Bungabat Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 6, D:1) a hobgoblin skeleton (9, -16, D:1) a bat skeleton (9, 16, D:1) a +0 chain mail (20, -20, D:1) a jackal corpse (skeletalised by now) (22, 2, D:1) a +0 whip (24, -18, D:1) a quill talisman (25, -27, D:1) a hobgoblin skeleton (28, -2, D:1) 4 boomerangs (29, -16, D:1) a +0 dagger (45, -16, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ziud's Jewellery Boutique an amulet of reflection (unknown) (390 gold) an amulet of dissipation (390 gold) a ring of willpower (unknown) (325 gold) the ring "Qoygha" {Will+ rCorr Int+3} (505 gold) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). a ring of wizardry (390 gold) a ring of resist corrosion (unknown) (260 gold) (0, 0, D:2) a +0 quarterstaff (5, -5, D:2) a rat skeleton (12, -11, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (26, 8, D:2) a +0 scythe a +0 robe (26, 10, D:2) a +0 club a kobold skeleton a hobgoblin skeleton (27, 4, D:2) a +0 spear (33, -6, D:2) a +0 club a +0 robe a +0 club the human skeleton of Jessica (37, 13, D:2) a +0 dagger (38, 16, D:2) an adder corpse (skeletalised by now) (44, -17, D:2) a +0 dagger (44, -10, D:2) a +0 dagger a kobold skeleton (46, 2, D:2) a +0 dagger Level 3 of the Dungeon (14, -3, D:3) a +0 plate armour (15, 4, D:3) a +0 dagger (17, 11, D:3) a +0 club (20, 31, D:3) a +0 robe (21, 20, D:3) a +0 dagger (23, 27, D:3) a +2 dagger of draining (29, 12, D:3) a +0 ring mail (32, -14, D:3) a +0 leather armour (42, 10, D:3) a +0 sling (49, -3, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (51, -8, D:3) a quokka corpse (skeletalised by now) (51, 0, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (62, 24, D:3) an iguana skeleton Level 4 of the Dungeon (2, 13, D:4) 3 poisoned darts (17, 11, D:4) a ball python corpse (skeletalised by now) (22, 6, D:4) a hound skeleton (23, 10, D:4) a +0 club a +0 sling a goblin skeleton (25, -15, D:4) a +0 whip a +0 ring mail (28, -28, D:4) a +0 club (29, 26, D:4) a +0 dagger a +0 ring mail the goblin skeleton of Ijyb (31, 1, D:4) a +0 short sword 4 poisoned darts (32, -1, D:4) a +0 short sword a kobold skeleton an iguana skeleton (48, 2, D:4) a +0 spear (52, -28, D:4) a +0 club (52, 14, D:4) a +0 falchion a +0 leather armour (54, -27, D:4) a +0 dagger of venom the elf skeleton of Dowan (55, 12, D:4) a +0 dagger a +0 robe an orc skeleton (55, 13, D:4) a +0 hand axe a +0 leather armour an orc skeleton (60, -26, D:4) a +0 rapier a +0 scale mail (62, 1, D:4) a +0 short sword (66, -28, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 9, D:5) a +0 robe (6, -34, D:5) a +0 leather armour a +0 short sword (7, -26, D:5) a +0 giant spiked club an ogre skeleton (11, -13, D:5) a +0 ring mail (24, -31, D:5) an adder corpse (skeletalised by now) (36, -24, D:5) a river rat skeleton (37, -25, D:5) a +0 trident (38, -25, D:5) a +0 morningstar a +0 whip (39, 6, D:5) a hound corpse (skeletalised by now) (45, -4, D:5) a +0 flail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, -4, D:5) a +0 falchion a +0 dagger an orc corpse (skeletalised by now) (56, -21, D:5) a +0 animal skin a river rat skeleton (57, -21, D:5) the +5 chain mail "Luri Net" {*Corrode Fly rElec rN++} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. It cannot be enchanted further. Level 6 of the Dungeon (7, -4, D:6) an iguana corpse (skeletalised by now) (8, -26, D:6) a parchment of Lesser Beckoning (8, -4, D:6) a +0 sling (13, -8, D:6) a +0 spear (14, -8, D:6) a +0 whip a +0 flail a gnoll skeleton (14, -7, D:6) a +0 club a +0 leather armour (14, -6, D:6) a +2 flail of concussion a gnoll skeleton (22, 29, D:6) 5 boomerangs (23, 1, D:6) a +0 buckler (25, -19, D:6) a +0 leather armour (27, -4, D:6) a +0 hand axe a +0 ring mail an orc skeleton (31, -17, D:6) a +0 trident a +0 ring mail a +0 buckler (32, -17, D:6) a +0 whip a +0 club a +0 club a gnoll corpse (skeletalised by now) (36, 5, D:6) an iguana skeleton (36, 6, D:6) a +1 short sword of venom (36, 7, D:6) a +0 whip of electrocution (37, 6, D:6) a +0 shortbow (42, -3, D:6) a +0 scale mail (43, 12, D:6) a +0 ring mail (50, -4, D:6) a +0 sling (61, 0, D:6) an iguana corpse (skeletalised by now) (62, -6, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, 0, D:7) a +0 ring mail (3, 6, D:7) a +0 leather armour (17, 11, D:7) an iguana corpse (skeletalised by now) (33, -18, D:7) a +0 short sword (33, -7, D:7) an iguana skeleton (34, -33, D:7) a +0 hand axe a +0 robe (34, -32, D:7) a +0 short sword a +0 robe (35, -33, D:7) a +0 robe (36, -33, D:7) a +0 spear a +0 robe (49, -6, D:7) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Fenug's Weapon Shoppe 4 poisoned darts (36 gold) 6 silver javelins (810 gold) a +0 shortbow of flaming (111 gold) a +2 arbalest of draining (382 gold) 2 poisoned darts (18 gold) a +0 mace (45 gold) a +0 sling (22 gold) a +2 heavy shortbow (261 gold) a +1 long sword of draining (199 gold) (9, 23, D:8) a +0 trident (13, 4, D:8) a +2 robe of resistance (18, 14, D:8) a yak skeleton a yak skeleton (18, 15, D:8) a yak corpse (skeletalised by now) a yak skeleton a yak skeleton (19, -1, D:8) a +2 war axe of venom a +0 robe (21, 36, D:8) a +0 flail an orc corpse (skeletalised by now) (30, 14, D:8) a +0 morningstar (30, 16, D:8) a +0 club a kobold corpse (skeletalised by now) (32, 14, D:8) a +0 mace a +3 dire flail a +0 robe Level 9 of the Dungeon (7, 35, D:9) a yak corpse (skeletalised by now) (18, -12, D:9) a +0 heavy falchion (27, -22, D:9) a +0 mace (32, 33, D:9) a +0 quarterstaff (51, -12, D:9) a yak corpse (skeletalised by now) (53, -12, D:9) a yak corpse (skeletalised by now) (54, 15, D:9) a +0 scale mail Level 10 of the Dungeon the Ecumenical Temple the Necropolis (0, 0, Necropolis) the +5 great sword "Viddumy" {flame, rC- rCorr Dex+3 SInv} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (1, 0, Necropolis) a wellspring talisman (1, 1, Necropolis) a +0 tower shield (2, 0, Necropolis) 9 gold pieces (2, 1, Necropolis) a +0 trident (3, -1, Necropolis) a ring of protection from fire (3, 0, Necropolis) a +0 scale mail of cold resistance (unseen) (4, 0, Necropolis) 17 gold pieces (22, -10, Necropolis) a potion of invisibility (22, -9, Necropolis) a parchment of Gell's Gavotte (22, -8, Necropolis) 11 gold pieces (23, -10, Necropolis) a +2 long sword of electrocution (unseen) (23, -8, Necropolis) a +0 falchion (24, -10, Necropolis) a +0 rapier (24, -8, Necropolis) a +0 giant spiked club (39, -2, Necropolis) 23 gold pieces (40, -3, Necropolis) the Guidebook on Command Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Summon Hydra Summoning 7 (unseen) (40, 1, Necropolis) a parchment of Curse of Agony (41, -1, Necropolis) a +6 war axe (unseen) (41, 2, Necropolis) 9 gold pieces (42, 2, Necropolis) 19 gold pieces