Brooski Level 1 of the Dungeon (12, -29, D:1) a quill talisman (14, -26, D:1) a +0 mace (17, -28, D:1) a +0 hand axe (18, -15, D:1) a ring of protection from fire (19, -37, D:1) 3 flux baubles (19, -11, D:1) 5 stones (22, -29, D:1) a bat skeleton (29, -17, D:1) a +0 club a goblin skeleton (33, -36, D:1) a +0 rapier (36, -30, D:1) 8 stones (40, -4, D:1) a +0 leather armour (46, -36, D:1) a quokka corpse (skeletalised by now) (46, -26, D:1) a +6 ring of intelligence Level 2 of the Dungeon [Shop] Quzigh's Antique Armour Emporium a +0 leather armour (48 gold) a +1 pair of gloves (276 gold) the +14 fire dragon scales of the Robin {rF+++ rC- Str+3} (3033 gold) rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). a +0 robe (21 gold) a +0 leather armour (48 gold) a +0 robe (21 gold) a +0 chain mail (144 gold) a +0 scale mail (96 gold) (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (5, -5, D:2) a frilled lizard skeleton (6, 36, D:2) 8 stones (10, -2, D:2) a stone a +0 club a kobold skeleton (10, 0, D:2) a +0 short sword a +0 short sword a kobold skeleton (11, 0, D:2) a +0 dagger (19, -5, D:2) a hobgoblin skeleton (20, 0, D:2) a -1 dagger (21, 33, D:2) a +0 dagger (32, 32, D:2) a rimehorn talisman (33, 4, D:2) a maw talisman (48, 33, D:2) a frilled lizard skeleton Level 3 of the Dungeon (1, -1, D:3) a bat corpse (skeletalised by now) (7, -10, D:3) a +0 robe (7, -6, D:3) a rat corpse (skeletalised by now) (8, 19, D:3) a +0 scale mail 3 stones a +0 whip (9, -2, D:3) a +0 war axe (13, 10, D:3) a ring of poison resistance (18, 25, D:3) a +0 club a goblin corpse (skeletalised by now) (20, 3, D:3) a +0 club a kobold skeleton (23, 33, D:3) a +0 flail an orc corpse (skeletalised by now) (24, -8, D:3) a quokka skeleton (25, -10, D:3) 2 stones a +0 dagger a kobold skeleton (29, 21, D:3) a +0 flail a +0 ring mail a +0 club an orc skeleton (30, 20, D:3) a ball python skeleton (30, 21, D:3) a +0 hand axe an orc skeleton (33, -5, D:3) a +0 robe (34, 34, D:3) an adder corpse (skeletalised by now) (35, 4, D:3) a +0 dagger (40, 37, D:3) the +1 robe of Egalitarianism {Harm rElec rF- Archmagi} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Archmagi: It increases the power of your magical spells. (46, 34, D:3) an adder corpse (skeletalised by now) (48, 17, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (52, 7, D:3) a +0 flail Level 4 of the Dungeon (1, 11, D:4) a +0 hand axe an orc corpse (1, 12, D:4) a +0 dagger an orc corpse (1, 14, D:4) a +0 leather armour (5, 3, D:4) a quokka corpse