Bungabat Level 1 of the Dungeon [Shop] Boray's Book Shoppe a book of Conjurations (260 gold) a Trismegistus Codex (364 gold) a book of Spontaneous Combustion (494 gold) a book of Debilitation (364 gold) a book of Burglary (286 gold) a book of Burglary (286 gold) a book of Hexes (468 gold) (0, 0, D:1) 6 stones (11, -13, D:1) a +0 club (14, 29, D:1) 4 stones a +0 whip (17, 26, D:1) a +0 whip (18, 16, D:1) a +0 spear (19, 29, D:1) a +0 club (22, 19, D:1) 2 datura-tipped darts (25, -7, D:1) a +0 dagger 3 stones (25, 30, D:1) a +0 mace (26, 15, D:1) a +0 club (28, -16, D:1) a beast talisman (32, -13, D:1) a +0 hat Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -35, D:2) a +0 robe (17, -7, D:2) a +0 dagger of speed (19, -32, D:2) a +0 robe (20, -18, D:2) a +0 whip (24, -9, D:2) a +0 plate armour (26, -31, D:2) a +0 dagger (26, -5, D:2) a +0 dagger (27, -13, D:2) a +0 spear (28, -28, D:2) a +0 club (29, -30, D:2) a +0 helmet (48, -9, D:2) a +0 dagger (59, 1, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Wuqaukojae's Assorted Antiques a staff of alchemy (625 gold) a staff of fire (625 gold) a potion of degeneration (25 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 whip (62 gold) a potion of might (100 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (1112 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). (0, 0, D:3) a +0 plate armour (25, -12, D:3) 2 stones a +0 dagger a +0 whip (29, -10, D:3) a +0 dagger (50, -16, D:3) a +0 leather armour (53, -20, D:3) a +0 cloak (58, 28, D:3) a +0 club a +0 leather armour (59, 27, D:3) a +0 short sword (59, 28, D:3) a +0 club Level 4 of the Dungeon [Shop] Okecut's Weapon Shoppe the +7 short sword of Liarraoda {protect, rElec Str+7 Int-2} (694 gold) Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. 3 javelins (99 gold) 4 atropa-tipped darts (39 gold) a +0 mace (33 gold) a +0 great sword of electrocution (200 gold) a +2 executioner's axe of flaming (330 gold) a +1 heavy war axe (146 gold) a +0 trident (38 gold) a +0 dagger (22 gold) 5 stones (5 gold) (0, 0, D:4) a +0 robe (2, -2, D:4) a +0 spear (6, -6, D:4) a +0 club (15, 28, D:4) a ball python skeleton (19, 38, D:4) a +0 helmet (23, 16, D:4) a +0 whip a +0 leather armour (30, -9, D:4) a +0 whip (30, -8, D:4) a +0 halberd (31, -7, D:4) a +0 whip (31, 5, D:4) a +0 short sword (32, 17, D:4) a +0 flail (32, 18, D:4) a +0 dagger (32, 19, D:4) a +0 dagger (35, -6, D:4) a +0 halberd (36, -6, D:4) a +0 dagger a +0 leather armour a +0 whip (36, -5, D:4) a +0 dagger a +0 robe (36, -4, D:4) a +0 falchion a +0 club (43, -5, D:4) a +0 mace (47, 0, D:4) a +0 club a +0 ring mail (47, 1, D:4) a +0 short sword 8 poisoned darts (47, 20, D:4) a +0 chain mail (48, 4, D:4) a +0 falchion (49, -1, D:4) a +0 trident a +0 chain mail (50, -1, D:4) a +0 club (50, 0, D:4) a +0 short sword a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe