Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Bruhee the Firebug (MDFE) Turns: 137, Time: 00:01:03 Health: 14/14 AC: 2 Str: 10 XL: 1 Next: 25% Magic: 3/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.4 Dodging + Level 1.4 Stealth + Level 1.9 Spellcasting + Level 0.8 Conjurations + Level 3.6 Fire Magic You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 8% 2 Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Flame Wave Conj/Fire 8% 2d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ball python. You punch the ball python. You kill the ball python! Found a stone staircase leading down. You start resting. HP restored. An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm jiggles. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! No target in view! Okay, then. There's nothing to open nearby. A ball python comes into view. Found a glowing black potion. The ball python hisses angrily. #.# #.# #.# #.# #.# #.# #.# #.###.## #.#....# #.#.#..# #####.#.#..# #.......#..# #.###@###..# #!..S.......... ###.###.#####.# #.# .# #.# #.. #.# ### You can see a ball python. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bruhee the Mountain Dwarf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 13 Punch || 1 Armour: Robe || 14 Dodge: Dodged || 7