You die... #.....$.. #........ #........ ### #.....# #.. #.gp..# #.. #####c....# +ck cp.Bcp....# ##Y##p