Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 8726203268756673835 2704 Bungabat the Conjurer (level 9, 0/45 HPs) Began as a Deep Elf Conjurer on May 16, 2025. Was an Elder of Jiyva. Slain by a white ugly thing (14 damage) ... on level 8 of the Dungeon. The game lasted 00:15:41 (6047 turns). Bungabat the Conjurer (Deep Elf Conjurer) Turns: 6047, Time: 00:15:41 Health: 0/45 AC: 5 Str: 2 XL: 9 Next: 39% Magic: 20/20 EV: 12 Int: 26 God: Jiyva [****..] Gold: 374 SH: 0 Dex: 21 Spells: 3/20 levels left rFire + . . H - +3 whip of the Coward {holy, *Corrode rElec rF+} rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . r - +0 helmet rElec + A - +0 cloak rCorr + (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth + x - ring of protection from cold HPRegen 1.55/turn g - ring of flight MPRegen 0.98/turn %: corrode self (3%) @: confused, ambrosia-drunk, marked, flying, very slightly contaminated, invisible A: magic regeneration, agile 2, acidic bite, jelly absorbing missiles a: Renounce Religion, Oozemancy, Slimify You were on level 8 of the Dungeon. You worshipped Jiyva. Jiyva was greatly pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 374 gold pieces. Inventory: Hand Weapons y - a +2 dagger of holy wrath H - the +3 whip of the Coward (weapon) {holy, *Corrode rElec rF+} (You took it off an orc priest on level 6 of the Dungeon) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Missiles C - 2 throwing nets Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) k - a +0 buckler r - a +0 helmet (worn) A - a +0 cloak (worn) Magical Staves f - a staff of earth L - a staff of death Jewellery g - a ring of flight (worn) x - a ring of protection from cold (worn) z - an amulet of guardian spirit Wands u - a wand of flame (7) G - a wand of mindburst (12) J - a wand of charming (9) K - a wand of digging (8) Scrolls d - a scroll of revelation {unknown} h - a scroll of identify {unknown} j - a scroll of enchant weapon {unknown} n - a scroll of poison {unknown} s - a scroll of blinking {unknown} t - 3 scrolls of immolation {unknown} w - 3 scrolls of teleportation {unknown} B - a scroll of enchant armour {unknown} D - a scroll of vulnerability {unknown} F - a scroll of amnesia {unknown} Potions b - 5 potions of magic e - 2 potions of ambrosia i - 2 potions of heal wounds {unknown} l - a potion of mutation {unknown} m - a potion of haste {unknown} o - 2 potions of invisibility p - 2 potions of cancellation {unknown} q - a potion of resistance {unknown} v - a potion of curing {unknown} I - 2 potions of attraction {unknown} Talismans E - a talisman of death M - an inkwell talisman Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting + Level 6.7 Conjurations - Level 6.0 Hexes - Level 6.0 Translocations + Level 6.5 Fire Magic + Level 6.5 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Inner Flame Hex/Fire 40% N/A 1% 3 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 4% 4 e - Flame Wave Conj/Fire 42% 2d11 4% 4 f - Passwall Erth 41% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 82% 2d17 1% 1 Stone Arrow Conj/Erth 84% 3d12 1% 3 Fulminant Prism Conj/Alch 12% 3d9 17% 4 Rending Blade Conj/Frge 25% 2d(8+1*) 17% 4 Sticky Flame Fire/Alch 24% 2d6 19% 4 Lehudib's Crystal Spear Conj/Erth 21% 10d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Yredelemnul Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are very agile. (Dex +8, Str/Int -2) You have acidic saliva. You have a small jelly attached to you that may absorb projectiles. Message History The wyvern is moderately wounded. The wyvern is knocked back by the mystic blast. The wyvern collides with the wight. The wight is severely damaged. The wyvern is moderately wounded. The wyvern closely misses you. An efreet comes into view. It is wielding a +1 scimitar of flaming. You cannot move. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (moderately wounded, 82% to hit) You focus your ray upon the wyvern. The searing ray misses the wyvern. The searing ray hits the wight. You destroy the wight! The searing ray hits the white ugly thing! The white ugly thing is moderately wounded. The searing ray hits the wight! The wight is severely damaged. (Press . to maintain the ray.) You are no longer firmly anchored in space. You are able to move again. The wyvern bites you! * * * LOW HITPOINT WARNING * * * The wyvern misses you. Unknown command. It was a potion of invisibility. You fade into invisibility! You stop channelling your searing ray. The wyvern barely misses you. It was a potion of ambrosia. You are confused. You feel invigorated. The wyvern closely misses you. The kobold brigand throws a poisoned dart. The poisoned dart barely misses the wight. The poisoned dart hits the white ugly thing. The white ugly thing is poisoned. The white ugly thing kicks you! The white ugly thing freezes you! You resist. You die... Jiyva sends a jelly to digest your remains. #.# ..... #. #.# ... ..# ####.# # ... .. ..##<# #...... ..††.# 5#)#. # ..########