Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1697777186136080968 29 Bungabat the Changeling (level 3, -10/27 HPs) Began as a Merfolk Shapeshifter on July 28, 2026. Mangled by Sigmund ... wielding a +0 scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (1056 turns). Bungabat the Changeling (Merfolk Shapeshifter) Turns: 1056, Time: 00:00:53 Health: -10/27 AC: 0 Str: 14 XL: 3 Next: 16% Magic: 3/3 EV: 18 Int: 9 God: Gold: 57 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) d - melded +3 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, weak attacks, (nimble swimmer 2), mertail a: End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour d - a +3 ring mail (melded) Talismans a - a spore talisman b - a quill talisman (worn) c - a protean talisman Scrolls c - a scroll of noise {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of amnesia {unknown} j - a scroll of identify {unknown} k - a scroll of teleportation {unknown} l - a scroll of blinking {unknown} Potions L - a potion of lignification d - a potion of brilliance {unknown} f - 2 potions of curing {unknown} Baubles a - 2 flux baubles Skills: - Level 2.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 5.4 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You encounter a quokka. You hit Sigmund. Sigmund is lightly wounded. Sigmund laughs darkly. Sigmund hits you but does no damage. You closely miss Sigmund. Sigmund is lightly wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. Something hits you! You closely miss something. You punch something. You hit something. Something hits you but does no damage. You closely miss something. The quokka barely misses you. You hit something but do no damage. Something hits you. The quokka misses you. You hit the quokka. The quokka is moderately wounded. The quokka closely misses you. Something hits you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka barely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You hit the quokka. You kill the quokka! Something hits you but does no damage. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +3 ring mail melds into your body. Something hits you! * * * LOW HITPOINT WARNING * * * Okay, then. You barely miss something. You miss something. Something barely misses you. You miss something. Something hits you! You die... ######### ######### #.......# #.......# #.#####.# #.#####.# #.##....####.##..... #.##.##.........# #....##>####.#### # #.......# #.#####.# ##.###### #....p{.# #.# #####...$.... ##.#### #.#.#.#.. ......# ..#.# # †#.#..# ..# . .#.#..# ...# .# .#....# ...# . .##<..# ....... .. .##...###.... There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:2) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bungabat the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 395 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 565 | D:1 | Reached skill level 5 in Shapeshifting 1008 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1038 | D:2 | Encountered Sigmund 1056 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic D:2: layout_loops_cross, serial_shops, nicolae_shop_behind_doors, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 5 | 5.4 Fighting | | 2.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Action || total ---------------------------++------- Attack: Normal || 65 Melee: Unarmed || 65 Punch || 3 Stab: Sleeping || 2 Armour: Animal skin || 4 Ring mail || 21 None || 2 Dodge: Dodged || 43