Brianb56 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 10, D:1) a +0 ring mail (4, 23, D:1) a +0 dagger (20, 2, D:1) a rat corpse (skeletalised by now) (20, 11, D:1) a +0 leather armour (22, -2, D:1) a +0 club (26, 15, D:1) a +0 short sword (40, 33, D:1) a quokka skeleton (40, 43, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 48, D:1) a quokka corpse (skeletalised by now) (44, 16, D:1) a +0 leather armour (44, 45, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 44, D:1) a hobgoblin corpse (skeletalised by now) (46, 43, D:1) a ball python corpse (skeletalised by now) (48, 15, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -22, D:2) a +0 dagger a +0 sling a goblin skeleton (1, 35, D:2) a +0 ring mail (7, 8, D:2) a +0 chain mail (12, 23, D:2) a bat skeleton (14, 17, D:2) a +0 dagger (22, 4, D:2) a +0 dagger a goblin skeleton (27, 16, D:2) a +0 dagger (35, -11, D:2) a +0 dagger (41, 3, D:2) a +0 club (44, -18, D:2) a hobgoblin corpse (skeletalised by now) (44, 29, D:2) a +0 robe (54, -15, D:2) a rat corpse (skeletalised by now) (58, -15, D:2) a +0 robe Level 3 of the Dungeon [Shop] Dosor's General Store a scroll of teleportation (39 gold) 3 stones (3 gold) a scroll of blinking (97 gold) the +0 leather armour "Xudyclaa" {^Drain +Inv rC++ Regen+} (362 gold) rC++: It greatly protects you from cold. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. a +0 leather armour (26 gold) a +0 war axe (45 gold) 9 stones (11 gold) a potion of degeneration (13 gold) a scroll of acquirement (676 gold) a +0 sling (19 gold) a potion of degeneration (13 gold) a ring of protection from cold (325 gold) (0, 0, D:3) a bat skeleton (28, -18, D:3) a quokka corpse (skeletalised by now) (35, -17, D:3) a quokka corpse (skeletalised by now) (36, -7, D:3) a jackal skeleton a jackal skeleton (36, -6, D:3) a bat skeleton a jackal skeleton (44, -3, D:3) a jackal corpse (skeletalised by now) (48, 23, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 mace (13, 17, D:4) a +0 war axe (18, 7, D:4) a +0 club (22, 9, D:4) a +0 dagger a kobold skeleton (27, 48, D:4) a +0 hand axe an orc corpse (skeletalised by now) (27, 49, D:4) a +0 dagger a +0 sling a +0 club a +0 flail a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 49, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (30, 49, D:4) a +0 dagger (40, 11, D:4) a +0 trident (40, 50, D:4) 6 large rocks (41, 28, D:4) a jackal skeleton a jackal skeleton (42, 21, D:4) a +0 flail a +0 leather armour (50, 42, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) 8 stones (2, 4, D:5) a +0 robe (3, -1, D:5) a +0 leather armour (8, -10, D:5) a +0 mace (8, -9, D:5) a hound corpse (10, -10, D:5) a +0 robe (13, -24, D:5) a curare-tipped dart