Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3479595681384986764 1072 Bungabat the Magician (level 8, -18/41 HPs) Began as a Deep Elf Conjurer on July 26, 2026. Was an Initiate of Vehumet. Demolished by a wight ... wielding a +4 scimitar (33 damage) ... while put to sleep by a sleepcap... on level 6 of the Dungeon. The game lasted 00:09:05 (4837 turns). Bungabat the Magician (Deep Elf Conjurer) Turns: 4837, Time: 00:09:05 Health: -18/41 AC: 8 Str: 4 XL: 8 Next: 7% Magic: 20/21 EV: 2 Int: 26 God: Vehumet [......] Gold: 361 SH: 0 Dex: 19 Spells: 15/22 levels left rFire . . . (100%) e - +0 dagger (venom) rCold . . . (100%) n - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois . (100%) f - +2 helmet rElec . (100%) o - scarf {Repulsion} rCorr . (100%) m - +0 pair of gloves SInv . d - +1 pair of boots {Rampage} Will ..... h - amulet of the acrobat Stlth +++ k - +6 ring of dexterity HPRegen 0.26/turn (no ring) MPRegen 0.34/turn %: repel missiles, acrobat, rampage @: sleeping, on mesmerism cooldown A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 361 gold pieces. Inventory: Hand Weapons c - a +3 dagger e - a +0 dagger of venom (weapon) i - a +2 falchion of electrocution Missiles g - a throwing net Armour a - a +0 robe (worn) d - a +1 pair of boots of rampaging (worn) f - a +2 helmet (worn) m - a +0 pair of gloves (worn) n - an orb of mesmerism (worn) o - a scarf of repulsion (worn) Magical Staves l - a staff of necromancy Jewellery h - an amulet of the acrobat (worn) j - a ring of protection from fire k - a +6 ring of dexterity (worn) Talismans b - an inkwell talisman Wands c - a wand of warping (11) d - a wand of digging (5) Scrolls b - 2 scrolls of blinking f - 4 scrolls of fear t - 7 scrolls of teleportation V - a scroll of vulnerability s - 2 scrolls of butterflies I - a scroll of immolation Potions g - 3 potions of magic f - a potion of haste {unknown} j - a potion of brilliance {unknown} l - a potion of heal wounds {unknown} n - 2 potions of enlightenment {unknown} o - a potion of attraction {unknown} p - 5 potions of curing {unknown} q - a potion of ambrosia {unknown} s - a potion of might {unknown} t - a potion of moonshine {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 7.9 Spellcasting + Level 7.4 Conjurations + Level 5.1 Translocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d54% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Teleport Other Tloc 37% N/A 1% 3 Fulminant Prism Conj/Alch 14% 3d9 12% 4 Gloom Hex/Necr 20% N/A 17% 3 Summon Seismosaurus Egg Summ/Erth 10% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Vehumet Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The wight completely misses you. The sleepcap releases spores at you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The wight hits you with a +4 scimitar! The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The wight completely misses you. The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap! The sleepcap is severely damaged. The wight hits you with a +4 scimitar. The sleepcap completely misses you. The searing ray hits the sleepcap! The sleepcap is almost destroyed. You finish channelling your searing ray. The wight hits you with a +4 scimitar! The sleepcap misses you. Magic courses through your body. The wight barely misses you. The sleepcap misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 scimitar and wearing a +0 robe (lightly damaged, 83% to hit) You focus your ray upon the wight. The searing ray hits the wight! The wight is severely damaged. (Press . to maintain the ray.) The wight completely misses you. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The wight hits you with a +4 scimitar!! Ouch! That really hurt! You die... #......# .. ##.##).# #'###.##..# .............# .............# ...........)# # #...##.....# ###...##...fz# #...........@# #............## ## #####........# .######..#.##''##.# .....#.....#≈≈≈≈ .# .....#.....#≈.>≈#.# ...†..#..#.#≈_⌠≈#.# ###...##.$.#≈≈≈≈#.# ####..##.#.###### You could see a sleepcap and a wight. Vanquished Creatures A steam dragon (D:5) An ice beast (D:6) A bullfrog (D:6) A scorpion (D:5) 2 rock fish (D:6) 4 wights (D:6) 2 bombardier beetles 2 hounds An orc priest (D:4) Ijyb (D:3) Terence (D:3) 9 adders 4 gnolls (D:3) 4 ufetubi 3 dart slugs 4 ribbon worms 7 orcs 2 endoplasms 9 hobgoblins 4 jackals (D:1) 2 quokkas 6 ball pythons 9 bats 5 frilled lizards 7 goblins 10 kobolds 7 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bungabat the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 158 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 162 | D:1 | Learned a level 2 spell: Searing Ray 1157 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1201 | D:2 | Identified the +9 scale mail of Spring Thaw {Resonance, | Int+4 Dex+3} 1726 | D:2 | Reached skill level 5 in Conjurations 2021 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/12 2056 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2061 | D:3 | Encountered Ijyb 2072 | D:3 | Killed Ijyb 2146 | D:3 | Reached skill level 1 in Translocations 2190 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/14 2243 | D:3 | Found a shadowy altar of Dithmenos. 2557 | D:3 | Reached skill level 5 in Spellcasting 2613 | D:3 | Encountered Terence 2619 | D:3 | Killed Terence 3191 | D:4 | Found a statue of an orb of entropy. 3191 | D:4 | Found a staircase to the Ecumenical Temple. 3191 | D:4 | Found a statue of an orb of entropy. 3234 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/16 3267 | Temple | Found a transporter. 3267 | Temple | Found a transporter. 3267 | Temple | Found a transporter. 3267 | Temple | Found a transporter. 3267 | Temple | Entered the Ecumenical Temple 3510 | D:4 | Found a radiant altar of Vehumet. 3523 | D:4 | Became a worshipper of Vehumet 3523 | D:4 | Offered knowledge of Shock by Vehumet. 3734 | D:5 | Entered Level 5 of the Dungeon 4410 | D:5 | Encountered a steam dragon 4412 | D:5 | Encountered a steam dragon 4429 | D:5 | Killed a steam dragon 4430 | D:5 | Reached XP level 7. HP: 32/36 MP: 9/18 4698 | D:5 | Found an iron altar of Okawaru. 4746 | D:6 | Identified a scroll of acquirement 4747 | D:6 | Acquired a scarf of repulsion 4801 | D:6 | Found a broken altar of Ashenzari. 4810 | D:6 | Found a blossoming altar of Fedhas. 4821 | D:6 | Reached skill level 5 in Translocations 4821 | D:6 | Reached XP level 8. HP: 35/41 MP: 6/21 4837 | D:6 | Demolished by a wight Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_corners, st_stairs_2, dreamdust_wishing_well D:2: layout_loops_corners D:3: minmay_door_path, layout_loops_ring, nicolae_dithmenos_not_quite_primordial_nightfall, minmay_circle_x, uniq_ijyb, uniq_terence D:4: layout_cave_pools, nicolae_overflow_four_foyers_diagonal, minmay_temple_entry_stoned_glass D:5: kennysheep_steamy, layout_loops_ring, kennysheep_okawaru_gauntlet, serial_glass, glass_columns_a, glass_columns_a D:6: layout_gridville, makhleb_heckhound_becter, general_overflow_altar, fedhas_altar_3, lightli_ossuary_entry_decrepit_ruins, uniq_grinder Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 6 7 | 7.9 Conjurations | 5 6 7 | 7.4 Translocations | 1 2 3 5 | 5.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 11 | 4 | || 15 Melee: Dagger | 11 | 4 | || 15 Cast: Magic Dart | 68 | 103 | 8 || 179 Searing Ray | 6 | 20 | 9 || 35 Iskenderun's Myst | | | 4 || 4 Drink: Magic | | | 1 || 1 Read: Identify | | | 7 || 7 Noise | | | 1 || 1 Enchant armour | | | 1 || 1 Fog | | | 1 || 1 Acquirement | | | 1 || 1 Stab: Sleeping | 7 | 1 | || 8 Armour: Robe | 12 | 16 | 16 || 44 Dodge: Dodged | 11 | 30 | 26 || 67