Brometheus69 Level 1 of the Dungeon (1, 5, D:1) a bat skeleton (1, 16, D:1) a +1 barding (2, 5, D:1) a hobgoblin skeleton (3, 24, D:1) a quokka corpse (skeletalised by now) (4, -2, D:1) a frilled lizard skeleton (6, 36, D:1) a +0 leather armour (11, 36, D:1) a +0 club (12, -10, D:1) a +0 club (12, -3, D:1) a quokka corpse (skeletalised by now) (13, -10, D:1) a hobgoblin corpse (skeletalised by now) (14, 4, D:1) a frilled lizard corpse (skeletalised by now) (21, 18, D:1) a frilled lizard corpse (skeletalised by now) (26, -7, D:1) a hobgoblin corpse (skeletalised by now) (27, -8, D:1) a +0 dagger (32, 7, D:1) a +0 spear (34, 21, D:1) a +0 dagger a goblin skeleton (38, -8, D:1) a bat corpse (skeletalised by now) (43, 23, D:1) an ogre skeleton (47, 4, D:1) a +0 sling (47, 18, D:1) an orc skeleton (47, 23, D:1) an ogre skeleton (49, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 8, D:1) a +0 club (50, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 18, D:1) a human skeleton (51, 23, D:1) a gnoll skeleton Level 2 of the Dungeon (7, 0, D:2) a +0 dagger (13, -7, D:2) a +0 mace (24, -1, D:2) a hobgoblin skeleton (25, -9, D:2) a +0 leather armour (28, 14, D:2) a +0 hand axe (38, -4, D:2) a bat corpse (skeletalised by now) (48, 2, D:2) a +0 dagger (64, 2, D:2) a bat corpse (skeletalised by now) (66, -1, D:2) a +0 short sword (67, -1, D:2) a +0 leather armour (69, -2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Equilibrium {rF+ RegenMP+ Stlth+} (4680 gold) [amulet of magic regeneration] rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. Stlth+: It makes you more stealthy. a +2 war axe of sundering (1550 gold) the alchemy staff of Glory {rPois Str+2 Dex+4 Alch} (4460 gold) [staff of alchemy] rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Alch: It increases the power of your Alchemy spells. the alchemy staff of Somewhere Else {rPois Int+2 Alch} (3620 gold) [staff of alchemy] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Alch: It increases the power of your Alchemy spells. the +7 whip of Disgust {holy, rPois SInv} (5490 gold) rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. the +3 dagger of Vorroaq {protect, rElec rF- rC- Str+4} (2580 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the +2 leather armour of Qiud Ketoj {Dex+5} (2950 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the amulet "Siun Mou" {Acrobat +Blink Str+3} (5030 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. Str+3: It affects your strength (+3). the +1 ring mail "Onkucrax" {Int+5} (2650 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +8 chain mail "Noniqale" {Will+ Int+4} (6700 gold) Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +6 dagger of Dung {flame, Int+3 Dex-2} (4270 gold) Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the storm talisman of Ohepp {rC+ Stlth+} (12380 gold) [storm talisman] rC+: It protects you from cold. Stlth+: It makes you more stealthy. the ring "Uclungoe" {Fly rElec Wiz} (4610 gold) [ring of wizardry] Fly: It grants you flight. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. the +3 scale mail of Xuexkang {Bane +Inv Str+4} (4140 gold) Bane: It inflicts you with a random bane when you equip it. +Inv: It lets you turn invisible. Str+4: It affects your strength (+4). It cannot be enchanted further. the ring "Vuom" {Fly rF+ Int+3 Dex+3 Slay+2} (5250 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of Levity {Fly rPois rF- Int+6} (4230 gold) [ring of intelligence] Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). the storm talisman "Fuvul" {Will+ Dex+2 Stlth+} (13330 gold) [storm talisman] Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the ring of Dotez {rC+ rN+ Int+7 Stlth-} (4730 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. the +8 whip "Foghul" {freeze, Int+3 Dex+3} (6410 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +9 mace "Geovup" {vamp, Str+2} (6520 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. (0, 4, D:3) a +2 dagger of venom a goblin corpse (skeletalised by now) (2, -2, D:3) a +0 dagger a +0 sling (8, 25, D:3) 5 large rocks (9, -8, D:3) a +0 chain mail (10, -10, D:3) a +0 dagger (12, 6, D:3) a +0 dagger a stone a kobold skeleton (12, 7, D:3) a +0 club (14, 6, D:3) a +0 dagger an adder skeleton (27, 0, D:3) a +0 trident (28, -11, D:3) a +0 club a goblin skeleton (42, -13, D:3) a +0 dagger (42, 14, D:3) a +0 whip of holy wrath (43, 15, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 short sword an orc skeleton an orc skeleton Level 4 of the Dungeon (13, 20, D:4) a +0 mace 9 poisoned darts (17, 15, D:4) a +0 sling (23, 2, D:4) a +0 whip (30, 10, D:4) an inkwell talisman (34, 21, D:4) a parchment of Sticky Flame (47, -2, D:4) 2 curare-tipped darts (47, 19, D:4) a +0 short sword 5 stones (48, -19, D:4) an inkwell talisman (49, -1, D:4) an orb of mayhem (50, -11, D:4) a +0 mace Level 5 of the Dungeon [Shop] Duutu's Distillery a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of magic (unknown) (96 gold) a potion of berserk rage (60 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of brilliance (48 gold) a potion of might (48 gold) a potion of heal wounds (96 gold) a potion of heal wounds (96 gold) (0, 0, D:5) a +0 ring mail (2, -8, D:5) a +0 long sword (11, 4, D:5) a +0 leather armour (17, -9, D:5) a +0 ring mail (20, 19, D:5) a manual of Unarmed Combat (20, 20, D:5) a staff of air (unseen) (21, 20, D:5) a parchment of Passwall (24, 20, D:5) a +0 club (30, 37, D:5) a +0 spear (36, 20, D:5) a +0 mace (37, 6, D:5) a human skeleton (40, 2, D:5) a +0 leather armour (44, -9, D:5) a +0 giant club (45, 14, D:5) a +0 flail of protection (48, 6, D:5) a human skeleton (49, 15, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 0, D:6) a +0 club a +0 club (2, 0, D:6) a +0 club a +0 club (5, 2, D:6) a +0 club a +0 dagger 5 stones (5, 3, D:6) a +0 club a +0 sling (6, 1, D:6) a +2 short sword of protection a +0 club a +0 sling a +0 club (6, 2, D:6) a +0 club (6, 3, D:6) a +0 club (12, 14, D:6) a +0 robe (19, 0, D:6) a +0 club (19, 7, D:6) a +0 club (20, 6, D:6) a +0 club (20, 7, D:6) a +0 club (21, 6, D:6) a +0 club (23, 29, D:6) a +0 hand axe a +0 whip (23, 30, D:6) a +0 hand axe (24, 29, D:6) a +0 dagger a +0 robe (25, -1, D:6) a stone (25, 0, D:6) a stone (25, 7, D:6) a stone (26, 14, D:6) a +0 sling a +0 sling (27, 2, D:6) a +0 club (27, 12, D:6) a +0 sling (27, 13, D:6) a +0 sling (27, 14, D:6) a +0 sling (30, -1, D:6) a +0 sling (30, 2, D:6) a +0 club (30, 4, D:6) a +0 spear (30, 14, D:6) a +0 mace (32, -1, D:6) a stone (32, 0, D:6) a stone (32, 7, D:6) a stone (36, 6, D:6) a +0 club (37, -1, D:6) a +0 club a +0 club (37, 0, D:6) a +0 club a +0 club (38, -1, D:6) a +0 club (39, 6, D:6) a +0 club (40, 4, D:6) a +0 club a +0 club (40, 6, D:6) a +0 club a +0 club (41, 2, D:6) a +0 dagger a +0 robe (41, 3, D:6) a +0 short sword a +0 chain mail (41, 4, D:6) a +0 club (42, 3, D:6) a +0 spear (55, -1, D:6) a +0 sling (55, 6, D:6) a +0 sling (55, 36, D:6) a +0 helmet (57, 0, D:6) a +0 club a +0 club (57, 2, D:6) a +0 sling (57, 3, D:6) a +0 sling (57, 4, D:6) a +0 club a +0 club a +0 club a +0 club a +0 club (58, 0, D:6) a +0 club a +0 club (58, 5, D:6) a +0 club a +0 club a +0 club (59, 0, D:6) a +0 club Level 7 of the Dungeon (8, -2, D:7) a +0 giant spiked club (12, -15, D:7) a +0 club (12, -10, D:7) a +0 dagger a +0 robe (13, -10, D:7) a +0 short sword a +0 plate armour a +0 hand axe (14, -10, D:7) a +0 club (17, 4, D:7) a +0 club (17, 5, D:7) a +0 whip a +3 leather armour of fire resistance a +0 flail (17, 6, D:7) a +0 club (18, 5, D:7) a +0 halberd (20, 6, D:7) a +0 halberd (21, 3, D:7) a +0 mace a +0 leather armour (27, -30, D:7) a +0 scale mail (27, -29, D:7) a scroll of torment (27, -28, D:7) 7 gold pieces (27, -14, D:7) a +0 falchion (28, -30, D:7) 8 gold pieces (28, -29, D:7) a parchment of Swiftness (28, -28, D:7) 22 gold pieces (29, -30, D:7) 17 gold pieces (29, -29, D:7) a +0 leather armour (29, -28, D:7) 6 gold pieces (41, -3, D:7) a +0 chain mail (49, -23, D:7) a +0 dagger a +0 cloak of stealth (66, -28, D:7) a +0 sling Level 8 of the Dungeon (2, -3, D:8) a +0 quarterstaff (11, -2, D:8) 9 gold pieces (12, -2, D:8) 14 gold pieces (12, -1, D:8) 18 gold pieces (13, -2, D:8) a +0 helmet (14, -26, D:8) a +0 dire flail (15, -10, D:8) a +0 robe (15, -2, D:8) 14 gold pieces (19, -23, D:8) a +0 great sword (20, -1, D:8) 19 gold pieces (52, -34, D:8) a +0 short sword 5 stones (53, -39, D:8) a +0 pair of boots (53, -34, D:8) a +0 short sword 5 stones (54, -35, D:8) a +0 whip a +0 whip 3 stones (54, -32, D:8) a +0 dagger (55, -36, D:8) a +0 short sword (55, -35, D:8) a +0 whip a +0 short sword 8 poisoned darts (55, -32, D:8) a +0 club a curare-tipped dart (57, -19, D:8) 3 poisoned darts