Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15495124257150374539 44 Bungabat the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Aug 2, 2026. Slain by an orc priest ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (677 turns). Bungabat the Conjurer (Deep Elf Conjurer) Turns: 677, Time: 00:01:38 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 39% Magic: 1/10 EV: 11 Int: 24 God: Gold: 80 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons b - a +0 sling (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots Jewellery d - a ring of positive energy Scrolls c - a scroll of poison {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 10% 1 Jinxbite Hex 10% 2d2 14% 2 Gloom Hex/Necr 10% N/A 28% 3 Inner Flame Hex/Fire 5% N/A 28% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Olgreb's Toxic Radiance Alch 5% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (82% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The orc priest barely misses you. You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc priest barely misses you. The orc priest hits you with a +0 hand axe! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 hand axe. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc priest completely misses you. You shoot a sling bullet. The sling bullet completely misses the orc priest. The orc priest hits you with a +0 hand axe. You die... ###.....†.. ##. #########. #.. #.......#. #.. #.#####... #)# #####.#####.#. ##)###........##.#. ##...##.###......... #..o.)..# #..#...... #..@.#### #.......## ......#†## ##.####... #.###..†# #...# #### ##..# #...# #..# #...# .... #...# #.... #...# #.... #...# ..... You could see an orc priest. Vanquished Creatures 3 dart slugs 4 orcs (D:2) 4 endoplasms (D:1) A hobgoblin (D:1) A jackal (D:1) 3 quokkas 5 ball pythons (D:1) 4 bats 5 frilled lizards 4 goblins (D:1) 3 kobolds (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bungabat the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 123 | D:1 | Reached XP level 2. HP: 13/15 MP: 6/8 134 | D:1 | Learned a level 2 spell: Searing Ray 380 | D:1 | Reached skill level 5 in Conjurations 406 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/10 591 | D:2 | Found an iron altar of Okawaru. 677 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms, minmay_small_reverse_x D:2: layout_loops_cross, basic_altar, serial_park_tiny_pond Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Fire: Sling || 74 Cast: Magic Dart || 5 Searing Ray || 11 Armour: Robe || 12 Dodge: Dodged || 15